Player Matchup

Heimdallr
Heimdallr
Arbider019
Heimdallr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 106L
1,081 Elo+
Solo
Hades
Hades
DopoScrimpleton
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,373 Elo+
Solo
Merlin
Merlin
EL_MALDINIPRO10
Merlin
Level 15
God Stats
1W - 2L
1,692 SR
Queue Stats
26W - 29L
1,272 Elo+
Solo
Baba Yaga
Baba Yaga
Sayaka1628
Baba Yaga
Level 28
God Stats
2W - 7L
1,040 SR
Queue Stats
69W - 78L
1,219 Elo+
Solo
Ares
Ares
yahyathegreat
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,149 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,219 Elo+

VS

Team Averages
Level 21
1,498 SR
1,233 Elo+
Loki
Loki
AlmondBubble950
Loki
Level 19
God Stats
27W - 25L
1,461 SR
Queue Stats
27W - 25L
1,201 Elo+
Solo
Nemesis
Nemesis
Cpt ComeBut
Nemesis
Level 18
God Stats
19W - 25L
1,214 SR
Queue Stats
139W - 151L
1,205 Elo+
Solo
Terra
Terra
Dolgrin
Terra
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
46W - 43L
1,263 Elo+
Party 1
Ra
Ra
I3irdman83
Ra
Level 10
God Stats
27W - 24L
1,459 SR
Queue Stats
275W - 300L
1,085 Elo+
Solo
Tsukuyomi
Tsukuyomi
iamfoxy4551
Tsukuyomi
Level 27
God Stats
4W - 3L
1,673 SR
Queue Stats
92W - 89L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arbider019
Heimdallr
18
0 / 14 / 10
11,543
825
8,432
21,586
9,662
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 10 / 11
12,951
925
14,909
25,686
23,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 7 / 6
14,840
1,060
20,553
18,284
7,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Sayaka1628
Baba Yaga
17
3 / 5 / 9
12,796
914
9,293
8,628
2,336
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 10
13,092
935
11,560
17,509
24,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 8
16,068
1,148
21,971
15,082
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Cpt ComeBut
Nemesis
18
3 / 4 / 13
11,938
853
14,411
12,437
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Dolgrin
Terra
20
2 / 3 / 26
13,447
961
10,095
20,966
18,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 2 / 17
13,254
947
13,800
7,289
3,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
iamfoxy4551
Tsukuyomi
20
14 / 5 / 14
14,793
1,057
22,273
16,079
7,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
119
17
Kills
41
41
Deaths
17
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
20
3
8
8
L
Heimdallr
Arbider019
Heimdallr
0
14
10
0.36
W
Nemesis
Cpt ComeBut
Nemesis
3
4
13
2.38
W
Terra
Dolgrin
Terra
2
3
26
5
L
2
10
11
0.75
L
9
7
6
1.71
W
2
2
17
5.25
L
Baba Yaga
Sayaka1628
Baba Yaga
3
5
9
1.5
W
Tsukuyomi
iamfoxy4551
Tsukuyomi
14
5
14
4.2
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,747
Damage
82,550
91,693
Taken
71,853
67,010
Mitigated
38,880
6,218
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,971
10,948
0
0
15,082
5,616
0
12,293
2,465
0
41,992
L
Heimdallr
Arbider019
Heimdallr
8,432
4,450
0
0
21,586
9,662
0
4,785
16,677
0
14,708
W
Nemesis
Cpt ComeBut
Nemesis
14,411
7,758
167
1,375
12,437
4,638
0
8,177
3,944
0
29,085
W
Terra
Dolgrin
Terra
10,095
1,773
4,768
4,920
20,966
18,150
0
17,710
2,808
20,631
0
L
14,909
3,091
459
4,734
25,686
23,545
0
7,382
17,324
41,729
0
L
20,553
2,642
0
0
18,284
7,184
0
3,309
14,663
55,301
0
W
13,800
889
1,088
1,015
7,289
3,271
0
5,540
1,625
42,464
0
L
Baba Yaga
Sayaka1628
Baba Yaga
9,293
183
0
561
8,628
2,336
0
2,723
5,905
14,344
0
W
Tsukuyomi
iamfoxy4551
Tsukuyomi
22,273
7,654
313
1,909
16,079
7,205
0
11,114
4,696
0
36,528
L
11,560
855
0
464
17,509
24,283
0
4,965
12,381
27,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,222
Gold Earned
69,500
191
Minions Killed
207
0
Camps Cleared
10
968,840
Distance Traveled
1,244,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,068
1,148
46
3
5
251,907
0
L
Heimdallr
11,543
825
13
1
0
163,760
0
W
Nemesis
11,938
853
30
2
0
214,896
0
W
Terra
13,447
961
26
2
0
251,337
0
L
Hades
12,951
925
68
5
0
189,228
0
L
Merlin
14,840
1,060
79
6
0
232,261
0
W
Ra
13,254
947
79
6
2
244,861
0
L
Baba Yaga
12,796
914
12
1
0
157,320
0
W
Tsukuyomi
14,793
1,057
26
2
3
281,273
0
L
Ares
13,092
935
19
1
0
226,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role