Player Matchup

King Arthur
King Arthur
Acebankai
King Arthur
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Easter2998
Tsukuyomi
Level 29
God Stats
6W - 2L
1,457 SR
Queue Stats
8W - 3L
1,497 Elo+
Party 1
Merlin
Merlin
Magic-Lucky-Mike
Merlin
Level 28
God Stats
32W - 32L
1,499 SR
Queue Stats
195W - 223L
1,419 Elo+
Solo
Nike
Nike
Q-T1P-_-
Nike
Level 58
God Stats
4W - 2L
1,472 SR
Queue Stats
11W - 13L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
SolomonB-Grundy
Cthulhu
Level 4
God Stats
7W - 3L
1,516 SR
Queue Stats
7W - 4L
1,441 Elo+
Party 1
Team Averages
Level 28
1,489 SR
1,448 Elo+

VS

Team Averages
Level 17
1,550 SR
1,329 Elo+
Thoth
Thoth
Arenzandros_cust
Thoth
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,222 Elo+
Solo
Merlin
Merlin
MGMaster29
Merlin
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 83L
1,445 Elo+
Solo
Scylla
Scylla
Pedro7351
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
981 Elo+
Solo
Ymir
Ymir
taybumm1
Ymir
Level 29
God Stats
41W - 58L
1,483 SR
Queue Stats
194W - 202L
1,494 Elo+
Solo
Skadi
Skadi
w0nkyw1zard
Skadi
Level 19
God Stats
14W - 3L
1,767 SR
Queue Stats
41W - 38L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acebankai
King Arthur
16
4 / 3 / 15
9,765
977
7,895
7,586
6,935
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Easter2998
Tsukuyomi
18
9 / 1 / 18
11,912
1,191
17,087
11,984
7,517
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
9 / 2 / 18
11,607
1,161
14,586
8,542
3,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
18
9 / 1 / 18
12,142
1,214
13,393
8,683
6,651
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 2 / 20
12,387
1,239
12,255
12,183
10,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
9,235
924
8,959
12,065
3,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
MGMaster29
Merlin
14
4 / 4 / 2
10,006
1,001
6,670
6,187
1,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Pedro7351
Scylla
14
0 / 9 / 2
8,427
843
542
9,625
2,818
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
1 / 9 / 5
9,402
940
7,575
22,967
15,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 11 / 5
10,247
1,025
13,059
21,022
7,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
42
Kills
9
9
Deaths
42
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Acebankai
King Arthur
4
3
15
3.83
L
1
9
5
0.39
W
Tsukuyomi
Easter2998
Tsukuyomi
9
1
18
18
L
Merlin
MGMaster29
Merlin
4
4
2
1.25
W
9
2
18
9
L
Scylla
Pedro7351
Scylla
0
9
2
0.11
W
Nike
9
1
18
18
W
11
2
20
10.5
L
Ymir
1
9
5
0.39
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,216
Damage
36,805
48,978
Taken
71,866
34,611
Mitigated
30,655
7,872
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Acebankai
King Arthur
7,895
1,455
0
0
7,586
6,935
0
4,559
3,027
0
10,736
L
8,959
499
0
0
12,065
3,383
0
3,746
8,319
14,398
0
W
Tsukuyomi
Easter2998
Tsukuyomi
17,087
7,028
0
2,296
11,984
7,517
0
5,539
6,445
0
31,218
L
Merlin
MGMaster29
Merlin
6,670
617
0
0
6,187
1,987
0
1,008
5,179
20,448
0
W
14,586
1,237
174
2,024
8,542
3,271
0
5,074
3,468
28,400
0
L
Scylla
Pedro7351
Scylla
542
356
0
0
9,625
2,818
0
3,650
5,975
2,465
0
W
Nike
13,393
4,471
801
1,153
8,683
6,651
0
3,181
5,502
0
36,764
W
12,255
1,174
1,424
0
12,183
10,237
0
5,393
6,290
20,290
0
L
Ymir
7,575
575
0
0
22,967
15,304
0
11,287
11,595
21,813
0
L
13,059
6,740
243
1,190
21,022
7,163
0
7,150
13,795
0
31,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
47,317
160
Minions Killed
107
2
Camps Cleared
2
952,208
Distance Traveled
654,855
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,765
977
8
1
0
130,709
1
L
Thoth
9,235
924
11
1
0
173,037
0
W
Tsukuyomi
11,912
1,191
31
3
0
186,726
0
L
Merlin
10,006
1,001
26
3
1
83,938
0
W
Merlin
11,607
1,161
21
2
0
183,795
1
L
Scylla
8,427
843
4
0
1
85,768
0
W
Nike
12,142
1,214
65
7
2
223,746
0
W
Cthulhu
12,387
1,239
35
4
0
227,232
0
L
Ymir
9,402
940
29
3
0
154,038
0
L
Skadi
10,247
1,025
37
4
0
158,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role