Player Matchup

Apollo
Apollo
IllegalJoker37
Apollo
Level 22
God Stats
3W - 2L
1,493 SR
Queue Stats
4W - 8L
814 Elo+
Party 1
Ymir
Ymir
Purple02Arthur
Ymir
Level 17
God Stats
1W - 2L
1,589 SR
Queue Stats
4W - 6L
897 Elo+
Party 1
Merlin
Merlin
TTV_Daniel610
Merlin
Level 17
God Stats
16W - 18L
1,460 SR
Queue Stats
148W - 165L
1,043 Elo+
Solo
Cthulhu
Cthulhu
TimBits76
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 70L
1,036 Elo+
Solo
Mercury
Mercury
krilixx
Mercury
Level 26
God Stats
9W - 3L
1,684 SR
Queue Stats
160W - 137L
1,206 Elo+
Solo
Team Averages
Level 20
1,545 SR
999 Elo+

VS

Team Averages
Level 19
1,390 SR
1,019 Elo+
Cthulhu
Cthulhu
Cpt Dink84
Cthulhu
Level 15
God Stats
3W - 3L
1,411 SR
Queue Stats
138W - 176L
1,064 Elo+
Party 2
Poseidon
Poseidon
Double Duble
Poseidon
Level 26
God Stats
7W - 20L
1,275 SR
Queue Stats
85W - 126L
940 Elo+
Solo
Fenrir
Fenrir
FornaCrapper
Fenrir
Level 12
God Stats
2W - 2L
1,411 SR
Queue Stats
129W - 152L
962 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HammsRadio
Tsukuyomi
Level 14
God Stats
1W - 3L
1,212 SR
Queue Stats
88W - 107L
1,049 Elo+
Party 2
Osiris
Osiris
rktekt
Osiris
Level 26
God Stats
1W - 2L
1,643 SR
Queue Stats
171W - 199L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 5
12,703
552
22,206
18,188
10,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 3 / 11
13,317
579
11,373
15,060
16,873
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 11
11,441
497
9,960
9,628
4,527
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TimBits76
Cthulhu
15
1 / 3 / 8
11,270
490
13,203
19,809
21,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
krilixx
Mercury
19
13 / 1 / 5
13,775
599
15,899
18,429
7,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cpt Dink84
Cthulhu
14
2 / 11 / 5
9,306
405
14,803
19,833
8,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Double Duble
Poseidon
13
4 / 8 / 2
9,013
392
13,686
17,946
6,051
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
12
0 / 16 / 7
8,260
359
8,145
26,070
15,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
HammsRadio
Tsukuyomi
15
2 / 6 / 4
9,601
417
9,627
15,035
7,853
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Osiris
rktekt
Osiris
17
3 / 4 / 3
10,252
446
8,926
16,926
21,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
43
Kills
11
13
Deaths
45
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cpt Dink84
Cthulhu
2
11
5
0.41
L
Poseidon
Double Duble
Poseidon
4
8
2
0.63
L
Fenrir
0
16
7
0.22
L
Tsukuyomi
HammsRadio
Tsukuyomi
2
6
4
0.67
W
12
4
5
3.63
W
11
3
11
5.5
W
6
2
11
5.75
W
Cthulhu
TimBits76
Cthulhu
1
3
8
1.67
W
Mercury
krilixx
Mercury
13
1
5
15.5
L
Osiris
rktekt
Osiris
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,641
Damage
55,187
81,114
Taken
95,810
60,192
Mitigated
59,349
14,505
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cpt Dink84
Cthulhu
14,803
691
741
123
19,833
8,431
0
8,220
11,393
53,970
0
L
Poseidon
Double Duble
Poseidon
13,686
3,113
0
3,278
17,946
6,051
376
8,146
9,550
39,655
0
L
Fenrir
8,145
3,325
0
740
26,070
15,618
0
8,747
17,173
0
33,337
L
Tsukuyomi
HammsRadio
Tsukuyomi
9,627
2,552
0
1,372
15,035
7,853
87
3,746
11,239
0
51,784
W
22,206
14,850
0
6,080
18,188
10,031
9,806
5,776
12,092
0
76,452
W
11,373
2,224
999
1,321
15,060
16,873
1,618
5,723
9,230
31,172
0
W
9,960
716
0
643
9,628
4,527
989
3,822
5,724
27,088
0
W
Cthulhu
TimBits76
Cthulhu
13,203
520
142
630
19,809
21,143
597
9,045
10,635
50,590
0
W
Mercury
krilixx
Mercury
15,899
9,102
0
4,690
18,429
7,618
0
4,123
14,156
0
102,037
L
Osiris
rktekt
Osiris
8,926
3,136
0
2,690
16,926
21,396
600
4,932
11,919
0
47,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,506
Gold Earned
46,432
402
Minions Killed
326
0
Camps Cleared
0
2,005,860
Distance Traveled
1,819,832
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,306
405
65
3
0
399,348
3
L
Poseidon
9,013
392
48
2
0
334,499
0
L
Fenrir
8,260
359
61
3
0
341,529
0
L
Tsukuyomi
9,601
417
84
4
0
384,787
0
W
Apollo
12,703
552
116
5
0
375,759
1
W
Ymir
13,317
579
40
2
0
369,642
3
W
Merlin
11,441
497
28
1
0
373,609
4
W
Cthulhu
11,270
490
89
4
0
399,739
0
W
Mercury
13,775
599
129
6
0
487,111
0
L
Osiris
10,252
446
68
3
0
359,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role