Player Matchup

Bellona
Bellona
AgentKaveman
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,254 Elo+
Party 3
Xbalanque
Xbalanque
EdgyLord120
Xbalanque
Level 24
God Stats
14W - 8L
1,599 SR
Queue Stats
51W - 50L
1,371 Elo+
Party 1
Fenrir
Fenrir
RedWizzard
Fenrir
Level 28
God Stats
4W - 0L
1,687 SR
Queue Stats
70W - 76L
1,363 Elo+
Party 1
Olorun
Olorun
kdixon81
Olorun
Level 5
God Stats
26W - 27L
1,268 SR
Queue Stats
56W - 52L
1,168 Elo+
Party 3
Zeus
Zeus
roachroompod
Zeus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 92L
1,380 Elo+
Party 3
Team Averages
Level 19
1,511 SR
1,307 Elo+

VS

Team Averages
Level 27
1,532 SR
1,345 Elo+
Hercules
Hercules
Girthmonster1
Hercules
Level 16
God Stats
5W - 2L
1,626 SR
Queue Stats
17W - 25L
1,257 Elo+
Solo
Ymir
Ymir
Hioux
Ymir
Level 18
God Stats
22W - 8L
1,756 SR
Queue Stats
41W - 30L
1,421 Elo+
Party 2
Fenrir
Fenrir
Jackal6621
Fenrir
Level 58
God Stats
0W - 5L
1,188 SR
Queue Stats
116W - 142L
1,348 Elo+
Party 2
Apollo
Apollo
P1E1N1I1S
Apollo
Level 16
God Stats
19W - 11L
1,558 SR
Queue Stats
39W - 30L
1,411 Elo+
Party 2
Merlin
Merlin
dubtwee
Merlin
Level 28
God Stats
7W - 17L
1,533 SR
Queue Stats
96W - 144L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentKaveman
Bellona
9
0 / 2 / 0
5,908
537
621
4,537
2,518
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
EdgyLord120
Xbalanque
10
0 / 1 / 0
6,025
548
2,247
3,249
1,000
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
RedWizzard
Fenrir
10
2 / 2 / 0
6,963
633
2,935
7,686
2,533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
kdixon81
Olorun
11
0 / 3 / 0
6,885
626
1,629
5,466
1,887
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
5,596
509
840
4,094
1,069
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Girthmonster1
Hercules
1
0 / 0 / 0
3,531
321
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Hioux
Ymir
9
3 / 0 / 2
5,410
492
3,836
4,394
2,738
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Jackal6621
Fenrir
11
6 / 2 / 0
6,240
567
4,185
8,222
2,414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
P1E1N1I1S
Apollo
3
0 / 0 / 0
3,900
355
0
1,768
314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
dubtwee
Merlin
1
0 / 0 / 0
2,031
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
9
10
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgentKaveman
Bellona
0
2
0
0
W
Xbalanque
EdgyLord120
Xbalanque
0
1
0
0
L
Hercules
Girthmonster1
Hercules
0
0
0
0
L
Ymir
Hioux
Ymir
3
0
2
4
L
Fenrir
Jackal6621
Fenrir
6
2
0
3
L
Apollo
P1E1N1I1S
Apollo
0
0
0
0
W
Fenrir
RedWizzard
Fenrir
2
2
0
1
L
Merlin
dubtwee
Merlin
0
0
0
0
W
Olorun
kdixon81
Olorun
0
3
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,272
Damage
8,021
25,032
Taken
14,384
9,007
Mitigated
5,466
7,749
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgentKaveman
Bellona
621
21
0
1,176
4,537
2,518
456
534
4,003
0
10,852
W
Xbalanque
EdgyLord120
Xbalanque
2,247
1,510
0
1,114
3,249
1,000
1,534
911
2,338
0
26,446
L
Hercules
Girthmonster1
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Hioux
Ymir
3,836
743
111
668
4,394
2,738
0
840
3,529
11,230
0
L
Fenrir
Jackal6621
Fenrir
4,185
1,526
0
2,167
8,222
2,414
380
1,629
6,518
0
20,755
L
Apollo
P1E1N1I1S
Apollo
0
0
0
588
1,768
314
0
0
1,768
0
6,271
W
Fenrir
RedWizzard
Fenrir
2,935
958
0
3,574
7,686
2,533
0
1,264
6,422
0
30,754
L
Merlin
dubtwee
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
kdixon81
Olorun
1,629
1,008
0
1,635
5,466
1,887
4,704
0
5,466
33,913
0
W
840
217
0
250
4,094
1,069
782
1,127
2,967
16,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
21,112
231
Minions Killed
64
0
Camps Cleared
0
809,770
Distance Traveled
393,277
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,908
537
23
2
0
133,564
0
W
Xbalanque
6,025
548
51
5
0
176,331
3
L
Hercules
3,531
321
0
0
0
16,203
0
L
Ymir
5,410
492
19
2
0
146,962
0
L
Fenrir
6,240
567
35
3
0
189,570
0
L
Apollo
3,900
355
10
1
0
40,542
0
W
Fenrir
6,963
633
52
5
0
197,745
1
L
Merlin
2,031
185
0
0
0
0
0
W
Olorun
6,885
626
71
6
0
138,261
1
W
Zeus
5,596
509
34
3
0
163,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role