Player Matchup

Osiris
Osiris
ChandlerBìng
Osiris
Level 124
God Stats
5W - 4L
1,915 SR
Queue Stats
112W - 74L
1,728 Elo+
Party 2
Ares
Ares
D3V1LM1N10N
Ares
Level 105
God Stats
22W - 15L
1,645 SR
Queue Stats
103W - 63L
1,721 Elo+
Party 2
Scylla
Scylla
IMPAIREDJAM
Scylla
Level 28
God Stats
4W - 1L
2,020 SR
Queue Stats
41W - 16L
1,842 Elo+
Party 2
Team Averages
Level 86
1,860 SR
1,764 Elo+

VS

Team Averages
Level 31
1,615 SR
1,759 Elo+
Artemis
Artemis
Baelik
Artemis
Level 29
God Stats
3W - 3L
1,265 SR
Queue Stats
270W - 121L
1,772 Elo+
Party 1
Discordia
Discordia
Hulykulani
Discordia
Level 49
God Stats
128W - 40L
1,872 SR
Queue Stats
395W - 163L
1,789 Elo+
Party 1
Cthulhu
Cthulhu
ShockVox
Cthulhu
Level 14
God Stats
0W - 1L
1,708 SR
Queue Stats
9W - 7L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
12,765
751
17,903
16,658
15,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
8 / 3 / 11
12,479
734
10,563
16,922
18,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
4 / 6 / 12
11,640
685
10,613
13,592
5,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baelik
Artemis
12
0 / 7 / 7
9,685
570
9,476
13,081
7,015
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Hulykulani
Discordia
14
6 / 8 / 3
11,000
647
15,775
14,256
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ShockVox
Cthulhu
13
5 / 7 / 2
11,044
650
9,736
15,125
13,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
11
11
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Baelik
Artemis
0
7
7
0.5
W
10
2
10
7.5
W
8
3
11
4.5
L
Discordia
Hulykulani
Discordia
6
8
3
0.94
W
Scylla
4
6
12
1.67
L
Cthulhu
ShockVox
Cthulhu
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
34,987
47,172
Taken
42,462
38,705
Mitigated
25,690
7,248
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Baelik
Artemis
9,476
4,095
0
1,511
13,081
7,015
0
6,582
6,308
0
25,122
W
17,903
6,315
887
3,129
16,658
15,298
1,813
9,455
6,907
0
57,633
W
10,563
264
0
1,058
16,922
18,273
638
7,083
9,614
30,620
0
L
Discordia
Hulykulani
Discordia
15,775
954
0
1,313
14,256
4,751
40
5,867
8,064
58,157
0
W
Scylla
10,613
360
0
2,174
13,592
5,134
304
9,049
4,443
55,664
0
L
Cthulhu
ShockVox
Cthulhu
9,736
816
284
1,155
15,125
13,924
0
8,731
6,059
25,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
31,729
175
Minions Killed
144
0
Camps Cleared
0
916,767
Distance Traveled
780,408
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,685
570
31
2
0
241,986
1
W
Osiris
12,765
751
61
4
0
329,118
4
W
Ares
12,479
734
35
2
0
297,208
1
L
Discordia
11,000
647
85
5
0
277,310
3
W
Scylla
11,640
685
79
5
0
290,441
1
L
Cthulhu
11,044
650
28
2
0
261,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role