Player Matchup

Da Ji
Da Ji
MidgetClownShoes
Da Ji
Level 71
God Stats
3W - 2L
1,371 SR
Queue Stats
339W - 336L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
extoic436
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,315 Elo+
Party 2
Scylla
Scylla
killercam_wam999
Scylla
Level 77
God Stats
1W - 4L
1,191 SR
Queue Stats
417W - 434L
1,440 Elo+
Party 2
Team Averages
Level 56
1,354 SR
1,420 Elo+

VS

Team Averages
Level 24
1,471 SR
1,357 Elo+
He Bo
He Bo
GertBeefRoll
He Bo
Level 14
God Stats
1W - 1L
1,214 SR
Queue Stats
11W - 22L
1,254 Elo+
Solo
Skadi
Skadi
OGt0xic1ty
Skadi
Level 29
God Stats
26W - 24L
1,543 SR
Queue Stats
160W - 165L
1,404 Elo+
Party 1
Mulan
Mulan
TheHolyWidow
Mulan
Level 29
God Stats
4W - 3L
1,656 SR
Queue Stats
67W - 56L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 6
11,723
617
10,523
15,076
6,917
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
extoic436
Cthulhu
14
1 / 10 / 5
10,842
571
7,736
20,323
15,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 9 / 3
12,994
684
10,406
16,364
6,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 12
12,374
651
7,948
12,968
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
19
19 / 1 / 6
15,332
807
21,596
8,705
3,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
7 / 3 / 15
13,821
727
13,118
17,883
19,020
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
29
29
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
L
3
10
6
0.6
W
Skadi
19
1
6
22
W
7
3
15
4.83
L
Cthulhu
extoic436
Cthulhu
1
10
5
0.35
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,665
Damage
42,662
51,763
Taken
39,556
29,172
Mitigated
26,919
7,103
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,948
471
0
1,955
12,968
4,439
490
5,235
7,633
38,577
0
L
10,523
2,650
0
1,388
15,076
6,917
0
1,477
13,374
0
28,370
W
Skadi
21,596
12,613
0
0
8,705
3,460
1,728
2,355
6,279
0
90,449
W
13,118
1,733
664
3,212
17,883
19,020
340
10,080
7,378
0
52,130
L
Cthulhu
extoic436
Cthulhu
7,736
263
447
890
20,323
15,474
0
2,297
17,744
34,907
0
L
10,406
801
330
4,048
16,364
6,781
0
4,338
11,851
44,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
41,527
155
Minions Killed
238
0
Camps Cleared
0
675,227
Distance Traveled
952,880
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,374
651
56
3
0
312,710
1
L
Da Ji
11,723
617
31
2
0
214,804
4
W
Skadi
15,332
807
118
6
0
292,874
3
W
Mulan
13,821
727
64
3
0
347,296
0
L
Cthulhu
10,842
571
50
3
0
240,740
0
L
Scylla
12,994
684
74
4
0
219,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role