Player Matchup

Cthulhu
Cthulhu
NotGargamel
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,496 Elo+
Party 2
Ra
Ra
moonloo50
Ra
Level 7
God Stats
0W - 3L
1,566 SR
Queue Stats
0W - 3L
1,324 Elo+
Solo
Artemis
Artemis
shudakenmeglory
Artemis
Level 13
God Stats
0W - 3L
1,451 SR
Queue Stats
9W - 12L
1,668 Elo+
Party 2
Team Averages
Level 11
1,506 SR
1,496 Elo+

VS

Team Averages
Level 30
1,621 SR
1,512 Elo+
Merlin
Merlin
Leflashkoska
Merlin
Level 46
God Stats
3W - 5L
1,445 SR
Queue Stats
50W - 63L
1,445 Elo+
Party 1
Neith
Neith
RedQuetzal
Neith
Level 17
God Stats
4W - 0L
1,861 SR
Queue Stats
36W - 29L
1,639 Elo+
Solo
Chaac
Chaac
YoungBagel
Chaac
Level 28
God Stats
9W - 12L
1,557 SR
Queue Stats
26W - 29L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NotGargamel
Cthulhu
11
1 / 5 / 3
8,152
627
2,687
9,944
3,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 12 / 2
7,112
547
2,827
10,897
3,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 2 / 1
8,197
631
6,215
9,085
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 2 / 11
9,398
723
13,142
6,103
2,368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
10 / 0 / 7
10,404
800
8,259
6,380
2,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
11
3 / 2 / 11
8,564
659
4,748
6,460
4,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
11
5.75
L
Cthulhu
NotGargamel
Cthulhu
1
5
3
0.5
W
Neith
10
0
7
13.5
W
Chaac
3
2
11
4.25
L
0
12
2
0.08
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,729
Damage
26,149
29,926
Taken
18,943
10,766
Mitigated
9,198
2,848
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,142
497
0
1,826
6,103
2,368
644
1,538
4,565
39,444
0
L
Cthulhu
NotGargamel
Cthulhu
2,687
99
836
759
9,944
3,904
0
5,432
4,392
15,248
0
W
Neith
8,259
3,238
0
2,752
6,380
2,388
702
2,200
4,180
0
50,754
W
Chaac
4,748
271
0
2,223
6,460
4,442
318
1,784
4,676
0
19,395
L
2,827
529
341
362
10,897
3,717
252
4,791
5,906
16,671
0
L
6,215
1,752
0
550
9,085
3,145
0
2,935
6,025
0
29,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
28,366
101
Minions Killed
160
0
Camps Cleared
0
574,536
Distance Traveled
670,357
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,398
723
52
4
0
200,542
0
L
Cthulhu
8,152
627
30
2
0
193,613
0
W
Neith
10,404
800
82
6
0
217,788
4
W
Chaac
8,564
659
26
2
0
252,027
0
L
Ra
7,112
547
20
2
0
154,152
3
L
Artemis
8,197
631
51
4
0
226,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role