Player Matchup

Cthulhu
Cthulhu
Lion_Hardt87
Cthulhu
Level 27
God Stats
4W - 0L
1,760 SR
Queue Stats
25W - 43L
1,080 Elo+
Party 2
Pele
Pele
aayjaytea300
Pele
Level 15
God Stats
1W - 3L
1,237 SR
Queue Stats
5W - 8L
1,022 Elo+
Solo
Scylla
Scylla
yeetboibot
Scylla
Level 26
God Stats
2W - 3L
1,298 SR
Queue Stats
42W - 60L
1,174 Elo+
Party 2
Team Averages
Level 23
1,432 SR
1,092 Elo+

VS

Team Averages
Level 24
1,551 SR
1,209 Elo+
Serqet
Serqet
Ellecore
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
W0NDER__Bat
Merlin
Level 15
God Stats
3W - 2L
1,653 SR
Queue Stats
29W - 21L
972 Elo+
Party 1
Baba Yaga
Baba Yaga
parker9988
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 125L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lion_Hardt87
Cthulhu
20
16 / 2 / 16
17,940
780
24,874
26,717
14,601
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 1 / 2
11,109
483
722
1,935
551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
yeetboibot
Scylla
20
14 / 3 / 14
16,851
733
18,539
15,967
5,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ellecore
Serqet
15
2 / 8 / 1
12,169
529
2,024
18,444
6,769
Merlin
16
1 / 15 / 2
12,890
560
15,530
19,363
6,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
parker9988
Baba Yaga
17
3 / 12 / 2
14,293
621
12,365
22,386
9,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
31
Kills
6
6
Deaths
35
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ellecore
Serqet
2
8
1
0.31
W
Cthulhu
Lion_Hardt87
Cthulhu
16
2
16
12
L
Merlin
1
15
2
0.13
W
1
1
2
2
L
Baba Yaga
parker9988
Baba Yaga
3
12
2
0.33
W
Scylla
yeetboibot
Scylla
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,135
Damage
29,919
44,619
Taken
60,193
20,524
Mitigated
22,968
10,256
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ellecore
Serqet
2,024
142
135
258
18,444
6,769
412
11,795
6,649
104
12,757
W
Cthulhu
Lion_Hardt87
Cthulhu
24,874
1,291
2,132
3,777
26,717
14,601
541
17,012
9,363
69,554
0
L
Merlin
15,530
990
0
0
19,363
6,832
542
15,700
3,663
69,215
0
W
722
244
0
505
1,935
551
0
925
1,010
0
5,677
L
Baba Yaga
parker9988
Baba Yaga
12,365
600
0
5,978
22,386
9,367
611
15,918
6,468
48,095
0
W
Scylla
yeetboibot
Scylla
18,539
1,571
1,314
2,528
15,967
5,372
2,611
10,724
4,925
78,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
39,352
171
Minions Killed
172
0
Camps Cleared
0
857,110
Distance Traveled
1,032,004
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,169
529
22
1
0
369,388
5
W
Cthulhu
17,940
780
77
3
0
395,693
0
L
Merlin
12,890
560
92
4
0
304,521
0
W
Pele
11,109
483
8
0
0
57,645
1
L
Baba Yaga
14,293
621
58
3
0
358,095
1
W
Scylla
16,851
733
86
4
0
403,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role