Player Matchup

Yemoja
Yemoja
BolachaDoMal
Yemoja
Level 8
God Stats
5W - 3L
1,652 SR
Queue Stats
40W - 26L
1,454 Elo+
Solo
Neith
Neith
FallenAngel10
Neith
Level 28
God Stats
18W - 10L
1,587 SR
Queue Stats
178W - 162L
1,457 Elo+
Solo
Cthulhu
Cthulhu
MaGiNeRJR
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 466L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
TaCleFlo
Kukulkan
Level 8
God Stats
27W - 62L
1,329 SR
Queue Stats
256W - 325L
1,318 Elo+
Party 1
Pele
Pele
euguferreira
Pele
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 21L
1,472 Elo+
Solo
Team Averages
Level 29
1,514 SR
1,418 Elo+

VS

Team Averages
Level 16
1,475 SR
1,291 Elo+
Hun Batz
Hun Batz
Aldr1m
Hun Batz
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,495 Elo+
Party 3
The Morrigan
The Morrigan
Astoriam
The Morrigan
Level 14
God Stats
16W - 18L
1,435 SR
Queue Stats
145W - 173L
1,232 Elo+
Party 2
Xing Tian
Xing Tian
JohwzinhoZica
Xing Tian
Level 11
God Stats
17W - 23L
1,349 SR
Queue Stats
212W - 234L
1,217 Elo+
Party 2
Nu Wa
Nu Wa
MSchmidtA
Nu Wa
Level 24
God Stats
40W - 29L
1,591 SR
Queue Stats
79W - 64L
1,526 Elo+
Party 3
Odin
Odin
Macaco21
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
9 / 0 / 9
14,426
1,110
11,925
17,055
20,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
11 / 8 / 7
14,741
1,134
12,300
22,382
7,848
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MaGiNeRJR
Cthulhu
20
3 / 6 / 19
13,710
1,055
17,234
23,932
22,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TaCleFlo
Kukulkan
19
4 / 8 / 12
12,967
997
14,755
21,446
8,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 18 / 12
12,914
993
13,547
30,323
17,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aldr1m
Hun Batz
20
8 / 8 / 21
13,887
1,068
27,611
16,208
7,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Astoriam
The Morrigan
20
9 / 6 / 19
13,700
1,054
18,641
9,942
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
JohwzinhoZica
Xing Tian
20
7 / 7 / 18
14,341
1,103
16,724
21,239
20,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
MSchmidtA
Nu Wa
20
11 / 3 / 20
14,994
1,153
30,327
10,040
3,972
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
20
5 / 6 / 18
13,115
1,009
13,828
19,492
20,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
136
30
Kills
40
40
Deaths
30
59
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aldr1m
Hun Batz
8
8
21
2.31
W
The Morrigan
Astoriam
The Morrigan
9
6
19
3.08
L
Yemoja
9
0
9
13.5
L
11
8
7
1.81
W
Xing Tian
JohwzinhoZica
Xing Tian
7
7
18
2.29
W
Nu Wa
MSchmidtA
Nu Wa
11
3
20
7
L
Cthulhu
MaGiNeRJR
Cthulhu
3
6
19
2.08
W
Odin
5
6
18
2.33
L
Kukulkan
TaCleFlo
Kukulkan
4
8
12
1.25
L
3
18
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,761
Damage
107,131
115,138
Taken
76,921
77,095
Mitigated
56,994
12,770
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aldr1m
Hun Batz
27,611
10,662
0
0
16,208
7,343
0
7,715
8,368
0
49,420
W
The Morrigan
Astoriam
The Morrigan
18,641
2,976
1,191
1,398
9,942
4,181
0
6,669
3,273
29,466
0
L
Yemoja
11,925
3,597
4,608
2,446
17,055
20,102
0
9,223
7,682
34,341
0
L
12,300
4,071
0
2,223
22,382
7,848
0
10,597
11,587
0
43,928
W
Xing Tian
JohwzinhoZica
Xing Tian
16,724
1,968
0
83
21,239
20,999
0
11,682
9,407
41,224
0
W
Nu Wa
MSchmidtA
Nu Wa
30,327
6,417
0
0
10,040
3,972
0
4,556
5,384
51,811
0
L
Cthulhu
MaGiNeRJR
Cthulhu
17,234
1,127
518
0
23,932
22,809
0
16,510
7,242
49,063
0
W
Odin
13,828
3,899
0
725
19,492
20,499
0
13,292
6,100
346
29,821
L
Kukulkan
TaCleFlo
Kukulkan
14,755
1,562
717
557
21,446
8,581
0
11,667
9,704
41,149
0
L
13,547
3,374
0
1,701
30,323
17,755
0
18,071
12,052
0
34,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,758
Gold Earned
70,037
254
Minions Killed
230
1
Camps Cleared
5
1,040,251
Distance Traveled
1,005,224
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,887
1,068
51
4
2
232,086
0
W
The Morrigan
13,700
1,054
33
3
0
146,327
0
L
Yemoja
14,426
1,110
51
4
0
215,907
0
L
Neith
14,741
1,134
73
6
1
210,710
0
W
Xing Tian
14,341
1,103
66
5
0
183,867
1
W
Nu Wa
14,994
1,153
50
4
1
211,153
2
L
Cthulhu
13,710
1,055
35
3
0
239,120
0
W
Odin
13,115
1,009
30
2
2
231,791
2
L
Kukulkan
12,967
997
61
5
0
214,902
0
L
Pele
12,914
993
34
3
0
159,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role