Player Matchup

Izanami
Izanami
POWW3R_CRW
Izanami
Level 33
God Stats
2W - 0L
1,467 SR
Queue Stats
221W - 252L
1,375 Elo+
Party 2
Khepri
Khepri
SergioIN969
Khepri
Level 17
God Stats
6W - 8L
1,558 SR
Queue Stats
44W - 51L
1,334 Elo+
Party 2
Arachne
Arachne
adrion279
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,438 Elo+
Party 2
Team Averages
Level 26
1,509 SR
1,382 Elo+

VS

Team Averages
Level 28
1,752 SR
1,378 Elo+
Cthulhu
Cthulhu
Faze_Seal1234
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Chaac
Chaac
IXSneakyArchXI
Chaac
Level 14
God Stats
25W - 18L
1,818 SR
Queue Stats
110W - 90L
1,375 Elo+
Party 1
Izanami
Izanami
IXSneaky_SobekIX
Izanami
Level 50
God Stats
8W - 2L
1,938 SR
Queue Stats
119W - 110L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
POWW3R_CRW
Izanami
20
10 / 4 / 6
17,787
659
21,418
20,301
10,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
20
0 / 0 / 13
17,009
630
4,908
15,546
21,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
adrion279
Arachne
19
8 / 7 / 9
17,356
643
20,852
26,256
14,932
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 7 / 4
13,778
510
9,001
16,662
10,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 5 / 5
16,613
615
18,649
21,945
33,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 6 / 5
16,353
606
22,529
17,480
6,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
11
11
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
7
4
0.57
L
6
5
5
1.7
L
3
6
5
0.92
W
Izanami
POWW3R_CRW
Izanami
10
4
6
3.25
W
Khepri
0
0
13
6.5
W
Arachne
adrion279
Arachne
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,178
Damage
50,179
62,103
Taken
56,087
46,675
Mitigated
51,325
18,602
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,001
388
0
525
16,662
10,674
75
1,684
14,978
24,038
0
L
18,649
2,273
488
5,506
21,945
33,838
0
2,167
19,778
0
70,529
L
22,529
12,730
167
2,195
17,480
6,813
896
1,057
16,423
0
133,563
W
Izanami
POWW3R_CRW
Izanami
21,418
16,238
0
3,988
20,301
10,344
3,113
2,753
17,025
0
150,395
W
Khepri
4,908
239
781
4,601
15,546
21,399
337
1,653
13,668
23,302
0
W
Arachne
adrion279
Arachne
20,852
15,685
0
9,232
26,256
14,932
408
4,555
20,939
0
72,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
46,744
265
Minions Killed
323
0
Camps Cleared
0
1,500,398
Distance Traveled
1,188,498
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,778
510
31
1
0
261,021
0
L
Chaac
16,613
615
68
3
0
486,112
1
L
Izanami
16,353
606
224
8
0
441,365
0
W
Izanami
17,787
659
173
6
0
439,578
3
W
Khepri
17,009
630
19
1
0
494,448
4
W
Arachne
17,356
643
73
3
0
566,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role