Player Matchup

Cu Chulainn
Cu Chulainn
Ansgark
Cu Chulainn
Level 24
God Stats
16W - 9L
1,419 SR
Queue Stats
166W - 188L
1,136 Elo+
Solo
Cthulhu
Cthulhu
Beautiful-Ben
Cthulhu
Level 18
God Stats
1W - 3L
1,384 SR
Queue Stats
110W - 127L
1,177 Elo+
Solo
He Bo
He Bo
Clym
He Bo
Level 7
God Stats
1W - 7L
1,198 SR
Queue Stats
1W - 11L
1,066 Elo+
Solo
Neith
Neith
Powerccb
Neith
Level 16
God Stats
11W - 3L
1,447 SR
Queue Stats
119W - 105L
1,103 Elo+
Solo
Nemesis
Nemesis
SmokeFuneral
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,059 Elo+
Solo
Team Averages
Level 16
1,390 SR
1,108 Elo+

VS

Team Averages
Level 21
1,576 SR
1,169 Elo+
Hun Batz
Hun Batz
Brainstormer_MNK
Hun Batz
Level 22
God Stats
4W - 0L
1,752 SR
Queue Stats
29W - 37L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
ChillyHacker_MNK
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,200 Elo+
Party 1
Izanami
Izanami
Damzex
Izanami
Level 28
God Stats
29W - 24L
1,406 SR
Queue Stats
80W - 84L
1,174 Elo+
Solo
Set
Set
J1raiya
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
965 Elo+
Solo
Thoth
Thoth
Xv TitaniuM vX
Thoth
Level 28
God Stats
3W - 0L
1,721 SR
Queue Stats
144W - 153L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ansgark
Cu Chulainn
14
1 / 8 / 5
8,316
396
6,736
22,340
8,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
12
1 / 8 / 3
8,587
409
5,075
21,346
9,318
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Clym
He Bo
12
1 / 6 / 4
7,833
373
3,855
12,443
3,622
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Powerccb
Neith
16
7 / 1 / 1
9,749
464
15,439
9,189
3,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SmokeFuneral
Nemesis
13
2 / 8 / 2
8,456
403
5,846
20,838
5,914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
10,166
484
6,839
14,546
4,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 1 / 10
12,296
586
14,327
15,357
12,617
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Damzex
Izanami
18
12 / 0 / 5
12,609
600
17,885
9,609
4,075
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
14
5 / 7 / 3
10,447
497
9,425
13,862
6,294
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 3 / 8
11,070
527
17,848
11,582
4,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
30
31
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ansgark
Cu Chulainn
1
8
5
0.44
L
Cthulhu
1
8
3
0.31
W
2
2
6
2.5
W
5
1
10
10
L
He Bo
Clym
He Bo
1
6
4
0.5
W
Izanami
Damzex
Izanami
12
0
5
14.5
W
Set
5
7
3
0.93
L
Neith
Powerccb
Neith
7
1
1
7.5
L
Nemesis
SmokeFuneral
Nemesis
2
8
2
0.38
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
66,324
86,156
Taken
64,956
30,374
Mitigated
31,790
13,516
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ansgark
Cu Chulainn
6,736
2,207
0
6,968
22,340
8,449
790
5,151
17,189
0
45,005
L
Cthulhu
5,075
239
0
1,917
21,346
9,318
769
7,734
13,612
21,289
0
W
6,839
3,356
0
6,144
14,546
4,645
490
1,366
13,180
0
39,111
W
14,327
967
424
2,277
15,357
12,617
0
2,086
13,271
55,774
0
L
He Bo
Clym
He Bo
3,855
661
0
791
12,443
3,622
0
5,187
7,256
29,452
0
W
Izanami
Damzex
Izanami
17,885
12,292
0
2,411
9,609
4,075
11,416
1,171
8,438
0
74,038
W
Set
9,425
3,298
0
2,596
13,862
6,294
635
2,532
11,330
0
37,489
L
Neith
Powerccb
Neith
15,439
7,458
0
2,041
9,189
3,071
665
4,235
4,954
0
45,132
L
Nemesis
SmokeFuneral
Nemesis
5,846
1,637
0
1,799
20,838
5,914
0
9,868
10,970
0
37,520
W
17,848
1,047
0
2,715
11,582
4,159
1,600
1,775
9,807
69,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
56,588
269
Minions Killed
422
0
Camps Cleared
0
1,629,432
Distance Traveled
1,741,631
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,316
396
69
3
0
293,405
7
L
Cthulhu
8,587
409
23
1
0
336,407
2
W
Hun Batz
10,166
484
59
3
0
375,915
0
W
Cthulhu
12,296
586
78
4
0
390,117
0
L
He Bo
7,833
373
44
2
0
315,890
1
W
Izanami
12,609
600
145
7
0
374,852
0
W
Set
10,447
497
58
3
0
277,907
0
L
Neith
9,749
464
75
4
0
342,858
0
L
Nemesis
8,456
403
58
3
0
340,872
0
W
Thoth
11,070
527
82
4
0
322,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role