Player Matchup

Ymir
Ymir
Getstunlocked
Ymir
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
194W - 225L
858 Elo+
Party 1
Izanami
Izanami
KFCFORLIFE42
Izanami
Level 25
God Stats
25W - 43L
1,309 SR
Queue Stats
124W - 142L
1,168 Elo+
Party 1
Thor
Thor
PuReGoldenKing
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
982 Elo+
Party 1
Neith
Neith
deshawnkilla770
Neith
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
41W - 51L
1,218 Elo+
Solo
Sun Wukong
Sun Wukong
douglasboys
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 82L
1,162 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,078 Elo+

VS

Team Averages
Level 25
1,407 SR
1,224 Elo+
Neith
Neith
Gamaliel1008
Neith
Level 21
God Stats
35W - 47L
1,452 SR
Queue Stats
158W - 200L
1,318 Elo+
Solo
Cerberus
Cerberus
Hector18--
Cerberus
Level 21
God Stats
12W - 21L
1,307 SR
Queue Stats
16W - 23L
1,064 Elo+
Party 2
Fenrir
Fenrir
IThatGuy144
Fenrir
Level 28
God Stats
4W - 7L
1,206 SR
Queue Stats
118W - 168L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
LUGGIA12
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 177L
1,257 Elo+
Party 2
Hades
Hades
sanchez112698
Hades
Level 28
God Stats
69W - 78L
1,569 SR
Queue Stats
123W - 170L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,540
449
7,452
17,161
8,583
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KFCFORLIFE42
Izanami
13
4 / 6 / 2
8,462
445
13,009
11,855
3,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 13 / 3
6,427
338
3,020
15,389
5,732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 1
10,226
538
10,937
11,395
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
douglasboys
Sun Wukong
12
1 / 8 / 2
7,361
387
4,467
11,171
7,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
10,804
569
7,291
12,129
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Hector18--
Cerberus
14
2 / 1 / 7
8,971
472
3,287
9,452
8,525
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
16
12 / 3 / 5
10,372
546
11,347
11,776
4,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
LUGGIA12
Cthulhu
15
11 / 1 / 9
10,594
558
10,216
11,752
4,908
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 4 / 9
9,513
501
13,742
13,162
5,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
11
Kills
32
35
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
3
7
3
0.64
W
Cerberus
Hector18--
Cerberus
2
1
7
5.5
W
Fenrir
12
3
5
4.83
L
Izanami
KFCFORLIFE42
Izanami
4
6
2
0.83
W
Cthulhu
LUGGIA12
Cthulhu
11
1
9
15.5
L
0
13
3
0.12
L
3
1
1
3.5
L
Sun Wukong
douglasboys
Sun Wukong
1
8
2
0.25
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
45,883
66,971
Taken
58,271
31,397
Mitigated
28,900
8,539
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,291
2,374
0
5,604
12,129
4,750
1,125
0
12,129
0
77,800
L
7,452
1,876
0
0
17,161
8,583
97
8,873
8,288
24,699
0
W
Cerberus
Hector18--
Cerberus
3,287
466
111
1,858
9,452
8,525
913
1,666
7,611
35,694
0
W
Fenrir
11,347
3,125
708
4,314
11,776
4,907
1,624
1,540
10,186
0
51,810
L
Izanami
KFCFORLIFE42
Izanami
13,009
9,487
135
1,005
11,855
3,668
295
6,364
5,491
0
58,208
W
Cthulhu
LUGGIA12
Cthulhu
10,216
991
338
1,341
11,752
4,908
0
1,935
9,772
35,277
0
L
3,020
1,209
0
810
15,389
5,732
32
4,598
10,791
0
21,743
L
10,937
4,372
0
5,908
11,395
5,948
646
2,088
9,307
0
61,702
L
Sun Wukong
douglasboys
Sun Wukong
4,467
905
0
681
11,171
7,466
24
5,322
5,849
873
21,540
W
13,742
1,598
442
3,881
13,162
5,810
1,048
2,523
10,489
40,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
50,254
290
Minions Killed
435
0
Camps Cleared
0
1,501,125
Distance Traveled
1,699,915
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,804
569
139
7
0
292,052
2
L
Ymir
8,540
449
19
1
0
316,510
0
W
Cerberus
8,971
472
96
5
0
340,842
2
W
Fenrir
10,372
546
81
4
0
364,866
0
L
Izanami
8,462
445
102
5
0
304,148
0
W
Cthulhu
10,594
558
68
4
0
380,760
0
L
Thor
6,427
338
15
1
0
285,794
4
L
Neith
10,226
538
114
6
0
277,246
0
L
Sun Wukong
7,361
387
40
2
0
317,427
0
W
Hades
9,513
501
51
3
0
321,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role