Player Matchup

Jormungandr
Jormungandr
Aldergoat
Jormungandr
Level 22
God Stats
46W - 29L
1,438 SR
Queue Stats
178W - 129L
1,473 Elo+
Party 2
Bakasura
Bakasura
addorall
Bakasura
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
100W - 115L
1,500 Elo+
Party 2
Merlin
Merlin
thisiswatchmojo
Merlin
Level 25
God Stats
3W - 9L
1,264 SR
Queue Stats
270W - 253L
1,464 Elo+
Party 2
Team Averages
Level 17
1,336 SR
1,479 Elo+

VS

Team Averages
Level 40
1,528 SR
1,561 Elo+
Neith
Neith
OrlandoPaz21
Neith
Level 87
God Stats
44W - 58L
1,501 SR
Queue Stats
203W - 231L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
TheRubino09
Kukulkan
Level 15
God Stats
14W - 5L
1,582 SR
Queue Stats
16W - 14L
1,708 Elo+
Solo
Cthulhu
Cthulhu
Vellkam
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aldergoat
Jormungandr
15
6 / 4 / 2
10,881
725
13,161
22,529
24,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
addorall
Bakasura
10
2 / 11 / 2
9,110
607
10,709
14,354
4,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 2
8,734
582
2,401
5,917
1,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 8
11,779
785
14,459
12,409
4,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TheRubino09
Kukulkan
15
7 / 5 / 7
11,211
747
12,448
6,989
2,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Vellkam
Cthulhu
13
3 / 2 / 11
10,146
676
9,036
11,831
10,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
19
19
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aldergoat
Jormungandr
6
4
2
1.75
W
9
1
8
13
W
Kukulkan
TheRubino09
Kukulkan
7
5
7
2.1
W
Cthulhu
Vellkam
Cthulhu
3
2
11
4.25
L
Bakasura
addorall
Bakasura
2
11
2
0.27
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
35,943
42,800
Taken
31,229
31,070
Mitigated
18,180
2,176
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aldergoat
Jormungandr
13,161
3,329
243
1,158
22,529
24,371
0
11,114
11,415
45,358
0
W
14,459
8,950
1,094
7,111
12,409
4,695
1,573
5,912
5,968
0
44,162
W
Kukulkan
TheRubino09
Kukulkan
12,448
1,242
0
241
6,989
2,740
845
2,996
3,789
64,624
0
W
Cthulhu
Vellkam
Cthulhu
9,036
1,070
758
1,653
11,831
10,745
26
6,754
4,688
17,284
0
L
Bakasura
addorall
Bakasura
10,709
5,812
0
775
14,354
4,871
0
7,811
6,543
0
20,768
L
2,401
66
0
0
5,917
1,828
0
2,627
3,290
33,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
33,136
154
Minions Killed
183
0
Camps Cleared
0
646,095
Distance Traveled
830,397
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,881
725
61
4
0
256,598
0
W
Neith
11,779
785
59
4
0
265,212
6
W
Kukulkan
11,211
747
115
8
0
272,796
4
W
Cthulhu
10,146
676
9
1
0
292,389
0
L
Bakasura
9,110
607
23
2
0
237,289
0
L
Merlin
8,734
582
70
5
0
152,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role