Player Matchup

Bellona
Bellona
LiliethJL
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Thor
Thor
cerberocrs
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 4
Thoth
Thoth
diogo162
Thoth
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 136L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
vitinhomacaco
Ah Puch
Level 25
God Stats
5W - 4L
1,569 SR
Queue Stats
98W - 78L
1,504 Elo+
Party 2
Chronos
Chronos
zelu3110
Chronos
Level 28
God Stats
2W - 4L
1,532 SR
Queue Stats
95W - 103L
1,378 Elo+
Party 2
Team Averages
Level 19
1,520 SR
1,506 Elo+

VS

Team Averages
Level 39
1,575 SR
1,434 Elo+
Anhur
Anhur
ElLibertasΩ
Anhur
Level 28
God Stats
5W - 11L
1,513 SR
Queue Stats
152W - 197L
1,447 Elo+
Solo
Athena
Athena
Hatorimonobola
Athena
Level 29
God Stats
16W - 17L
1,407 SR
Queue Stats
241W - 251L
1,380 Elo+
Party 3
Rama
Rama
KeanuReevezz
Rama
Level 28
God Stats
6W - 0L
1,840 SR
Queue Stats
182W - 199L
1,379 Elo+
Party 3
Ymir
Ymir
Leiva_Linguini
Ymir
Level 109
God Stats
11W - 9L
1,412 SR
Queue Stats
348W - 335L
1,367 Elo+
Party 1
Anubis
Anubis
Pablodios313
Anubis
Level 3
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 1L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LiliethJL
Bellona
3
0 / 2 / 0
2,851
407
312
2,303
1,001
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
3,283
469
428
2,977
631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
diogo162
Thoth
7
1 / 3 / 1
3,957
565
1,902
3,047
794
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
6
1 / 1 / 0
3,715
531
2,687
1,646
281
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
zelu3110
Chronos
6
1 / 3 / 0
3,897
557
1,478
2,767
556
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,433
633
1,251
3,602
1,217
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 0 / 2
4,693
670
1,342
4,340
1,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 0 / 2
4,306
615
2,799
1,985
441
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 0 / 1
5,226
747
1,485
3,134
1,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
7
0 / 2 / 2
4,360
623
1,040
3,298
1,052
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
3
0
2
4
W
2
0
2
3
W
3
0
1
3.5
L
Bellona
LiliethJL
Bellona
0
2
0
0
W
Anubis
0
2
2
0.5
L
0
2
0
0
L
Thoth
diogo162
Thoth
1
3
1
0.5
L
Ah Puch
1
1
0
1
L
Chronos
zelu3110
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,807
Damage
7,917
12,740
Taken
16,359
3,263
Mitigated
5,409
1,942
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,251
259
0
1,228
3,602
1,217
90
2,226
1,376
0
13,804
W
1,342
581
192
1,386
4,340
1,590
421
1,082
3,258
8,233
0
W
2,799
2,544
246
556
1,985
441
1,720
635
1,350
0
16,400
W
1,485
343
0
2,029
3,134
1,109
0
285
2,849
22,406
0
L
Bellona
LiliethJL
Bellona
312
287
0
0
2,303
1,001
0
553
1,750
0
1,146
W
Anubis
1,040
459
0
94
3,298
1,052
187
1,839
1,459
9,782
0
L
428
0
0
721
2,977
631
0
148
2,829
0
8,522
L
Thoth
diogo162
Thoth
1,902
186
0
360
3,047
794
0
2,242
805
11,750
0
L
Ah Puch
2,687
0
0
538
1,646
281
108
345
1,301
8,971
0
L
Chronos
zelu3110
Chronos
1,478
607
0
323
2,767
556
694
579
2,188
14,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,703
Gold Earned
23,018
84
Minions Killed
149
0
Camps Cleared
0
444,042
Distance Traveled
603,527
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,433
633
38
5
0
118,609
1
W
Athena
4,693
670
15
2
0
140,733
2
W
Rama
4,306
615
29
4
0
96,608
0
W
Ymir
5,226
747
49
7
0
122,416
0
L
Bellona
2,851
407
1
0
0
52,009
0
W
Anubis
4,360
623
18
3
0
125,161
0
L
Thor
3,283
469
15
2
0
59,055
0
L
Thoth
3,957
565
18
3
0
108,144
3
L
Ah Puch
3,715
531
17
2
0
118,785
0
L
Chronos
3,897
557
33
5
0
106,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role