Player Matchup

Thor
Thor
Begona2YT
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
MarkClak
Bacchus
Level 18
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
NitroSense9
Neith
Level 15
God Stats
7W - 14L
1,350 SR
Queue Stats
8W - 16L
1,244 Elo+
Solo
Hun Batz
Hun Batz
TownCreep
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,226 Elo+
Solo
Merlin
Merlin
yuriduk
Merlin
Level 17
God Stats
15W - 10L
1,440 SR
Queue Stats
17W - 22L
1,151 Elo+
Solo
Team Averages
Level 12
1,392 SR
1,324 Elo+

VS

Team Averages
Level 25
1,451 SR
1,275 Elo+
Hun Batz
Hun Batz
Anthropolitan
Hun Batz
Level 24
God Stats
14W - 6L
1,560 SR
Queue Stats
49W - 53L
1,318 Elo+
Solo
Nu Wa
Nu Wa
JuanSSch
Nu Wa
Level 23
God Stats
27W - 24L
1,444 SR
Queue Stats
41W - 44L
1,328 Elo+
Solo
Merlin
Merlin
Melonlord055
Merlin
Level 26
God Stats
64W - 79L
1,372 SR
Queue Stats
80W - 112L
1,181 Elo+
Solo
Arachne
Arachne
eejay73
Arachne
Level 29
God Stats
41W - 29L
1,513 SR
Queue Stats
409W - 455L
1,320 Elo+
Solo
Jormungandr
Jormungandr
eggshark
Jormungandr
Level 24
God Stats
43W - 43L
1,365 SR
Queue Stats
98W - 109L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 2 / 1
8,874
807
1,048
3,200
1,006
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MarkClak
Bacchus
17
1 / 6 / 5
10,597
963
7,758
24,155
24,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 8 / 5
10,855
987
18,084
19,252
6,906
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
TownCreep
Hun Batz
17
4 / 5 / 5
11,866
1,079
14,006
18,698
7,257
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
yuriduk
Merlin
17
3 / 5 / 7
11,707
1,064
18,517
18,727
6,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

74

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anthropolitan
Hun Batz
17
4 / 3 / 9
11,381
1,035
10,197
13,799
4,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
JuanSSch
Nu Wa
18
1 / 3 / 8
11,150
1,014
15,292
11,918
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
17
7 / 3 / 8
12,321
1,120
18,418
11,143
3,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
eejay73
Arachne
18
8 / 1 / 8
12,124
1,102
18,246
16,801
9,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
eggshark
Jormungandr
18
6 / 1 / 13
12,802
1,164
13,694
13,480
16,818
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
11
Kills
26
26
Deaths
11
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Anthropolitan
Hun Batz
4
3
9
2.83
L
Thor
0
2
1
0.25
W
Nu Wa
JuanSSch
Nu Wa
1
3
8
1.67
L
Bacchus
MarkClak
Bacchus
1
6
5
0.58
W
Merlin
7
3
8
3.67
L
3
8
5
0.69
L
Hun Batz
TownCreep
Hun Batz
4
5
5
1.3
W
Arachne
eejay73
Arachne
8
1
8
12
W
Jormungandr
eggshark
Jormungandr
6
1
13
12.5
L
Merlin
yuriduk
Merlin
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,413
Damage
75,847
84,032
Taken
67,141
46,793
Mitigated
38,427
3,616
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Anthropolitan
Hun Batz
10,197
2,145
0
0
13,799
4,832
0
5,408
8,391
0
26,322
L
Thor
1,048
374
0
0
3,200
1,006
0
2,208
888
0
2,415
W
Nu Wa
JuanSSch
Nu Wa
15,292
3,795
0
370
11,918
3,900
0
5,523
6,395
46,360
0
L
Bacchus
MarkClak
Bacchus
7,758
783
574
2,342
24,155
24,644
0
10,398
13,757
26,475
0
W
Merlin
18,418
526
0
0
11,143
3,848
0
3,915
7,228
47,271
0
L
18,084
11,246
0
621
19,252
6,906
0
9,743
9,509
0
41,409
L
Hun Batz
TownCreep
Hun Batz
14,006
4,647
0
0
18,698
7,257
0
12,387
6,311
0
44,737
W
Arachne
eejay73
Arachne
18,246
13,239
0
3,675
16,801
9,029
0
5,344
10,720
0
23,539
W
Jormungandr
eggshark
Jormungandr
13,694
3,402
0
0
13,480
16,818
0
6,085
7,395
25,477
0
L
Merlin
yuriduk
Merlin
18,517
1,159
0
79
18,727
6,980
0
12,668
6,059
53,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
59,778
255
Minions Killed
211
3
Camps Cleared
3
806,413
Distance Traveled
1,184,414
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,381
1,035
33
3
1
230,900
0
L
Thor
8,874
807
1
0
0
45,305
1
W
Nu Wa
11,150
1,014
73
7
1
222,125
0
L
Bacchus
10,597
963
38
3
0
187,352
0
W
Merlin
12,321
1,120
64
6
0
227,827
3
L
Neith
10,855
987
50
5
0
144,238
0
L
Hun Batz
11,866
1,079
85
8
1
215,164
2
W
Arachne
12,124
1,102
12
1
1
293,858
1
W
Jormungandr
12,802
1,164
29
3
0
209,704
0
L
Merlin
11,707
1,064
81
7
2
214,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role