Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Daaxterr
Ah Muzen Cab
Level 58
God Stats
28W - 24L
1,411 SR
Queue Stats
83W - 90L
1,334 Elo+
Solo
Chaac
Chaac
Luci666
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Discordia
Discordia
Miscobob
Discordia
Level 84
God Stats
2W - 1L
1,827 SR
Queue Stats
55W - 41L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
YogEi
Cthulhu
Level 29
God Stats
2W - 4L
1,313 SR
Queue Stats
12W - 9L
1,633 Elo+
Party 2
Poseidon
Poseidon
flygandePIngvin
Poseidon
Level 88
God Stats
8W - 5L
1,598 SR
Queue Stats
33W - 23L
1,593 Elo+
Party 2
Team Averages
Level 67
1,530 SR
1,517 Elo+

VS

Team Averages
Level 60
1,547 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Elpaco34
Kuzenbo
Level 50
God Stats
50W - 70L
1,447 SR
Queue Stats
432W - 455L
1,514 Elo+
Party 3
Kali
Kali
Giena2018
Kali
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Gulthrak
Zeus
Level 45
God Stats
11W - 4L
1,752 SR
Queue Stats
145W - 113L
1,581 Elo+
Solo
Cerberus
Cerberus
KoyomiSenpai
Cerberus
Level 45
God Stats
47W - 39L
1,550 SR
Queue Stats
343W - 331L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zeleniyfonar
Ah Muzen Cab
Level 86
God Stats
3W - 0L
1,486 SR
Queue Stats
40W - 36L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daaxterr
Ah Muzen Cab
20
9 / 10 / 15
15,770
1,051
32,668
28,575
10,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Luci666
Chaac
20
5 / 11 / 20
14,757
984
24,944
37,651
39,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Miscobob
Discordia
20
2 / 3 / 26
14,552
970
26,221
11,315
3,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
YogEi
Cthulhu
20
1 / 6 / 21
13,344
890
12,405
24,152
30,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
20
16 / 6 / 11
17,464
1,164
40,194
20,850
6,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elpaco34
Kuzenbo
20
1 / 4 / 30
14,433
962
17,894
36,013
61,825
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
20
7 / 13 / 15
15,350
1,023
10,880
27,094
10,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
15 / 2 / 13
17,384
1,159
32,866
16,629
5,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
KoyomiSenpai
Cerberus
20
10 / 6 / 18
16,035
1,069
23,524
37,035
36,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Zeleniyfonar
Ah Muzen Cab
20
3 / 8 / 25
14,553
970
32,950
26,658
9,881
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
137
33
Kills
36
36
Deaths
33
93
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Daaxterr
Ah Muzen Cab
9
10
15
1.65
W
Kuzenbo
Elpaco34
Kuzenbo
1
4
30
4
W
Kali
7
13
15
1.12
W
Zeus
15
2
13
10.75
W
Cerberus
KoyomiSenpai
Cerberus
10
6
18
3.17
L
Chaac
Luci666
Chaac
5
11
20
1.36
L
Discordia
Miscobob
Discordia
2
3
26
5
L
Cthulhu
YogEi
Cthulhu
1
6
21
1.92
W
Ah Muzen Cab
Zeleniyfonar
Ah Muzen Cab
3
8
25
1.94
L
Poseidon
16
6
11
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,432
Damage
118,114
122,543
Taken
143,429
90,677
Mitigated
123,871
24,489
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Daaxterr
Ah Muzen Cab
32,668
16,973
528
6,835
28,575
10,696
0
18,717
9,858
0
82,485
W
Kuzenbo
Elpaco34
Kuzenbo
17,894
4,575
1,819
1,210
36,013
61,825
0
14,629
21,202
32,439
0
W
Kali
10,880
5,681
700
4,082
27,094
10,185
0
16,373
10,571
0
24,476
W
Zeus
32,866
6,449
0
1,421
16,629
5,840
0
10,352
6,277
82,694
0
W
Cerberus
KoyomiSenpai
Cerberus
23,524
885
347
4,870
37,035
36,140
0
23,678
13,232
41,905
0
L
Chaac
Luci666
Chaac
24,944
5,191
0
9,636
37,651
39,714
0
22,228
15,093
0
57,659
L
Discordia
Miscobob
Discordia
26,221
1,952
0
1,949
11,315
3,565
0
7,412
3,903
47,592
0
L
Cthulhu
YogEi
Cthulhu
12,405
1,928
0
647
24,152
30,018
0
13,580
10,572
20,301
0
W
Ah Muzen Cab
Zeleniyfonar
Ah Muzen Cab
32,950
23,004
0
5,364
26,658
9,881
0
13,788
12,745
0
68,010
L
Poseidon
40,194
6,071
0
4,894
20,850
6,684
0
12,347
8,503
68,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,887
Gold Earned
77,755
344
Minions Killed
323
7
Camps Cleared
9
1,467,604
Distance Traveled
1,319,815
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,770
1,051
94
6
1
309,858
0
W
Kuzenbo
14,433
962
20
1
0
302,173
0
W
Kali
15,350
1,023
24
2
2
208,060
1
W
Zeus
17,384
1,159
144
10
4
260,884
1
W
Cerberus
16,035
1,069
58
4
2
294,210
0
L
Chaac
14,757
984
87
6
1
268,771
5
L
Discordia
14,552
970
62
4
2
285,381
0
L
Cthulhu
13,344
890
21
1
1
287,101
0
W
Ah Muzen Cab
14,553
970
77
5
1
254,488
0
L
Poseidon
17,464
1,164
80
5
2
316,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role