Player Matchup

Medusa
Medusa
AnimeGeek14
Medusa
Level 15
God Stats
15W - 14L
1,519 SR
Queue Stats
47W - 50L
1,272 Elo+
Solo
Bacchus
Bacchus
BASED ANT
Bacchus
Level 15
God Stats
7W - 2L
1,827 SR
Queue Stats
26W - 37L
1,240 Elo+
Solo
Artio
Artio
JasperJolt
Artio
Level 25
God Stats
21W - 25L
1,321 SR
Queue Stats
225W - 240L
1,237 Elo+
Solo
Agni
Agni
StayTrippy810
Agni
Level 14
God Stats
1W - 3L
1,251 SR
Queue Stats
13W - 19L
1,196 Elo+
Solo
Hou Yi
Hou Yi
sonicapetch
Hou Yi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,002 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,189 Elo+

VS

Team Averages
Level 19
1,362 SR
1,256 Elo+
Persephone
Persephone
CrescentDarnel
Persephone
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
JackLlama12
Hades
Level 19
God Stats
1W - 6L
1,159 SR
Queue Stats
21W - 41L
1,087 Elo+
Party 1
Merlin
Merlin
Slow_Potato530
Merlin
Level 25
God Stats
26W - 16L
1,487 SR
Queue Stats
127W - 132L
1,272 Elo+
Solo
Kukulkan
Kukulkan
manofharm990
Kukulkan
Level 27
God Stats
0W - 3L
1,281 SR
Queue Stats
28W - 27L
1,240 Elo+
Solo
Ganesha
Ganesha
sebastian_veiga
Ganesha
Level 16
God Stats
4W - 5L
1,384 SR
Queue Stats
182W - 190L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 2 / 5
13,074
934
18,189
15,620
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
BASED ANT
Bacchus
19
7 / 3 / 7
14,001
1,000
11,123
18,801
21,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
20
1 / 1 / 15
13,129
938
9,465
19,326
29,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 2 / 8
12,695
907
10,196
10,559
3,358
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
19
6 / 5 / 10
13,174
941
18,100
15,229
4,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrescentDarnel
Persephone
16
1 / 6 / 4
11,125
795
3,279
9,507
2,983
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 4 / 7
11,841
846
6,825
11,762
9,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 3 / 6
13,998
1,000
22,946
17,851
6,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
manofharm990
Kukulkan
19
5 / 2 / 6
13,590
971
25,994
7,898
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 11 / 11
12,010
858
9,217
26,169
11,940

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
26
Kills
13
13
Deaths
26
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
5
5.25
W
Bacchus
BASED ANT
Bacchus
7
3
7
3.5
L
Persephone
CrescentDarnel
Persephone
1
6
4
0.5
L
1
4
7
1.13
W
Artio
1
1
15
8.5
L
6
3
6
3
W
4
2
8
4
L
Kukulkan
manofharm990
Kukulkan
5
2
6
4
L
0
11
11
0.5
W
Hou Yi
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,073
Damage
68,261
79,535
Taken
73,187
62,239
Mitigated
34,583
9,254
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,189
7,612
231
279
15,620
4,319
0
13,839
1,781
0
37,831
W
Bacchus
BASED ANT
Bacchus
11,123
2,732
137
2,457
18,801
21,111
0
15,586
3,215
35,294
0
L
Persephone
CrescentDarnel
Persephone
3,279
1,443
0
140
9,507
2,983
0
4,286
5,221
11,284
0
L
6,825
677
416
505
11,762
9,921
0
4,505
7,257
11,976
0
W
Artio
9,465
297
886
3,095
19,326
29,104
0
16,681
2,645
33,227
0
L
22,946
1,820
0
3,972
17,851
6,798
0
9,641
8,210
54,489
0
W
10,196
2,598
0
8
10,559
3,358
0
9,165
1,394
35,030
0
L
Kukulkan
manofharm990
Kukulkan
25,994
1,106
233
218
7,898
2,941
0
2,274
5,624
54,354
0
L
9,217
1,237
0
0
26,169
11,940
0
10,078
16,091
16,000
0
W
Hou Yi
18,100
11,729
0
2,161
15,229
4,347
0
12,990
2,239
0
31,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,073
Gold Earned
62,564
252
Minions Killed
190
7
Camps Cleared
4
1,156,534
Distance Traveled
895,187
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,074
934
66
5
0
279,019
1
W
Bacchus
14,001
1,000
63
5
1
218,496
0
L
Persephone
11,125
795
22
2
2
81,538
1
L
Hades
11,841
846
11
1
0
147,136
0
W
Artio
13,129
938
35
3
2
260,930
0
L
Merlin
13,998
1,000
80
6
0
217,338
0
W
Agni
12,695
907
63
5
4
208,668
0
L
Kukulkan
13,590
971
77
6
2
242,546
0
L
Ganesha
12,010
858
0
0
0
206,629
0
W
Hou Yi
13,174
941
25
2
0
189,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role