Player Matchup

Hercules
Hercules
Gold III
Fahng
Hercules
Gold III
Level 69
God Stats
8W - 8L
1,579 SR
Queue Stats
124W - 116L
1,468 MMR
Party 1
Bellona
Bellona
Gold III
HectorConCarne
Bellona
Gold III
Level 141
God Stats
12W - 11L
1,617 SR
Queue Stats
172W - 171L
1,512 MMR
Party 2
Jing Wei
Jing Wei
Gold II
KyRo Finesse
Jing Wei
Gold II
Level 144
God Stats
4W - 10L
1,478 SR
Queue Stats
399W - 398L
1,594 MMR
Solo
Mercury
Mercury
Platinum V
Mo_Kasai
Mercury
Platinum V
Level 101
God Stats
19W - 14L
1,687 SR
Queue Stats
113W - 94L
1,695 MMR
Party 1
Scylla
Scylla
Platinum V
OoTsukioO
Scylla
Platinum V
Level 159
God Stats
8W - 5L
1,591 SR
Queue Stats
156W - 160L
1,706 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,590 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,673 SR
1,593 MMR
Nemesis
Nemesis
Gold II
FullSkyRigby
Nemesis
Gold II
Level 103
God Stats
17W - 8L
1,669 SR
Queue Stats
114W - 94L
1,612 MMR
Solo
Ymir
Ymir
Gold II
ImBarnaby
Ymir
Gold II
Level 127
God Stats
25W - 12L
1,676 SR
Queue Stats
177W - 167L
1,616 MMR
Solo
Mulan
Mulan
Gold II
SpartanLuchador
Mulan
Gold II
Level 142
God Stats
6W - 2L
1,809 SR
Queue Stats
208W - 210L
1,562 MMR
Solo
Raijin
Raijin
Gold II
TheItaliankid
Raijin
Gold II
Level 135
God Stats
2W - 2L
1,459 SR
Queue Stats
143W - 140L
1,568 MMR
Solo
Medusa
Medusa
Gold I
TwitterGifs
Medusa
Gold I
Level 81
God Stats
2W - 1L
1,750 SR
Queue Stats
398W - 414L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fahng
Hercules
11
0 / 7 / 0
8,995
391
5,108
19,911
11,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 2 / 1
10,180
443
13,036
18,733
15,906
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
KyRo Finesse
Jing Wei
17
0 / 4 / 1
10,560
459
7,856
12,893
4,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Mo_Kasai
Mercury
15
2 / 5 / 1
10,119
440
6,692
18,747
6,427
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
OoTsukioO
Scylla
16
1 / 3 / 0
9,900
430
7,570
9,935
3,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraCthulhuFreyaArachne

VS

Bans
HeimdallrIzanamiOlorunSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FullSkyRigby
Nemesis
19
3 / 2 / 6
13,863
603
7,283
18,732
8,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
4 / 0 / 13
13,556
589
9,075
18,064
15,318
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 2 / 5
13,645
593
13,898
17,888
21,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 1 / 10
14,193
617
20,371
9,818
4,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
20
7 / 0 / 3
15,293
665
11,748
15,200
7,377
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
21
21
Deaths
5
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fahng
Hercules
0
7
0
0
W
Nemesis
FullSkyRigby
Nemesis
3
2
6
3
L
1
2
1
0.75
W
Ymir
4
0
13
10.5
L
Jing Wei
KyRo Finesse
Jing Wei
0
4
1
0.13
L
Mercury
Mo_Kasai
Mercury
2
5
1
0.5
L
Scylla
OoTsukioO
Scylla
1
3
0
0.33
W
2
2
5
2.25
W
5
1
10
10
W
Medusa
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
62,375
80,219
Taken
79,702
41,155
Mitigated
57,392
16,536
Healing
35,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fahng
Hercules
5,108
1,715
0
3,512
19,911
11,228
0
8,912
10,899
0
22,703
W
Nemesis
FullSkyRigby
Nemesis
7,283
2,629
0
9,622
18,732
8,706
953
1,869
16,784
0
132,745
L
13,036
2,606
0
3,317
18,733
15,906
48
6,266
11,840
10,697
45,660
W
Ymir
9,075
1,775
0
4,827
18,064
15,318
0
2,882
15,089
39,288
0
L
Jing Wei
KyRo Finesse
Jing Wei
7,856
6,192
0
4,725
12,893
4,379
0
3,468
9,425
0
78,845
L
Mercury
Mo_Kasai
Mercury
6,692
3,460
0
4,392
18,747
6,427
0
6,302
12,320
0
80,915
L
Scylla
OoTsukioO
Scylla
7,570
148
0
590
9,935
3,215
0
4,498
5,412
73,845
0
W
13,898
2,719
0
9,457
17,888
21,736
834
4,074
13,114
0
83,144
W
20,371
1,028
0
3,265
9,818
4,255
1,350
2,552
7,166
111,186
0
W
Medusa
11,748
6,807
0
8,432
15,200
7,377
4,175
2,056
13,069
0
121,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
70,550
584
Minions Killed
732
0
Camps Cleared
0
2,135,129
Distance Traveled
2,369,136
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,995
391
25
1
0
410,783
9
W
Nemesis
13,863
603
154
7
0
569,442
8
L
Bellona
10,180
443
119
5
0
392,565
0
W
Ymir
13,556
589
41
2
0
475,434
14
L
Jing Wei
10,560
459
178
8
0
449,591
7
L
Mercury
10,119
440
116
5
0
489,099
5
L
Scylla
9,900
430
146
6
0
393,091
1
W
Mulan
13,645
593
166
7
0
451,959
10
W
Raijin
14,193
617
188
8
0
449,775
2
W
Medusa
15,293
665
183
8
0
422,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role