Player Matchup

Nemesis
Nemesis
AlElias
Nemesis
Level 2
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 5L
798 Elo+
Party 3
Arachne
Arachne
FuriousGAME-ONE
Arachne
Level 25
God Stats
1W - 2L
1,454 SR
Queue Stats
65W - 78L
1,188 Elo+
Solo
Hercules
Hercules
RaRaoul
Hercules
Level 19
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 10L
924 Elo+
Party 3
Kukulkan
Kukulkan
Szerak88
Kukulkan
Level 29
God Stats
10W - 14L
1,363 SR
Queue Stats
14W - 20L
1,313 Elo+
Solo
Bakasura
Bakasura
asddsasd1312
Bakasura
Level 17
God Stats
2W - 5L
1,612 SR
Queue Stats
14W - 20L
1,175 Elo+
Solo
Team Averages
Level 18
1,391 SR
1,079 Elo+

VS

Team Averages
Level 22
1,483 SR
1,119 Elo+
Merlin
Merlin
Aıtogıı
Merlin
Level 28
God Stats
1W - 1L
1,419 SR
Queue Stats
26W - 34L
1,078 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Beebleblops
Ah Muzen Cab
Level 21
God Stats
2W - 1L
1,593 SR
Queue Stats
15W - 15L
1,087 Elo+
Party 2
Horus
Horus
BratBullymong14
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,190 Elo+
Party 1
Geb
Geb
Minerva_soule
Geb
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,046 Elo+
Party 1
Bakasura
Bakasura
mateonome
Bakasura
Level 28
God Stats
15W - 19L
1,402 SR
Queue Stats
44W - 54L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlElias
Nemesis
15
0 / 21 / 3
10,001
345
2,287
25,937
8,012
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 4 / 0
17,058
588
27,342
22,365
12,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
RaRaoul
Hercules
16
1 / 12 / 6
10,892
376
12,457
33,559
20,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Szerak88
Kukulkan
20
3 / 1 / 3
14,138
488
8,789
12,208
10,194
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
asddsasd1312
Bakasura
19
4 / 11 / 5
12,776
441
10,625
31,284
12,466
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aıtogıı
Merlin
20
4 / 5 / 3
13,612
469
6,308
15,484
9,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Beebleblops
Ah Muzen Cab
20
8 / 10 / 7
15,132
522
27,300
23,266
10,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 9 / 14
13,794
476
22,222
22,491
11,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
10 / 4 / 9
14,531
501
8,132
19,942
20,630
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
mateonome
Bakasura
20
16 / 5 / 4
18,369
633
26,103
25,328
11,555
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
27
Kills
47
49
Deaths
33
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlElias
Nemesis
0
21
3
0.07
W
Merlin
Aıtogıı
Merlin
4
5
3
1.1
W
Ah Muzen Cab
Beebleblops
Ah Muzen Cab
8
10
7
1.15
W
9
9
14
1.78
L
19
4
0
4.75
W
10
4
9
3.63
L
Hercules
RaRaoul
Hercules
1
12
6
0.33
L
Kukulkan
Szerak88
Kukulkan
3
1
3
4.5
L
Bakasura
asddsasd1312
Bakasura
4
11
5
0.59
W
Bakasura
mateonome
Bakasura
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,500
Damage
90,065
125,353
Taken
106,511
63,163
Mitigated
63,859
25,203
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlElias
Nemesis
2,287
2,071
0
0
25,937
8,012
1,579
2,795
22,988
0
26,735
W
Merlin
Aıtogıı
Merlin
6,308
1,193
0
1,834
15,484
9,360
3,916
4,281
11,132
72,425
0
W
Ah Muzen Cab
Beebleblops
Ah Muzen Cab
27,300
13,477
716
5,863
23,266
10,876
5,313
4,630
18,501
0
118,453
W
22,222
13,163
2,167
3,208
22,491
11,438
2,460
1,615
20,446
0
58,800
L
27,342
21,374
0
8,023
22,365
12,248
772
3,747
18,118
0
96,669
W
8,132
1,540
0
1,663
19,942
20,630
1,424
1,064
18,593
29,297
0
L
Hercules
RaRaoul
Hercules
12,457
3,718
0
6,578
33,559
20,243
845
4,156
28,758
0
53,854
L
Kukulkan
Szerak88
Kukulkan
8,789
533
0
1,916
12,208
10,194
1,144
742
11,466
94,478
0
L
Bakasura
asddsasd1312
Bakasura
10,625
8,541
0
8,686
31,284
12,466
0
3,000
27,794
0
67,741
W
Bakasura
mateonome
Bakasura
26,103
21,069
0
11,299
25,328
11,555
2,524
3,062
22,201
0
153,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,865
Gold Earned
75,438
592
Minions Killed
668
0
Camps Cleared
0
2,439,755
Distance Traveled
2,432,970
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,001
345
39
1
0
431,292
1
W
Merlin
13,612
469
145
5
0
466,960
0
W
Ah Muzen Cab
15,132
522
182
6
0
474,547
0
W
Horus
13,794
476
86
3
0
437,792
0
L
Arachne
17,058
588
148
5
0
578,238
0
W
Geb
14,531
501
37
1
0
477,912
1
L
Hercules
10,892
376
86
3
0
485,585
6
L
Kukulkan
14,138
488
212
7
0
456,843
0
L
Bakasura
12,776
441
107
4
0
487,797
0
W
Bakasura
18,369
633
218
8
0
575,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role