Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Caniard
Bacchus
Level 84
God Stats
2W - 2L
1,333 SR
Queue Stats
30W - 26L
1,354 Elo+
Party 2
Hercules
Hercules
SimoTank
Hercules
Level 27
God Stats
10W - 9L
1,615 SR
Queue Stats
42W - 54L
1,392 Elo+
Party 2
Team Averages
Level 73
1,482 SR
1,416 Elo+

VS

Team Averages
Level 27
1,408 SR
1,211 Elo+
Discordia
Discordia
SY9 Ghost
Discordia
Level 26
God Stats
11W - 13L
1,394 SR
Queue Stats
27W - 44L
1,185 Elo+
Party 1
Ao Kuang
Ao Kuang
SY9 Ginge
Ao Kuang
Level 26
God Stats
7W - 6L
1,363 SR
Queue Stats
29W - 42L
1,197 Elo+
Party 1
Heimdallr
Heimdallr
SY9 Jaeger
Heimdallr
Level 29
God Stats
23W - 24L
1,466 SR
Queue Stats
152W - 187L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
6 / 2 / 4
11,404
760
7,322
17,424
13,183
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Caniard
Bacchus
12
5 / 2 / 5
9,935
662
6,233
12,995
11,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SimoTank
Hercules
13
0 / 2 / 9
9,132
609
3,323
15,636
9,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SY9 Ghost
Discordia
14
2 / 4 / 4
9,579
639
14,676
6,939
2,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
SY9 Ginge
Ao Kuang
10
1 / 4 / 2
8,805
587
4,617
10,727
3,373
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
SY9 Jaeger
Heimdallr
13
2 / 4 / 2
9,231
615
13,468
6,363
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
2
4
4
W
Bacchus
Caniard
Bacchus
5
2
5
3.75
L
Discordia
SY9 Ghost
Discordia
2
4
4
1
L
Ao Kuang
SY9 Ginge
Ao Kuang
1
4
2
0.5
L
Heimdallr
SY9 Jaeger
Heimdallr
2
4
2
0.75
W
Hercules
SimoTank
Hercules
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,878
Damage
32,761
46,055
Taken
24,029
34,143
Mitigated
8,185
15,978
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,322
595
1,432
4,121
17,424
13,183
819
6,472
10,952
47,014
0
W
Bacchus
Caniard
Bacchus
6,233
613
941
3,958
12,995
11,172
400
4,685
8,310
21,821
0
L
Discordia
SY9 Ghost
Discordia
14,676
764
124
1,454
6,939
2,404
364
4,395
2,444
48,942
0
L
Ao Kuang
SY9 Ginge
Ao Kuang
4,617
769
0
2,339
10,727
3,373
0
5,252
5,375
23,349
0
L
Heimdallr
SY9 Jaeger
Heimdallr
13,468
7,647
0
339
6,363
2,408
868
3,908
2,380
0
38,136
W
Hercules
SimoTank
Hercules
3,323
532
557
4,969
15,636
9,788
954
9,162
6,474
0
24,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
27,615
131
Minions Killed
137
0
Camps Cleared
0
869,814
Distance Traveled
631,940
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,404
760
62
4
0
284,865
3
W
Bacchus
9,935
662
31
2
0
280,187
0
L
Discordia
9,579
639
70
5
0
228,290
2
L
Ao Kuang
8,805
587
21
1
0
173,642
1
L
Heimdallr
9,231
615
46
3
0
230,008
1
W
Hercules
9,132
609
38
3
0
304,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role