Player Matchup

Fafnir
Fafnir
DOE GRL SWAGGIN
Fafnir
Level 154
God Stats
0W - 3L
1,285 SR
Queue Stats
150W - 151L
1,498 Elo+
Party 1
Ares
Ares
DON CORLEONE813
Ares
Level 136
God Stats
0W - 2L
1,672 SR
Queue Stats
33W - 32L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
Smoked Ripper
Hun Batz
Level 148
God Stats
0W - 2L
1,333 SR
Queue Stats
278W - 255L
1,511 Elo+
Party 1
Scylla
Scylla
VITO813CORLEONE
Scylla
Level 157
God Stats
8W - 9L
1,621 SR
Queue Stats
281W - 283L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
xXCorn504Xx
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,510 Elo+
Party 1
Team Averages
Level 127
1,482 SR
1,504 Elo+

VS

Team Averages
Level 104
1,554 SR
1,671 Elo+
Achilles
Achilles
APG Lucifer
Achilles
Level 109
God Stats
1W - 0L
1,350 SR
Queue Stats
8W - 5L
1,710 Elo+
Party 3
Skadi
Skadi
BryanFella
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SuckMyCurry
Zeus
Level 41
God Stats
8W - 1L
1,894 SR
Queue Stats
121W - 114L
1,563 Elo+
Solo
Hachiman
Hachiman
TritiumXDMan
Hachiman
Level 98
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 3L
1,909 Elo+
Party 3
Bacchus
Bacchus
Warlock6739
Bacchus
Level 129
God Stats
1W - 0L
1,308 SR
Queue Stats
11W - 7L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
7,767
647
4,787
13,381
15,099
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 6 / 5
8,558
713
10,979
12,996
13,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Smoked Ripper
Hun Batz
15
5 / 3 / 2
8,575
715
8,638
9,599
6,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 1
8,231
686
9,133
11,570
4,810
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
xXCorn504Xx
Kuzenbo
15
2 / 4 / 5
8,697
725
4,539
13,432
16,316
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APG Lucifer
Achilles
14
2 / 2 / 17
8,867
739
5,688
12,039
8,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
15
3 / 2 / 16
9,387
782
10,750
7,218
2,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
9 / 2 / 11
11,152
929
18,548
6,398
2,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
TritiumXDMan
Hachiman
14
5 / 2 / 12
9,407
784
8,385
6,963
2,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Warlock6739
Bacchus
17
3 / 1 / 15
9,505
792
8,734
17,859
15,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
9
Kills
22
22
Deaths
9
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Achilles
APG Lucifer
Achilles
2
2
17
5.25
W
Skadi
3
2
16
5.5
L
0
3
5
0.83
L
1
6
5
0.58
L
Hun Batz
Smoked Ripper
Hun Batz
5
3
2
2
W
9
2
11
7.25
W
Hachiman
TritiumXDMan
Hachiman
5
2
12
5.5
L
1
6
1
0.25
W
Bacchus
Warlock6739
Bacchus
3
1
15
10.5
L
Kuzenbo
xXCorn504Xx
Kuzenbo
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
52,105
60,978
Taken
50,477
55,990
Mitigated
31,598
16,341
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
APG Lucifer
Achilles
5,688
870
1,199
4,056
12,039
8,751
288
6,690
5,349
0
11,072
W
Skadi
10,750
3,375
1,162
1,500
7,218
2,639
1,418
4,609
2,609
0
29,013
L
4,787
1,552
2,721
4,746
13,381
15,099
0
5,095
8,286
12,902
0
L
10,979
297
2,008
826
12,996
13,506
0
5,723
7,273
16,093
0
L
Hun Batz
Smoked Ripper
Hun Batz
8,638
1,920
1,438
739
9,599
6,259
0
4,065
5,534
0
21,888
W
18,548
1,701
0
130
6,398
2,438
1,316
4,943
1,455
48,960
0
W
Hachiman
TritiumXDMan
Hachiman
8,385
4,002
2,038
2,035
6,963
2,628
1,258
4,747
2,216
0
19,638
L
9,133
71
0
1,031
11,570
4,810
0
6,810
4,760
20,931
0
W
Bacchus
Warlock6739
Bacchus
8,734
873
1,784
8,741
17,859
15,142
475
8,449
9,410
14,178
0
L
Kuzenbo
xXCorn504Xx
Kuzenbo
4,539
1,328
1,290
1,542
13,432
16,316
0
5,589
7,843
12,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
48,318
82
Minions Killed
158
0
Camps Cleared
0
1,028,698
Distance Traveled
1,122,862
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,867
739
19
2
0
241,416
0
W
Skadi
9,387
782
38
3
0
217,685
2
L
Fafnir
7,767
647
23
2
0
192,455
3
L
Ares
8,558
713
12
1
0
211,584
0
L
Hun Batz
8,575
715
12
1
0
219,568
1
W
Zeus
11,152
929
62
5
0
215,822
0
W
Hachiman
9,407
784
21
2
0
192,077
2
L
Scylla
8,231
686
23
2
0
167,255
0
W
Bacchus
9,505
792
18
2
0
255,862
1
L
Kuzenbo
8,697
725
12
1
0
237,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role