Player Matchup

Vamana
Vamana
DeadlyDancer
Vamana
Level 149
God Stats
1W - 3L
1,361 SR
Queue Stats
120W - 110L
1,619 Elo+
Solo
Scylla
Scylla
Funditores
Scylla
Level 117
God Stats
18W - 11L
1,540 SR
Queue Stats
451W - 430L
1,664 Elo+
Solo
Zhong Kui
Zhong Kui
KaNeven
Zhong Kui
Level 114
God Stats
4W - 2L
1,735 SR
Queue Stats
266W - 250L
1,549 Elo+
Solo
Artio
Artio
PetrarcaAlive
Artio
Level 143
God Stats
1W - 5L
1,163 SR
Queue Stats
397W - 349L
1,614 Elo+
Solo
Cupid
Cupid
Unremarkable
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,460 SR
1,589 Elo+

VS

Team Averages
Level 134
1,582 SR
1,545 Elo+
Cernunnos
Cernunnos
DMK97
Cernunnos
Level 123
God Stats
3W - 0L
1,753 SR
Queue Stats
47W - 42L
1,596 Elo+
Solo
Rama
Rama
Fæstemø
Rama
Level 111
God Stats
2W - 1L
1,544 SR
Queue Stats
178W - 175L
1,579 Elo+
Solo
Odin
Odin
ImWildSpirit
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Unavailable2014
Ares
Level 157
God Stats
7W - 3L
1,615 SR
Queue Stats
477W - 431L
1,549 Elo+
Solo
Set
Set
gisk4rd
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 5 / 10
8,614
615
5,384
17,106
16,359
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Funditores
Scylla
18
6 / 4 / 4
11,139
796
15,205
11,279
4,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
KaNeven
Zhong Kui
15
3 / 5 / 6
9,102
650
10,704
11,939
15,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 8
8,187
585
7,039
16,611
18,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 5 / 5
9,128
652
10,800
12,874
5,395
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DMK97
Cernunnos
18
6 / 3 / 17
11,241
803
21,140
15,588
7,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rama
19
7 / 2 / 16
11,779
841
15,266
6,226
2,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 14
11,337
810
6,504
14,145
10,382
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 17
10,202
729
13,248
13,911
13,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
18
2 / 4 / 17
10,743
767
9,252
9,584
5,225
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
13
Kills
25
25
Deaths
13
33
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DMK97
Cernunnos
6
3
17
4.83
L
Vamana
1
5
10
1.2
L
Scylla
Funditores
Scylla
6
4
4
2
W
Rama
7
2
16
7.5
W
6
1
14
13
L
Zhong Kui
KaNeven
Zhong Kui
3
5
6
1.2
L
1
6
8
0.83
W
4
3
17
4.17
L
2
5
5
0.9
W
Set
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
65,410
69,809
Taken
59,454
60,297
Mitigated
38,890
26,179
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DMK97
Cernunnos
21,140
11,550
1,379
5,325
15,588
7,437
263
9,179
6,409
0
44,540
L
Vamana
5,384
1,830
752
4,464
17,106
16,359
0
3,078
14,028
605
8,839
L
Scylla
Funditores
Scylla
15,205
1,908
0
1,236
11,279
4,663
0
1,818
9,461
38,403
0
W
Rama
15,266
12,366
1,734
1,920
6,226
2,563
2,761
4,386
1,840
0
41,996
W
6,504
621
1,430
2,527
14,145
10,382
326
8,735
5,410
0
12,502
L
Zhong Kui
KaNeven
Zhong Kui
10,704
806
394
2,721
11,939
15,826
0
2,465
9,474
17,116
0
L
7,039
308
2,367
3,865
16,611
18,054
0
4,161
12,450
12,462
0
W
13,248
222
1,622
1,199
13,911
13,283
311
6,046
7,865
15,631
0
L
10,800
4,610
5,921
4,459
12,874
5,395
0
1,726
11,148
0
30,438
W
Set
9,252
2,815
3,075
1,248
9,584
5,225
1,260
5,207
4,377
0
20,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
55,302
136
Minions Killed
146
0
Camps Cleared
0
1,117,979
Distance Traveled
1,309,708
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,241
803
58
4
0
231,484
1
L
Vamana
8,614
615
13
1
0
216,893
0
L
Scylla
11,139
796
52
4
0
248,010
2
W
Rama
11,779
841
47
3
0
229,737
1
W
Odin
11,337
810
13
1
0
292,475
5
L
Zhong Kui
9,102
650
22
2
0
205,756
2
L
Artio
8,187
585
4
0
0
220,977
0
W
Ares
10,202
729
1
0
0
289,538
0
L
Cupid
9,128
652
45
3
0
226,343
1
W
Set
10,743
767
27
2
0
266,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role