Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darth_Baron001
Fenrir
Level 6
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 5L
1,168 Elo+
Solo
Nemesis
Nemesis
DrEnvyy
Nemesis
Level 18
God Stats
41W - 42L
1,463 SR
Queue Stats
137W - 184L
1,227 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,298 Elo+

VS

Team Averages
Level 10
1,571 SR
1,410 Elo+
Cupid
Cupid
ErrorLawfret
Cupid
Level 6
God Stats
3W - 2L
1,789 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Ymir
Ymir
PERPI2000
Ymir
Level 7
God Stats
2W - 2L
1,432 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
Torin_mechmat
Baron Samedi
Level 18
God Stats
1W - 2L
1,491 SR
Queue Stats
3W - 3L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 8 / 0
6,271
697
7,017
12,899
5,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 5 / 1
5,512
612
513
4,881
1,700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
DrEnvyy
Nemesis
3
0 / 0 / 0
5,082
565
0
459
147

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
7,715
857
4,664
3,578
1,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
6 / 0 / 6
7,735
859
4,401
6,305
2,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Torin_mechmat
Baron Samedi
9
2 / 2 / 8
6,972
775
5,261
4,376
1,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
8
0
0.25
L
0
5
1
0.1
L
Nemesis
DrEnvyy
Nemesis
0
0
0
0
W
5
0
8
9
W
Ymir
6
0
6
9
W
Baron Samedi
Torin_mechmat
Baron Samedi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
14,326
18,239
Taken
14,259
7,295
Mitigated
5,345
1,010
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,017
797
0
1,010
12,899
5,448
0
6,391
6,508
17,674
0
L
513
0
0
0
4,881
1,700
0
2,812
2,069
0
2,203
L
Nemesis
DrEnvyy
Nemesis
0
0
0
0
459
147
0
459
0
0
0
W
4,664
2,165
2,274
894
3,578
1,158
562
2,143
1,435
0
20,094
W
Ymir
4,401
488
242
690
6,305
2,571
577
2,018
4,287
16,389
0
W
Baron Samedi
Torin_mechmat
Baron Samedi
5,261
1,050
1,003
1,173
4,376
1,616
945
2,856
1,520
16,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,865
Gold Earned
22,422
25
Minions Killed
80
0
Camps Cleared
0
162,778
Distance Traveled
455,159
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,271
697
24
3
0
111,842
1
L
Fenrir
5,512
612
1
0
0
50,936
0
L
Nemesis
5,082
565
0
0
0
0
0
W
Cupid
7,715
857
36
4
0
148,933
0
W
Ymir
7,735
859
13
1
0
164,623
0
W
Baron Samedi
6,972
775
31
3
0
141,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role