Player Matchup

Tsukuyomi
Tsukuyomi
Ez_Rau15
Tsukuyomi
Level 17
God Stats
33W - 18L
1,561 SR
Queue Stats
70W - 65L
1,173 Elo+
Party 2
Anubis
Anubis
OnIX_CharGedZz
Anubis
Level 25
God Stats
4W - 0L
1,700 SR
Queue Stats
80W - 72L
1,136 Elo+
Party 1
Bakasura
Bakasura
Zz-_-YouKnowLags
Bakasura
Level 24
God Stats
3W - 2L
1,675 SR
Queue Stats
61W - 59L
1,134 Elo+
Party 1
Fenrir
Fenrir
alvarobfer145
Fenrir
Level 17
God Stats
41W - 35L
1,398 SR
Queue Stats
59W - 55L
1,161 Elo+
Party 2
Thor
Thor
xxJavviixx
Thor
Level 13
God Stats
26W - 15L
1,399 SR
Queue Stats
61W - 52L
1,094 Elo+
Party 2
Team Averages
Level 19
1,547 SR
1,140 Elo+

VS

Team Averages
Level 16
1,478 SR
1,059 Elo+
Thanatos
Thanatos
Aquadoorjke
Thanatos
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
123W - 134L
1,157 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChillingBasil34
Cu Chulainn
Level 27
God Stats
28W - 30L
1,610 SR
Queue Stats
114W - 173L
1,180 Elo+
Solo
Hun Batz
Hun Batz
Sam legend156
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
905 Elo+
Party 3
Merlin
Merlin
Slider9202
Merlin
Level 19
God Stats
38W - 43L
1,279 SR
Queue Stats
117W - 141L
1,020 Elo+
Solo
Cthulhu
Cthulhu
baston le tueur
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,034 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ez_Rau15
Tsukuyomi
19
11 / 4 / 12
13,878
514
24,429
19,319
13,350
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 8 / 11
12,479
462
13,424
20,669
7,961
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
21 / 5 / 14
15,935
590
25,799
20,523
8,379
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 3 / 8
15,076
558
18,261
19,703
16,412
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 6 / 13
13,062
484
13,141
18,346
8,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aquadoorjke
Thanatos
20
14 / 13 / 2
15,358
569
24,774
33,987
12,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
ChillingBasil34
Cu Chulainn
16
6 / 14 / 6
11,396
422
12,619
24,546
8,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Sam legend156
Hun Batz
16
0 / 9 / 1
9,467
351
4,249
17,177
5,309
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Slider9202
Merlin
18
3 / 10 / 7
11,601
430
14,384
16,956
4,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 8 / 5
11,027
408
10,605
25,489
16,293
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
47
54
Kills
26
26
Deaths
54
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aquadoorjke
Thanatos
14
13
2
1.15
L
Cu Chulainn
ChillingBasil34
Cu Chulainn
6
14
6
0.64
W
Tsukuyomi
Ez_Rau15
Tsukuyomi
11
4
12
4.25
W
5
8
11
1.31
L
Hun Batz
Sam legend156
Hun Batz
0
9
1
0.06
L
Merlin
Slider9202
Merlin
3
10
7
0.65
W
21
5
14
5.6
W
13
3
8
5.67
L
3
8
5
0.69
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,054
Damage
66,631
98,560
Taken
118,155
54,528
Mitigated
47,639
22,550
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aquadoorjke
Thanatos
24,774
8,417
0
17,159
33,987
12,646
0
2,090
31,386
0
83,329
L
Cu Chulainn
ChillingBasil34
Cu Chulainn
12,619
4,205
0
2,041
24,546
8,570
11
4,470
19,267
0
40,328
W
Tsukuyomi
Ez_Rau15
Tsukuyomi
24,429
5,851
0
804
19,319
13,350
1,465
3,781
15,237
3,687
61,691
W
13,424
1,549
0
8,300
20,669
7,961
1,419
7,686
12,883
61,558
0
L
Hun Batz
Sam legend156
Hun Batz
4,249
1,404
0
1,318
17,177
5,309
330
901
15,846
0
40,676
L
Merlin
Slider9202
Merlin
14,384
356
0
1,080
16,956
4,821
252
4,501
12,434
69,319
0
W
25,799
20,806
594
10,286
20,523
8,379
984
7,664
12,809
0
57,538
W
18,261
3,760
0
2,566
19,703
16,412
3,927
2,585
17,068
0
85,300
L
10,605
236
0
1,525
25,489
16,293
364
2,655
22,260
45,232
0
W
13,141
4,035
0
0
18,346
8,426
1,336
2,547
15,574
0
52,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,430
Gold Earned
58,849
416
Minions Killed
404
0
Camps Cleared
0
2,333,253
Distance Traveled
2,097,423
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,358
569
101
4
0
403,586
0
L
Cu Chulainn
11,396
422
62
2
0
354,687
1
W
Tsukuyomi
13,878
514
66
2
0
521,277
1
W
Anubis
12,479
462
70
3
0
305,358
2
L
Hun Batz
9,467
351
85
3
0
479,450
0
L
Merlin
11,601
430
96
4
0
401,989
5
W
Bakasura
15,935
590
112
4
0
489,589
2
W
Fenrir
15,076
558
105
4
0
525,092
1
L
Cthulhu
11,027
408
60
2
0
457,711
0
W
Thor
13,062
484
63
2
0
491,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role