Player Matchup

Nemesis
Nemesis
EdarSurefoot
Nemesis
Level 118
God Stats
2W - 1L
1,581 SR
Queue Stats
191W - 136L
1,551 Elo+
Party 2
Skadi
Skadi
FlynnCruxis
Skadi
Level 89
God Stats
9W - 6L
1,626 SR
Queue Stats
166W - 136L
1,507 Elo+
Party 2
Hel
Hel
Teingasu
Hel
Level 69
God Stats
66W - 45L
1,526 SR
Queue Stats
237W - 181L
1,537 Elo+
Party 2
Team Averages
Level 92
1,578 SR
1,532 Elo+

VS

Team Averages
Level 36
1,567 SR
1,395 Elo+
Sun Wukong
Sun Wukong
OrzhovaOtter
Sun Wukong
Level 43
God Stats
27W - 18L
1,624 SR
Queue Stats
297W - 351L
1,422 Elo+
Party 1
Sol
Sol
OrzhovatToast
Sol
Level 22
God Stats
20W - 18L
1,519 SR
Queue Stats
75W - 97L
1,341 Elo+
Party 1
Neith
Neith
rissie92
Neith
Level 43
God Stats
30W - 29L
1,557 SR
Queue Stats
161W - 185L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdarSurefoot
Nemesis
14
11 / 2 / 7
10,934
841
13,649
15,233
11,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 3 / 10
9,478
729
13,170
12,951
4,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 10
9,483
729
8,066
13,152
4,922
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OrzhovaOtter
Sun Wukong
11
4 / 6 / 4
8,992
692
10,450
17,085
13,295
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 7 / 6
9,451
727
13,925
14,230
4,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
rissie92
Neith
11
2 / 6 / 5
8,546
657
7,902
10,722
3,464
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
9
9
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EdarSurefoot
Nemesis
11
2
7
7.25
W
4
3
10
3
L
Sun Wukong
OrzhovaOtter
Sun Wukong
4
6
4
1
L
3
7
6
0.86
W
4
4
10
2.25
L
Neith
rissie92
Neith
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
32,277
41,336
Taken
42,037
21,014
Mitigated
20,853
22,969
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EdarSurefoot
Nemesis
13,649
6,117
0
4,680
15,233
11,472
1,296
4,562
10,296
0
36,355
W
13,170
4,863
0
1,435
12,951
4,620
1,751
5,678
7,123
0
39,082
L
Sun Wukong
OrzhovaOtter
Sun Wukong
10,450
2,902
0
1,450
17,085
13,295
0
4,742
11,968
0
25,880
L
13,925
4,820
0
5,725
14,230
4,094
0
2,024
11,981
42,041
0
W
8,066
373
10,047
6,807
13,152
4,922
369
3,795
9,232
27,735
0
L
Neith
rissie92
Neith
7,902
3,265
540
3,607
10,722
3,464
450
1,356
9,191
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
26,989
110
Minions Killed
115
0
Camps Cleared
0
718,116
Distance Traveled
659,303
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,934
841
47
4
0
249,409
0
W
Skadi
9,478
729
39
3
0
222,672
0
L
Sun Wukong
8,992
692
26
2
0
241,166
0
L
Sol
9,451
727
48
4
0
220,733
2
W
Hel
9,483
729
24
2
0
246,035
0
L
Neith
8,546
657
41
3
0
197,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role