Player Matchup

Neith
Neith
CLIFY
Neith
Level 13
God Stats
5W - 2L
1,705 SR
Queue Stats
8W - 4L
1,650 Elo+
Party 2
Aphrodite
Aphrodite
bigboi19
Aphrodite
Level 55
God Stats
6W - 3L
1,613 SR
Queue Stats
326W - 111L
1,720 Elo+
Party 2
Osiris
Osiris
earthprince
Osiris
Level 67
God Stats
5W - 1L
1,622 SR
Queue Stats
343W - 119L
1,707 Elo+
Party 2
Team Averages
Level 45
1,646 SR
1,693 Elo+

VS

Team Averages
Level 38
1,511 SR
1,385 Elo+
Ah Puch
Ah Puch
Hymns
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 1
Nemesis
Nemesis
OscarNoelEduardo
Nemesis
Level 16
God Stats
3W - 10L
1,533 SR
Queue Stats
4W - 18L
1,279 Elo+
Solo
Skadi
Skadi
theonlyhuman
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLIFY
Neith
13
5 / 3 / 7
9,924
709
6,001
9,573
3,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
bigboi19
Aphrodite
12
2 / 3 / 11
9,467
676
11,136
13,589
5,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
14
7 / 2 / 5
10,404
743
14,821
14,890
15,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hymns
Ah Puch
11
3 / 3 / 3
9,127
652
11,426
10,010
3,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 6 / 5
9,351
668
4,743
18,078
6,199
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
4 / 6 / 4
10,098
721
10,954
11,252
3,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
CLIFY
Neith
5
3
7
2.83
L
Ah Puch
Hymns
Ah Puch
3
3
3
1.5
L
1
6
5
0.58
W
Aphrodite
bigboi19
Aphrodite
2
3
11
2.5
W
Osiris
7
2
5
4.75
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
27,123
38,052
Taken
39,340
24,123
Mitigated
13,190
17,781
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CLIFY
Neith
6,001
2,928
0
606
9,573
3,132
1,735
3,284
6,289
0
24,604
L
Ah Puch
Hymns
Ah Puch
11,426
795
0
490
10,010
3,136
0
2,046
7,712
29,886
0
L
4,743
627
843
2,831
18,078
6,199
578
7,466
10,256
0
31,638
W
Aphrodite
bigboi19
Aphrodite
11,136
897
7,383
8,202
13,589
5,474
954
4,390
9,199
48,038
0
W
Osiris
14,821
4,129
0
1,590
14,890
15,517
366
3,820
11,070
0
38,423
L
10,954
4,295
990
1,200
11,252
3,855
991
1,624
9,428
0
31,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
28,576
178
Minions Killed
114
0
Camps Cleared
0
731,039
Distance Traveled
655,971
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,924
709
47
3
0
224,599
0
L
Ah Puch
9,127
652
30
2
0
192,982
0
L
Nemesis
9,351
668
46
3
0
262,276
2
W
Aphrodite
9,467
676
88
6
0
223,459
4
W
Osiris
10,404
743
43
3
0
282,981
3
L
Skadi
10,098
721
38
3
0
200,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role