Player Matchup

Olorun
Olorun
Cucαmber
Olorun
Level 8
God Stats
2W - 0L
1,675 SR
Queue Stats
4W - 4L
1,308 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The Grinch1209
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,312 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zzmonster34
Tsukuyomi
Level 16
God Stats
4W - 0L
1,846 SR
Queue Stats
23W - 18L
1,351 Elo+
Solo
Cthulhu
Cthulhu
dasman96
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,050 Elo+
Solo
Kukulkan
Kukulkan
ko_xp
Kukulkan
Level 26
God Stats
28W - 21L
1,631 SR
Queue Stats
120W - 105L
1,433 Elo+
Solo
Team Averages
Level 17
1,630 SR
1,290 Elo+

VS

Team Averages
Level 20
1,516 SR
1,444 Elo+
Ao Kuang
Ao Kuang
Aidenmizzi23
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
BloWsStaX
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RAMRO200
Fenrir
Level 15
God Stats
15W - 13L
1,570 SR
Queue Stats
43W - 49L
1,421 Elo+
Solo
Cthulhu
Cthulhu
SleepyRomico
Cthulhu
Level 12
God Stats
0W - 2L
1,512 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
TheWalkingDarius
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cucαmber
Olorun
19
1 / 8 / 12
13,135
876
6,185
11,975
5,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
The Grinch1209
Ah Muzen Cab
20
8 / 7 / 20
17,042
1,136
32,128
24,193
11,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Zzmonster34
Tsukuyomi
20
11 / 6 / 14
17,236
1,149
32,973
20,453
9,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
dasman96
Cthulhu
20
5 / 15 / 14
15,093
1,006
25,037
44,507
45,165
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ko_xp
Kukulkan
20
12 / 10 / 12
17,993
1,200
37,881
27,283
12,570
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aidenmizzi23
Ao Kuang
20
19 / 12 / 15
18,023
1,202
34,131
36,828
16,621
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
BloWsStaX
Kukulkan
20
7 / 2 / 24
16,352
1,090
27,786
19,356
10,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
RAMRO200
Fenrir
20
12 / 10 / 21
17,289
1,153
28,997
31,460
18,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SleepyRomico
Cthulhu
20
5 / 8 / 17
15,227
1,015
14,644
29,250
17,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 5 / 18
15,142
1,009
12,621
29,076
36,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
141
37
Kills
46
46
Deaths
37
72
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aidenmizzi23
Ao Kuang
19
12
15
2.21
L
Kukulkan
BloWsStaX
Kukulkan
7
2
24
9.5
W
Olorun
Cucαmber
Olorun
1
8
12
0.88
L
Fenrir
RAMRO200
Fenrir
12
10
21
2.25
L
Cthulhu
SleepyRomico
Cthulhu
5
8
17
1.69
W
Ah Muzen Cab
The Grinch1209
Ah Muzen Cab
8
7
20
2.57
L
3
5
18
2.4
W
Tsukuyomi
Zzmonster34
Tsukuyomi
11
6
14
3
W
Cthulhu
dasman96
Cthulhu
5
15
14
0.8
W
Kukulkan
ko_xp
Kukulkan
12
10
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,204
Damage
118,179
128,411
Taken
145,970
84,214
Mitigated
100,100
14,321
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aidenmizzi23
Ao Kuang
34,131
10,528
0
11,585
36,828
16,621
0
10,266
26,250
49,737
0
L
Kukulkan
BloWsStaX
Kukulkan
27,786
5,589
825
1,263
19,356
10,869
0
14,407
4,856
57,959
0
W
Olorun
Cucαmber
Olorun
6,185
3,501
475
2,066
11,975
5,524
0
8,027
3,948
15,129
0
L
Fenrir
RAMRO200
Fenrir
28,997
9,169
0
1,428
31,460
18,693
0
18,605
12,762
0
42,446
L
Cthulhu
SleepyRomico
Cthulhu
14,644
1,270
1,702
0
29,250
17,270
0
10,462
18,668
44,037
0
W
Ah Muzen Cab
The Grinch1209
Ah Muzen Cab
32,128
12,662
0
2,338
24,193
11,600
0
19,378
4,815
0
65,723
L
12,621
1,875
0
315
29,076
36,647
0
15,363
13,457
35,971
0
W
Tsukuyomi
Zzmonster34
Tsukuyomi
32,973
7,528
0
4,431
20,453
9,355
0
14,804
5,649
0
54,228
W
Cthulhu
dasman96
Cthulhu
25,037
3,174
81
1,067
44,507
45,165
0
28,266
16,241
45,602
0
W
Kukulkan
ko_xp
Kukulkan
37,881
3,109
0
3,863
27,283
12,570
0
18,707
8,576
73,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,499
Gold Earned
82,033
270
Minions Killed
273
4
Camps Cleared
7
1,255,583
Distance Traveled
1,421,471
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
18,023
1,202
32
2
3
280,635
1
L
Kukulkan
16,352
1,090
76
5
0
290,006
0
W
Olorun
13,135
876
19
1
0
121,292
0
L
Fenrir
17,289
1,153
33
2
3
306,818
0
L
Cthulhu
15,227
1,015
65
4
1
267,355
0
W
Ah Muzen Cab
17,042
1,136
64
4
0
291,493
3
L
Ymir
15,142
1,009
67
4
0
276,657
0
W
Tsukuyomi
17,236
1,149
61
4
2
315,823
0
W
Cthulhu
15,093
1,006
38
3
0
260,535
0
W
Kukulkan
17,993
1,200
88
6
2
266,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role