Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Elricus1
Scylla
Level 8
God Stats
4W - 4L
1,274 SR
Queue Stats
6W - 6L
1,203 Elo+
Party 1
Hachiman
Hachiman
PS-Benutzer1000
Hachiman
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 33L
1,179 Elo+
Solo
Mulan
Mulan
RAMISMO03
Mulan
Level 20
God Stats
9W - 5L
1,339 SR
Queue Stats
54W - 56L
1,291 Elo+
Solo
Thor
Thor
csabi45
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,125 Elo+
Party 1
Team Averages
Level 16
1,422 SR
1,260 Elo+

VS

Team Averages
Level 18
1,402 SR
1,185 Elo+
Olorun
Olorun
 
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
barraganero
Tsukuyomi
Level 14
God Stats
15W - 51L
1,179 SR
Queue Stats
31W - 99L
919 Elo+
Solo
Odin
Odin
iDreppy-
Odin
Level 13
God Stats
23W - 48L
1,269 SR
Queue Stats
34W - 50L
1,149 Elo+
Solo
Neith
Neith
manuelgurnik
Neith
Level 18
God Stats
11W - 9L
1,562 SR
Queue Stats
32W - 54L
1,155 Elo+
Solo
Achilles
Achilles
quin_ashley
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 167L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 0 / 0
3,737
747
56
2,953
686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Scylla
Elricus1
Scylla
6
1 / 0 / 1
3,711
742
1,517
1,603
283
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
7
3 / 0 / 0
4,295
859
1,263
1,897
408
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
RAMISMO03
Mulan
5
1 / 1 / 0
3,291
658
1,581
2,401
1,104
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
csabi45
Thor
5
0 / 0 / 0
3,101
620
793
2,359
866
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 0 / 0
3,232
646
1,912
1,582
389
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
barraganero
Tsukuyomi
5
0 / 3 / 0
3,090
618
1,148
3,197
889
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
1
0 / 0 / 0
993
199
0
0
0
4
0 / 3 / 0
3,025
605
761
2,167
438
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
quin_ashley
Achilles
4
1 / 0 / 0
3,091
618
1,483
2,563
961
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
5
Kills
1
1
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
0
0
L
Olorun
 
Olorun
0
0
0
0
W
Scylla
Elricus1
Scylla
1
0
1
1.5
W
Hachiman
3
0
0
3
W
Mulan
RAMISMO03
Mulan
1
1
0
1
L
Tsukuyomi
barraganero
Tsukuyomi
0
3
0
0
W
Thor
csabi45
Thor
0
0
0
0
L
Odin
0
0
0
0
L
0
3
0
0
L
Achilles
quin_ashley
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,210
Damage
5,304
11,213
Taken
9,509
3,347
Mitigated
2,677
5,380
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
56
56
0
1,929
2,953
686
0
220
2,733
0
14,592
L
Olorun
 
Olorun
1,912
653
92
478
1,582
389
0
363
1,194
13,183
0
W
Scylla
Elricus1
Scylla
1,517
498
0
750
1,603
283
216
0
1,579
9,231
0
W
Hachiman
1,263
873
0
910
1,897
408
1,156
0
1,897
0
11,550
W
Mulan
RAMISMO03
Mulan
1,581
313
0
471
2,401
1,104
0
722
1,679
0
6,383
L
Tsukuyomi
barraganero
Tsukuyomi
1,148
219
0
561
3,197
889
0
765
2,419
0
9,999
W
Thor
csabi45
Thor
793
89
0
1,320
2,359
866
0
970
1,389
0
6,323
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
761
498
0
138
2,167
438
0
0
2,167
0
5,644
L
Achilles
quin_ashley
Achilles
1,483
431
0
912
2,563
961
0
389
2,099
0
5,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,135
Gold Earned
13,431
105
Minions Killed
69
0
Camps Cleared
0
483,632
Distance Traveled
331,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,737
747
38
8
0
105,330
0
L
Olorun
3,232
646
25
5
0
77,468
1
W
Scylla
3,711
742
20
4
0
102,440
0
W
Hachiman
4,295
859
24
5
0
99,980
0
W
Mulan
3,291
658
20
4
0
80,957
1
L
Tsukuyomi
3,090
618
18
4
0
97,610
0
W
Thor
3,101
620
3
1
0
94,925
0
L
Odin
993
199
0
0
0
0
0
L
Neith
3,025
605
16
3
0
64,710
0
L
Achilles
3,091
618
10
2
0
91,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role