Player Matchup

Arachne
Arachne
ByArni__
Arachne
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 26L
830 Elo+
Solo
Izanami
Izanami
Ki11boFragginz
Izanami
Level 26
God Stats
21W - 16L
1,481 SR
Queue Stats
62W - 49L
1,252 Elo+
Solo
Ares
Ares
e3etgu
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
891 Elo+
Solo
Bakasura
Bakasura
maproizo
Bakasura
Level 14
God Stats
5W - 2L
1,890 SR
Queue Stats
27W - 38L
1,042 Elo+
Solo
Zhong Kui
Zhong Kui
ryanFNem
Zhong Kui
Level 28
God Stats
8W - 11L
1,517 SR
Queue Stats
13W - 17L
1,378 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,079 Elo+

VS

Team Averages
Level 20
1,453 SR
1,129 Elo+
Awilix
Awilix
FriskyLisky08
Awilix
Level 26
God Stats
20W - 28L
1,458 SR
Queue Stats
120W - 132L
1,247 Elo+
Solo
Hel
Hel
Hels Husband
Hel
Level 7
God Stats
50W - 30L
1,715 SR
Queue Stats
102W - 85L
1,126 Elo+
Solo
Cthulhu
Cthulhu
Kairion1000
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 64L
991 Elo+
Solo
Skadi
Skadi
LinkBane101
Skadi
Level 18
God Stats
15W - 13L
1,169 SR
Queue Stats
34W - 35L
1,064 Elo+
Solo
Izanami
Izanami
Mandito203
Izanami
Level 26
God Stats
64W - 62L
1,424 SR
Queue Stats
194W - 232L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ByArni__
Arachne
16
6 / 6 / 4
12,209
509
7,422
17,342
5,180
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
16 / 2 / 1
15,970
665
18,015
15,193
5,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
e3etgu
Ares
14
1 / 10 / 6
10,316
430
5,413
15,913
9,081
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
maproizo
Bakasura
15
6 / 4 / 4
11,954
498
7,193
15,393
13,118
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
ryanFNem
Zhong Kui
17
7 / 3 / 2
12,261
511
17,204
16,792
8,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 2
12,918
538
27,478
19,848
7,346
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 5 / 4
11,007
459
9,023
10,858
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kairion1000
Cthulhu
12
0 / 12 / 2
8,355
348
2,879
18,192
7,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 12 / 5
10,424
434
13,592
18,502
5,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Mandito203
Izanami
12
1 / 3 / 0
8,982
374
4,063
10,306
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
36
Kills
24
25
Deaths
38
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
ByArni__
Arachne
6
6
4
1.33
L
12
6
2
2.17
L
9
5
4
2.2
L
Cthulhu
Kairion1000
Cthulhu
0
12
2
0.08
W
16
2
1
8.25
L
2
12
5
0.38
L
Izanami
Mandito203
Izanami
1
3
0
0.33
W
Ares
e3etgu
Ares
1
10
6
0.4
W
Bakasura
maproizo
Bakasura
6
4
4
2
W
Zhong Kui
ryanFNem
Zhong Kui
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,247
Damage
57,035
80,633
Taken
77,706
41,305
Mitigated
29,468
16,354
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ByArni__
Arachne
7,422
5,106
0
1,179
17,342
5,180
1,034
2,717
14,625
0
53,230
L
27,478
12,912
207
6,256
19,848
7,346
876
4,062
15,425
0
82,525
L
9,023
1,679
346
4,472
10,858
5,896
1,386
1,650
9,127
38,042
0
L
Cthulhu
Kairion1000
Cthulhu
2,879
528
0
183
18,192
7,135
22
5,788
12,360
24,170
0
W
18,015
13,787
0
3,295
15,193
5,594
11,948
849
14,344
0
122,493
L
13,592
7,079
0
425
18,502
5,867
810
1,999
16,470
0
53,928
L
Izanami
Mandito203
Izanami
4,063
3,767
0
2,365
10,306
3,224
1,165
9,118
1,188
0
36,868
W
Ares
e3etgu
Ares
5,413
758
0
0
15,913
9,081
243
4,021
11,892
25,620
0
W
Bakasura
maproizo
Bakasura
7,193
4,424
0
4,803
15,393
13,118
217
3,793
11,600
0
28,528
W
Zhong Kui
ryanFNem
Zhong Kui
17,204
1,306
146
6,931
16,792
8,332
3,268
522
16,270
60,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,710
Gold Earned
51,686
507
Minions Killed
388
0
Camps Cleared
0
1,921,579
Distance Traveled
1,490,003
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,209
509
104
4
0
434,896
2
L
Awilix
12,918
538
108
5
0
420,451
1
L
Hel
11,007
459
71
3
0
243,843
0
L
Cthulhu
8,355
348
40
2
0
288,512
2
W
Izanami
15,970
665
218
9
0
413,252
0
L
Skadi
10,424
434
87
4
0
317,364
2
L
Izanami
8,982
374
82
3
0
219,833
0
W
Ares
10,316
430
40
2
0
389,731
8
W
Bakasura
11,954
498
51
2
0
326,121
0
W
Zhong Kui
12,261
511
94
4
0
357,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role