Player Matchup

Bellona
Bellona
Affetheslayer2
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Mrmcmaster
Ares
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 206L
1,203 Elo+
Solo
Neith
Neith
deathcordia
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
hiuren
Vulcan
Level 27
God Stats
0W - 2L
1,108 SR
Queue Stats
7W - 18L
1,029 Elo+
Solo
Cthulhu
Cthulhu
killem715
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,047 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,256 Elo+

VS

Team Averages
Level 22
1,444 SR
1,265 Elo+
Odin
Odin
LEATHALWIENER43
Odin
Level 21
God Stats
1W - 1L
1,258 SR
Queue Stats
31W - 29L
1,173 Elo+
Solo
Hel
Hel
Sousou1430
Hel
Level 29
God Stats
4W - 5L
1,355 SR
Queue Stats
35W - 17L
1,272 Elo+
Solo
Nemesis
Nemesis
UCaughtMeFedBoi
Nemesis
Level 9
God Stats
5W - 3L
1,715 SR
Queue Stats
99W - 109L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Z_intellect
Cthulhu
Level 26
God Stats
46W - 42L
1,412 SR
Queue Stats
189W - 169L
1,109 Elo+
Solo
Neith
Neith
lauriki14
Neith
Level 27
God Stats
8W - 11L
1,481 SR
Queue Stats
67W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
6,331
352
4,134
14,957
6,180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 14 / 3
7,991
444
5,382
20,228
14,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 5
6,539
363
2,953
4,427
1,161
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
hiuren
Vulcan
13
4 / 11 / 1
8,783
488
5,919
13,908
4,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
killem715
Cthulhu
12
0 / 5 / 1
6,849
381
6,175
15,328
5,854
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
11,049
614
9,824
11,102
10,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
19 / 4 / 8
11,765
654
18,308
14,916
5,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 9
10,256
570
10,112
10,977
4,292
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Z_intellect
Cthulhu
12
5 / 0 / 9
10,144
564
8,624
13,013
11,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
lauriki14
Neith
12
3 / 3 / 11
8,989
499
6,292
9,249
3,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
40
40
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
6
0
2
7
L
2
14
3
0.25
W
19
4
8
5.75
W
7
1
9
11.5
W
Cthulhu
Z_intellect
Cthulhu
5
0
9
9.5
L
0
0
5
2.5
L
Vulcan
hiuren
Vulcan
4
11
1
0.41
L
Cthulhu
killem715
Cthulhu
0
5
1
0.1
W
Neith
lauriki14
Neith
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
53,160
68,848
Taken
59,257
31,557
Mitigated
34,541
6,835
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,134
1,678
0
783
14,957
6,180
86
6,287
8,595
0
23,617
W
9,824
4,199
0
2,195
11,102
10,201
5,222
5,277
5,825
0
56,723
L
5,382
141
0
1,139
20,228
14,003
0
8,491
11,662
17,808
0
W
18,308
2,553
3,459
8,212
14,916
5,380
314
2,317
11,668
65,836
0
W
10,112
2,858
0
1,774
10,977
4,292
2,818
3,300
7,677
0
43,726
W
Cthulhu
Z_intellect
Cthulhu
8,624
1,392
478
2,512
13,013
11,424
787
3,915
9,098
32,910
0
L
2,953
1,177
222
2,093
4,427
1,161
0
2,951
1,476
0
13,801
L
Vulcan
hiuren
Vulcan
5,919
2,273
0
2,598
13,908
4,359
0
6,560
7,298
33,095
0
L
Cthulhu
killem715
Cthulhu
6,175
827
0
0
15,328
5,854
150
2,643
12,375
29,117
0
W
Neith
lauriki14
Neith
6,292
2,338
0
2,004
9,249
3,244
2,121
2,667
6,582
0
31,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
52,203
185
Minions Killed
378
0
Camps Cleared
0
1,181,815
Distance Traveled
1,616,146
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,331
352
33
2
0
243,154
2
W
Odin
11,049
614
108
6
0
292,302
0
L
Ares
7,991
444
16
1
0
272,436
0
W
Hel
11,765
654
95
5
0
338,572
0
W
Nemesis
10,256
570
67
4
0
345,416
0
W
Cthulhu
10,144
564
53
3
0
352,034
0
L
Neith
6,539
363
31
2
0
102,428
1
L
Vulcan
8,783
488
56
3
0
258,871
5
L
Cthulhu
6,849
381
49
3
0
304,926
1
W
Neith
8,989
499
55
3
0
287,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role