Player Matchup

Eset
Eset
BOBoderMEISTER
Eset
Level 127
God Stats
2W - 3L
1,584 SR
Queue Stats
106W - 99L
1,472 Elo+
Solo
Mulan
Mulan
DIODD
Mulan
Level 108
God Stats
1W - 1L
1,720 SR
Queue Stats
105W - 93L
1,503 Elo+
Solo
Thor
Thor
Sonbae
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
sehuj
Artemis
Level 67
God Stats
2W - 2L
1,739 SR
Queue Stats
40W - 30L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
vFredPL
Cthulhu
Level 140
God Stats
2W - 2L
1,591 SR
Queue Stats
208W - 194L
1,555 Elo+
Party 1
Team Averages
Level 120
1,627 SR
1,530 Elo+

VS

Team Averages
Level 98
1,511 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
Cyberborn
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Frostaman
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 88L
1,502 Elo+
Solo
Khepri
Khepri
RuBiiA
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,632 Elo+
Solo
Tyr
Tyr
djedsavo
Tyr
Level 99
God Stats
3W - 1L
1,576 SR
Queue Stats
48W - 47L
1,479 Elo+
Solo
Izanami
Izanami
Булгаков
Izanami
Level 129
God Stats
2W - 2L
1,477 SR
Queue Stats
145W - 169L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 22
13,297
739
19,355
21,033
9,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
DIODD
Mulan
20
6 / 6 / 22
12,820
712
19,942
25,892
32,488
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Sonbae
Thor
20
8 / 4 / 20
12,941
719
11,870
18,731
9,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
sehuj
Artemis
20
7 / 8 / 22
13,290
738
15,496
22,447
13,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
vFredPL
Cthulhu
20
10 / 3 / 28
14,415
801
29,449
33,754
57,511
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cyberborn
Tsukuyomi
20
8 / 12 / 16
14,511
806
25,757
23,017
13,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Frostaman
Hun Batz
20
12 / 8 / 13
14,688
816
26,042
17,968
11,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
RuBiiA
Khepri
20
0 / 3 / 22
12,124
674
14,226
22,626
28,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 7 / 14
12,512
695
12,994
22,846
30,385
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 11 / 12
12,971
721
20,109
21,665
12,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
106
41
Kills
29
29
Deaths
41
114
Assists
77
Player
Kills
Deaths
Assists
KDA
L
10
8
22
2.63
W
Tsukuyomi
Cyberborn
Tsukuyomi
8
12
16
1.33
L
Mulan
DIODD
Mulan
6
6
22
2.83
W
Hun Batz
Frostaman
Hun Batz
12
8
13
2.31
W
Khepri
RuBiiA
Khepri
0
3
22
3.67
L
Thor
Sonbae
Thor
8
4
20
4.5
W
5
7
14
1.71
L
Artemis
sehuj
Artemis
7
8
22
2.25
L
Cthulhu
vFredPL
Cthulhu
10
3
28
8
W
4
11
12
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,112
Damage
99,128
121,857
Taken
108,122
122,613
Mitigated
96,738
44,675
Healing
32,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,355
1,084
9,147
3,861
21,033
9,275
912
2,740
18,225
36,894
0
W
Tsukuyomi
Cyberborn
Tsukuyomi
25,757
4,925
2,474
4,572
23,017
13,584
2,679
8,968
13,574
0
49,212
L
Mulan
DIODD
Mulan
19,942
2,587
2,684
4,035
25,892
32,488
505
4,104
21,704
0
28,862
W
Hun Batz
Frostaman
Hun Batz
26,042
3,386
3,155
1,874
17,968
11,880
333
8,674
9,094
0
43,371
W
Khepri
RuBiiA
Khepri
14,226
818
3,647
5,660
22,626
28,353
498
9,959
12,267
33,851
0
L
Thor
Sonbae
Thor
11,870
778
2,674
2,986
18,731
9,456
1,752
1,877
16,647
0
20,017
W
12,994
1,226
1,359
5,922
22,846
30,385
543
9,392
12,983
0
24,504
L
Artemis
sehuj
Artemis
15,496
6,090
1,977
1,916
22,447
13,883
1,212
1,751
20,620
0
30,263
L
Cthulhu
vFredPL
Cthulhu
29,449
961
6,799
8,596
33,754
57,511
224
3,754
29,815
63,115
0
W
20,109
10,684
953
3,200
21,665
12,536
976
10,651
10,639
0
39,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,763
Gold Earned
66,806
185
Minions Killed
166
0
Camps Cleared
0
1,472,124
Distance Traveled
1,430,641
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,297
739
34
2
0
267,463
0
W
Tsukuyomi
14,511
806
42
2
0
271,017
0
L
Mulan
12,820
712
23
1
0
323,331
4
W
Hun Batz
14,688
816
25
1
0
268,262
0
W
Khepri
12,124
674
34
2
0
346,994
4
L
Thor
12,941
719
23
1
0
293,802
0
W
Tyr
12,512
695
18
1
0
315,966
0
L
Artemis
13,290
738
44
2
0
252,298
0
L
Cthulhu
14,415
801
61
3
0
335,230
3
W
Izanami
12,971
721
47
3
0
228,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role