Player Matchup

Ra
Ra
ClapDaHoes
Ra
Level 23
God Stats
2W - 5L
1,338 SR
Queue Stats
70W - 124L
1,323 Elo+
Solo
Hercules
Hercules
Deathmagnet19
Hercules
Level 40
God Stats
2W - 3L
1,821 SR
Queue Stats
106W - 92L
1,499 Elo+
Party 1
Fenrir
Fenrir
OkamiLoL
Fenrir
Level 58
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 27L
1,511 Elo+
Party 1
Medusa
Medusa
Why2k
Medusa
Level 6
God Stats
5W - 4L
1,620 SR
Queue Stats
7W - 8L
1,491 Elo+
Party 1
Ymir
Ymir
obtusesweater
Ymir
Level 10
God Stats
14W - 11L
1,592 SR
Queue Stats
16W - 13L
1,596 Elo+
Party 1
Team Averages
Level 27
1,574 SR
1,484 Elo+

VS

Team Averages
Level 44
1,393 SR
1,445 Elo+
Hel
Hel
HARDKOREmoose
Hel
Level 22
God Stats
3W - 8L
1,303 SR
Queue Stats
47W - 51L
1,439 Elo+
Party 2
Hades
Hades
MasterPhart
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,438 Elo+
Party 3
Chang'e
Chang'e
SunChild02
Chang'e
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 131L
1,485 Elo+
Solo
Odin
Odin
VayderShizer
Odin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,391 Elo+
Party 3
Heimdallr
Heimdallr
banjobearr
Heimdallr
Level 31
God Stats
4W - 5L
1,160 SR
Queue Stats
165W - 168L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 5
12,639
486
8,445
15,823
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Deathmagnet19
Hercules
17
4 / 5 / 4
11,358
437
12,747
23,162
20,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
OkamiLoL
Fenrir
20
12 / 4 / 5
14,673
564
26,411
35,645
16,084
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Why2k
Medusa
16
2 / 5 / 5
10,635
409
11,318
10,871
4,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 4
11,180
430
4,886
19,914
21,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
13,193
507
6,937
12,109
10,934
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 5 / 8
13,382
515
17,980
24,442
27,627
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
SunChild02
Chang'e
20
9 / 6 / 9
14,430
555
27,903
26,096
10,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 5
11,894
457
7,592
18,845
6,955
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
banjobearr
Heimdallr
20
10 / 4 / 5
13,535
521
21,727
21,494
11,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
21
Kills
28
29
Deaths
21
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Hercules
Deathmagnet19
Hercules
4
5
4
1.2
W
3
1
12
9
W
2
5
8
1.2
L
Fenrir
OkamiLoL
Fenrir
12
4
5
3.63
W
Chang'e
SunChild02
Chang'e
9
6
9
2.25
W
4
5
5
1.3
L
Medusa
Why2k
Medusa
2
5
5
0.9
W
Heimdallr
banjobearr
Heimdallr
10
4
5
3.13
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,807
Damage
82,139
105,415
Taken
102,986
69,431
Mitigated
67,069
29,363
Healing
57,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,445
1,304
1,170
3,358
15,823
7,116
2,133
10,240
5,483
81,565
0
L
Hercules
Deathmagnet19
Hercules
12,747
4,476
0
6,086
23,162
20,888
514
15,256
7,256
0
42,763
W
6,937
523
13,792
5,805
12,109
10,934
320
2,273
9,811
39,278
0
W
17,980
1,853
256
8,209
24,442
27,627
2,839
6,040
17,852
85,778
0
L
Fenrir
OkamiLoL
Fenrir
26,411
6,304
0
15,860
35,645
16,084
0
15,104
20,298
0
120,328
W
Chang'e
SunChild02
Chang'e
27,903
2,131
8,058
13,734
26,096
10,412
1,148
9,022
16,974
88,950
0
W
7,592
2,158
0
5,593
18,845
6,955
1,674
1,739
17,006
0
63,185
L
Medusa
Why2k
Medusa
11,318
4,029
0
1,396
10,871
4,202
2,151
3,413
7,433
489
54,754
W
Heimdallr
banjobearr
Heimdallr
21,727
12,104
0
2,453
21,494
11,141
3,768
3,031
18,413
0
120,257
L
4,886
826
0
1,493
19,914
21,141
632
8,186
11,703
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,485
Gold Earned
66,434
524
Minions Killed
541
0
Camps Cleared
0
2,317,289
Distance Traveled
2,246,677
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,639
486
164
6
0
412,215
5
L
Hercules
11,358
437
75
3
0
410,615
0
W
Hel
13,193
507
52
2
0
474,942
6
W
Hades
13,382
515
129
5
0
444,426
9
L
Fenrir
14,673
564
134
5
0
543,556
0
W
Chang'e
14,430
555
129
5
0
443,995
3
W
Odin
11,894
457
80
3
0
463,292
1
L
Medusa
10,635
409
93
4
0
441,124
0
W
Heimdallr
13,535
521
151
6
0
420,022
0
L
Ymir
11,180
430
58
2
0
509,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role