Player Matchup

Ra
Ra
Boto_Bashum
Ra
Level 6
God Stats
3W - 6L
1,512 SR
Queue Stats
7W - 13L
1,274 Elo+
Party 1
Sol
Sol
FlowPR69
Sol
Level 24
God Stats
3W - 3L
1,224 SR
Queue Stats
12W - 18L
1,142 Elo+
Solo
Skadi
Skadi
Link7702
Skadi
Level 17
God Stats
8W - 5L
1,492 SR
Queue Stats
23W - 38L
1,049 Elo+
Solo
Artemis
Artemis
Yamaimo_sama
Artemis
Level 15
God Stats
10W - 9L
1,454 SR
Queue Stats
22W - 31L
1,215 Elo+
Party 1
Hachiman
Hachiman
ZEONgrunt
Hachiman
Level 27
God Stats
2W - 5L
1,409 SR
Queue Stats
169W - 223L
1,209 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,178 Elo+

VS

Team Averages
Level 15
1,476 SR
1,273 Elo+
Sobek
Sobek
Bootist422
Sobek
Level 28
God Stats
0W - 4L
1,226 SR
Queue Stats
228W - 206L
1,243 Elo+
Solo
Merlin
Merlin
Gxxrrett40
Merlin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
Meigokushamon5
King Arthur
Level 9
God Stats
2W - 2L
1,591 SR
Queue Stats
19W - 20L
1,210 Elo+
Solo
Serqet
Serqet
TeamEndure
Serqet
Level 14
God Stats
6W - 3L
1,759 SR
Queue Stats
69W - 55L
1,227 Elo+
Solo
Kukulkan
Kukulkan
lunrlol
Kukulkan
Level 16
God Stats
16W - 23L
1,307 SR
Queue Stats
27W - 46L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
14,924
995
14,932
9,841
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 11
14,185
946
22,790
18,584
8,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Link7702
Skadi
20
5 / 6 / 11
13,607
907
19,878
17,320
8,733
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Yamaimo_sama
Artemis
20
17 / 6 / 11
17,580
1,172
48,499
24,626
11,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hachiman
ZEONgrunt
Hachiman
20
5 / 1 / 13
14,730
982
10,490
11,595
4,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
9 / 6 / 3
14,380
959
14,716
28,921
25,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Gxxrrett40
Merlin
20
4 / 17 / 12
14,373
958
22,904
24,505
15,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

King Arthur
Meigokushamon5
King Arthur
20
5 / 6 / 11
14,491
966
20,839
40,869
50,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
TeamEndure
Serqet
19
2 / 5 / 5
13,201
880
6,956
18,997
13,443
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
lunrlol
Kukulkan
19
1 / 4 / 11
12,974
865
9,498
13,249
9,720
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
38
Kills
21
21
Deaths
38
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
9
6
3
1.75
W
6
3
13
4.17
W
5
5
11
2.1
L
Merlin
Gxxrrett40
Merlin
4
17
12
0.59
W
Skadi
Link7702
Skadi
5
6
11
1.75
L
King Arthur
Meigokushamon5
King Arthur
5
6
11
1.75
L
Serqet
TeamEndure
Serqet
2
5
5
0.9
W
Artemis
Yamaimo_sama
Artemis
17
6
11
3.75
W
Hachiman
ZEONgrunt
Hachiman
5
1
13
11.5
L
Kukulkan
lunrlol
Kukulkan
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,589
Damage
74,913
81,966
Taken
126,541
36,960
Mitigated
113,629
21,963
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
14,716
2,000
0
3,071
28,921
25,079
0
8,291
20,630
32,685
0
W
14,932
653
1,520
1,465
9,841
4,219
0
6,290
3,476
41,790
0
W
22,790
11,129
0
6,405
18,584
8,076
0
8,754
9,355
40,156
0
L
Merlin
Gxxrrett40
Merlin
22,904
3,650
0
0
24,505
15,352
0
6,620
17,885
56,710
0
W
Skadi
Link7702
Skadi
19,878
10,851
0
0
17,320
8,733
0
10,339
6,831
108
34,497
L
King Arthur
Meigokushamon5
King Arthur
20,839
1,228
0
630
40,869
50,035
0
14,169
26,700
0
36,999
L
Serqet
TeamEndure
Serqet
6,956
1,985
0
0
18,997
13,443
0
5,658
13,339
0
20,886
W
Artemis
Yamaimo_sama
Artemis
48,499
40,713
0
11,175
24,626
11,335
0
12,938
11,338
61
67,135
W
Hachiman
ZEONgrunt
Hachiman
10,490
4,933
0
1,398
11,595
4,597
0
8,797
2,773
0
39,481
L
Kukulkan
lunrlol
Kukulkan
9,498
1,252
0
0
13,249
9,720
0
3,153
10,096
31,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,026
Gold Earned
69,419
244
Minions Killed
236
6
Camps Cleared
3
1,122,940
Distance Traveled
1,258,787
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,380
959
27
2
2
248,488
0
W
Ra
14,924
995
73
5
0
286,183
0
W
Sol
14,185
946
40
3
2
195,156
0
L
Merlin
14,373
958
91
6
0
235,633
0
W
Skadi
13,607
907
21
1
1
174,596
0
L
King Arthur
14,491
966
42
3
0
291,653
1
L
Serqet
13,201
880
29
2
1
249,916
0
W
Artemis
17,580
1,172
46
3
1
228,374
0
W
Hachiman
14,730
982
64
4
2
238,631
0
L
Kukulkan
12,974
865
47
3
0
233,097
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role