Player Matchup

Bellona
Bellona
A Random Guyyy
Bellona
Level 18
God Stats
45W - 30L
1,410 SR
Queue Stats
72W - 57L
1,182 Elo+
Solo
Neith
Neith
Golden_Ferrero
Neith
Level 22
God Stats
17W - 15L
1,571 SR
Queue Stats
80W - 91L
1,256 Elo+
Party 2
Nemesis
Nemesis
Solider034687
Nemesis
Level 47
God Stats
25W - 17L
1,441 SR
Queue Stats
194W - 210L
1,284 Elo+
Party 2
Ra
Ra
The_Low_KD
Ra
Level 59
God Stats
5W - 6L
1,473 SR
Queue Stats
223W - 229L
1,324 Elo+
Party 2
Ymir
Ymir
soggy_machismo1
Ymir
Level 3
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Team Averages
Level 30
1,486 SR
1,309 Elo+

VS

Team Averages
Level 17
1,465 SR
1,310 Elo+
Kumbhakarna
Kumbhakarna
I DONT CARE 2o9
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Hades
Hades
JordanIsCooler
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Merlin
Merlin
ll-AlaN-Il
Merlin
Level 26
God Stats
2W - 1L
1,743 SR
Queue Stats
157W - 223L
1,223 Elo+
Party 1
Cupid
Cupid
ll-Yaz-ll
Cupid
Level 27
God Stats
4W - 9L
1,149 SR
Queue Stats
159W - 240L
1,194 Elo+
Party 1
Thanatos
Thanatos
たけだむさし
Thanatos
Level 18
God Stats
3W - 7L
1,431 SR
Queue Stats
57W - 73L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 7
13,526
588
13,743
16,878
12,936
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 7
11,558
503
5,436
9,925
3,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
20
23 / 3 / 4
16,427
714
21,191
18,027
9,465
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
24 / 1 / 11
16,087
699
31,191
19,943
10,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 7
10,031
436
2,374
11,714
8,346
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I DONT CARE 2o9
Kumbhakarna
15
1 / 12 / 1
10,781
469
5,390
23,824
15,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 16 / 2
8,792
382
7,283
23,764
15,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
ll-AlaN-Il
Merlin
12
2 / 16 / 1
8,356
363
7,011
14,864
5,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
ll-Yaz-ll
Cupid
15
2 / 8 / 1
10,158
442
15,683
16,119
5,462
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 11 / 1
10,505
457
4,546
22,636
7,883
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
61
Kills
7
11
Deaths
63
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
W
5
2
7
4.25
L
Kumbhakarna
I DONT CARE 2o9
Kumbhakarna
1
12
1
0.13
L
0
16
2
0.06
W
Nemesis
23
3
4
8.33
W
24
1
11
29.5
L
Merlin
ll-AlaN-Il
Merlin
2
16
1
0.16
L
Cupid
ll-Yaz-ll
Cupid
2
8
1
0.31
W
0
1
7
3.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,935
Damage
39,913
76,487
Taken
101,207
44,890
Mitigated
49,805
24,587
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,743
5,830
0
559
16,878
12,936
7,935
4,161
12,642
0
58,933
W
5,436
3,268
1,097
2,378
9,925
3,661
5,361
1,557
8,343
0
36,756
L
Kumbhakarna
I DONT CARE 2o9
Kumbhakarna
5,390
1,307
0
389
23,824
15,746
903
3,015
20,809
32,678
0
L
7,283
1,598
128
3,244
23,764
15,406
0
11,764
12,000
37,356
0
W
Nemesis
21,191
13,642
0
4,304
18,027
9,465
562
4,043
13,934
0
163,260
W
31,191
5,246
1,269
11,884
19,943
10,482
2,426
7,796
11,747
117,408
0
L
Merlin
ll-AlaN-Il
Merlin
7,011
1,686
0
0
14,864
5,308
0
7,881
6,983
40,230
0
L
Cupid
ll-Yaz-ll
Cupid
15,683
8,343
112
1,235
16,119
5,462
689
5,343
10,776
0
65,890
W
2,374
87
759
2,337
11,714
8,346
939
2,626
9,088
25,920
0
L
4,546
1,949
171
11,120
22,636
7,883
366
5,562
17,074
0
59,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,629
Gold Earned
48,592
596
Minions Killed
376
0
Camps Cleared
0
2,118,748
Distance Traveled
1,756,760
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,526
588
100
4
0
395,468
0
W
Neith
11,558
503
76
3
0
377,619
2
L
Kumbhakarna
10,781
469
44
2
0
347,465
5
L
Hades
8,792
382
51
2
0
326,587
0
W
Nemesis
16,427
714
186
8
0
502,756
0
W
Ra
16,087
699
186
8
0
470,008
0
L
Merlin
8,356
363
48
2
0
343,887
0
L
Cupid
10,158
442
123
5
0
384,586
1
W
Ymir
10,031
436
48
2
0
372,897
0
L
Thanatos
10,505
457
110
5
0
354,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role