Player Matchup

Merlin
Merlin
GrimProphett
Merlin
Level 94
God Stats
5W - 7L
1,443 SR
Queue Stats
106W - 107L
1,387 Elo+
Party 2
Terra
Terra
MenyFatChildren
Terra
Level 60
God Stats
1W - 1L
1,748 SR
Queue Stats
34W - 36L
1,285 Elo+
Party 2
Chaac
Chaac
RogerBeBlack
Chaac
Level 55
God Stats
32W - 23L
1,413 SR
Queue Stats
64W - 72L
1,276 Elo+
Party 2
Team Averages
Level 70
1,534 SR
1,316 Elo+

VS

Team Averages
Level 77
1,458 SR
1,362 Elo+
Baba Yaga
Baba Yaga
CristianOlarteGO
Baba Yaga
Level 64
God Stats
114W - 125L
1,429 SR
Queue Stats
472W - 490L
1,363 Elo+
Solo
Odin
Odin
Supa4001
Odin
Level 64
God Stats
9W - 12L
1,474 SR
Queue Stats
224W - 248L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
THAxxLASTxxBOSS
Nu Wa
Level 102
God Stats
23W - 41L
1,472 SR
Queue Stats
338W - 371L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 4 / 1
14,760
615
19,120
17,762
7,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 7 / 5
12,902
538
5,769
34,472
44,810
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 8 / 1
12,182
508
10,222
34,445
25,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
18
6 / 2 / 12
15,010
625
23,462
13,092
5,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
7 / 2 / 10
15,016
626
17,141
22,236
29,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 12
15,398
642
30,994
12,903
5,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
19
19
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
6
2
12
6
L
Merlin
4
4
1
1.13
L
0
7
5
0.36
L
1
8
1
0.19
W
Odin
7
2
10
6
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
71,597
86,679
Taken
48,231
77,825
Mitigated
40,340
33,281
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
23,462
519
0
4,409
13,092
5,896
767
6,286
6,806
94,224
0
L
Merlin
19,120
135
648
4,975
17,762
7,125
800
12,398
5,364
136,269
0
L
5,769
648
6,295
8,729
34,472
44,810
333
18,839
15,633
36,033
0
L
10,222
1,568
838
11,796
34,445
25,890
0
23,406
11,039
0
58,416
W
Odin
17,141
4,905
645
510
22,236
29,203
321
11,508
10,728
0
51,152
W
30,994
9,413
0
1,973
12,903
5,241
3,057
7,151
5,752
98,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
45,424
306
Minions Killed
242
0
Camps Cleared
0
1,117,185
Distance Traveled
1,259,115
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,010
625
92
4
0
441,033
3
L
Merlin
14,760
615
199
8
0
387,202
5
L
Terra
12,902
538
38
2
0
388,003
2
L
Chaac
12,182
508
69
3
0
341,980
4
W
Odin
15,016
626
41
2
0
437,922
1
W
Nu Wa
15,398
642
109
5
0
380,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role