Player Matchup

Sol
Sol
Capta1nAmericaX
Sol
Level 30
God Stats
3W - 2L
1,770 SR
Queue Stats
52W - 44L
1,568 Elo+
Solo
Loki
Loki
ThaCoffeeKiller
Loki
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 90L
1,580 Elo+
Solo
Artemis
Artemis
TheTrueBacchus
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,653 Elo+
Party 1
Pele
Pele
Zafkiel Gremory
Pele
Level 25
God Stats
8W - 5L
1,651 SR
Queue Stats
110W - 98L
1,570 Elo+
Solo
Ymir
Ymir
guiguimatador
Ymir
Level 157
God Stats
1W - 1L
1,417 SR
Queue Stats
41W - 59L
1,533 Elo+
Party 1
Team Averages
Level 50
1,568 SR
1,581 Elo+

VS

Team Averages
Level 47
1,476 SR
1,331 Elo+
Thor
Thor
TBKAndyyy
Thor
Level 16
God Stats
68W - 119L
1,318 SR
Queue Stats
153W - 295L
1,170 Elo+
Party 2
Ares
Ares
TBKRAM1109
Ares
Level 119
God Stats
0W - 1L
1,332 SR
Queue Stats
23W - 46L
1,267 Elo+
Party 2
Anubis
Anubis
baltav2525
Anubis
Level 29
God Stats
2W - 3L
1,765 SR
Queue Stats
179W - 179L
1,581 Elo+
Solo
Cthulhu
Cthulhu
chupos01
Cthulhu
Level 5
God Stats
5W - 7L
1,568 SR
Queue Stats
8W - 16L
1,453 Elo+
Party 2
Poseidon
Poseidon
x InterChavo x
Poseidon
Level 66
God Stats
29W - 42L
1,396 SR
Queue Stats
164W - 294L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 21
11,601
967
11,284
13,421
4,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 9
12,497
1,041
10,633
6,686
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
9 / 5 / 9
12,770
1,064
21,868
12,213
3,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 4 / 10
12,090
1,008
15,615
13,082
4,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
20 / 3 / 15
15,648
1,304
33,528
21,542
24,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 15 / 7
10,537
878
8,952
22,540
9,779
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 7 / 7
13,024
1,085
14,179
26,138
32,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
baltav2525
Anubis
18
5 / 7 / 9
12,704
1,059
14,693
14,742
8,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
chupos01
Cthulhu
17
0 / 4 / 10
10,639
887
8,443
16,487
16,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
17
3 / 11 / 5
11,440
953
14,560
19,390
7,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
54
44
Kills
16
16
Deaths
44
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
3
21
3.5
L
Thor
1
15
7
0.3
L
7
7
7
1.5
W
7
1
9
11.5
W
9
5
9
2.7
W
8
4
10
3.25
L
Anubis
baltav2525
Anubis
5
7
9
1.36
L
Cthulhu
chupos01
Cthulhu
0
4
10
1.25
W
20
3
15
9.17
L
Poseidon
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,928
Damage
60,827
66,944
Taken
99,297
39,967
Mitigated
74,870
9,578
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,284
5,187
0
4,523
13,421
4,396
0
12,445
976
26,644
0
L
Thor
8,952
3,660
0
0
22,540
9,779
0
9,460
13,080
0
20,964
L
14,179
659
0
0
26,138
32,501
0
11,412
14,726
22,001
0
W
10,633
4,541
0
0
6,686
2,311
0
4,304
2,382
0
23,716
W
21,868
12,754
0
1,012
12,213
3,800
0
9,013
3,200
0
51,690
W
15,615
4,183
0
672
13,082
4,804
0
10,875
2,207
0
38,111
L
Anubis
baltav2525
Anubis
14,693
227
0
1,585
14,742
8,847
0
3,457
11,285
40,564
0
L
Cthulhu
chupos01
Cthulhu
8,443
655
1,446
390
16,487
16,476
0
9,938
6,549
27,586
0
W
33,528
6,331
0
3,371
21,542
24,656
0
15,238
6,304
52,475
0
L
Poseidon
14,560
2,538
0
0
19,390
7,267
0
10,545
8,845
47,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,606
Gold Earned
58,344
225
Minions Killed
217
12
Camps Cleared
4
1,080,753
Distance Traveled
979,583
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,601
967
43
4
0
204,854
0
L
Thor
10,537
878
25
2
1
184,001
0
L
Ares
13,024
1,085
10
1
0
232,769
0
W
Loki
12,497
1,041
31
3
3
248,163
0
W
Artemis
12,770
1,064
63
5
5
171,056
1
W
Pele
12,090
1,008
44
4
1
253,420
0
L
Anubis
12,704
1,059
57
5
2
174,359
3
L
Cthulhu
10,639
887
47
4
0
211,430
1
W
Ymir
15,648
1,304
44
4
3
203,260
0
L
Poseidon
11,440
953
78
7
1
177,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role