Player Matchup

Hel
Hel
CobraLeader
Hel
Level 5
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
PurpleFlurple28
Odin
Level 6
God Stats
0W - 2L
1,165 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
TheM0nkey
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
yodelhoven420
Thor
Level 5
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
zendryx
Nox
Level 19
God Stats
17W - 26L
1,456 SR
Queue Stats
80W - 132L
1,341 Elo+
Solo
Team Averages
Level 13
1,290 SR
1,468 Elo+

VS

Team Averages
Level 16
1,544 SR
1,275 Elo+
Ares
Ares
Jolin
Ares
Level 10
God Stats
2W - 4L
1,239 SR
Queue Stats
14W - 15L
964 Elo+
Solo
Medusa
Medusa
Korinocalypse
Medusa
Level 18
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 13L
1,534 Elo+
Solo
Sol
Sol
MARKTHEWHARK
Sol
Level 24
God Stats
8W - 1L
1,817 SR
Queue Stats
294W - 333L
1,303 Elo+
Solo
Amaterasu
Amaterasu
NuclearSloth
Amaterasu
Level 18
God Stats
20W - 8L
1,548 SR
Queue Stats
28W - 21L
1,342 Elo+
Solo
Ymir
Ymir
Oogi3B
Ymir
Level 11
God Stats
21W - 25L
1,385 SR
Queue Stats
55W - 65L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 3
7,723
965
6,216
14,446
5,995
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 10 / 2
7,838
980
5,511
15,810
10,351
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
TheM0nkey
Mercury
13
1 / 8 / 1
8,155
1,019
5,065
14,177
4,594
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 13 / 3
7,994
999
7,110
18,784
6,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
13
2 / 6 / 1
8,219
1,027
4,791
9,700
3,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jolin
Ares
17
4 / 3 / 28
10,255
1,282
4,051
6,562
4,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
13 / 2 / 23
10,681
1,335
20,750
7,404
3,096
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 0 / 20
10,589
1,324
14,449
6,705
2,367
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
NuclearSloth
Amaterasu
18
23 / 0 / 18
13,073
1,634
24,052
10,129
10,543
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Oogi3B
Ymir
14
2 / 0 / 10
8,230
1,029
3,184
2,256
2,615
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
148
5
Kills
49
49
Deaths
5
10
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
Ares
Jolin
Ares
4
3
28
6
W
13
2
23
12.25
W
7
0
20
17
W
Amaterasu
NuclearSloth
Amaterasu
23
0
18
32
W
Ymir
Oogi3B
Ymir
2
0
10
7
L
1
10
2
0.2
L
Mercury
TheM0nkey
Mercury
1
8
1
0.19
L
1
13
3
0.19
L
Nox
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
66,486
72,917
Taken
33,056
30,632
Mitigated
23,064
3,607
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,216
918
1,844
1,533
14,446
5,995
0
3,423
10,920
20,402
0
W
Ares
Jolin
Ares
4,051
601
0
0
6,562
4,443
0
2,370
4,192
10,503
0
W
20,750
13,144
0
1,132
7,404
3,096
0
2,040
5,364
0
36,526
W
14,449
6,721
0
3,206
6,705
2,367
0
2,279
4,426
42,653
0
W
Amaterasu
NuclearSloth
Amaterasu
24,052
16,473
0
3,542
10,129
10,543
0
3,623
6,506
0
31,400
W
Ymir
Oogi3B
Ymir
3,184
831
0
183
2,256
2,615
0
695
1,561
3,833
0
L
5,511
1,510
0
0
15,810
10,351
0
6,138
9,544
0
10,413
L
Mercury
TheM0nkey
Mercury
5,065
1,703
0
230
14,177
4,594
0
3,745
10,304
0
17,839
L
7,110
1,883
0
0
18,784
6,004
0
6,904
11,730
0
13,131
L
Nox
4,791
337
0
0
9,700
3,688
0
1,474
8,126
16,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
52,828
109
Minions Killed
159
1
Camps Cleared
5
664,370
Distance Traveled
686,513
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,723
965
33
4
0
117,810
0
W
Ares
10,255
1,282
18
2
1
148,941
0
W
Medusa
10,681
1,335
46
6
0
138,508
0
W
Sol
10,589
1,324
81
10
1
138,810
1
W
Amaterasu
13,073
1,634
12
2
3
201,366
0
W
Ymir
8,230
1,029
2
0
0
58,888
0
L
Odin
7,838
980
10
1
0
126,206
0
L
Mercury
8,155
1,019
24
3
0
188,163
1
L
Thor
7,994
999
16
2
0
120,982
2
L
Nox
8,219
1,027
26
3
1
111,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role