Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TEC Bleach
Skadi
Level 131
God Stats
1W - 1L
1,218 SR
Queue Stats
93W - 88L
1,584 Elo+
Party 3
Khepri
Khepri
TEC Budweiser
Khepri
Level 119
God Stats
1W - 1L
1,186 SR
Queue Stats
128W - 124L
1,568 Elo+
Party 3
Fenrir
Fenrir
TEC Garb
Fenrir
Level 125
God Stats
1W - 1L
1,198 SR
Queue Stats
53W - 54L
1,531 Elo+
Party 3
Apollo
Apollo
TMoth3
Apollo
Level 121
God Stats
6W - 3L
1,689 SR
Queue Stats
166W - 158L
1,584 Elo+
Solo
Team Averages
Level 129
1,358 SR
1,554 Elo+

VS

Team Averages
Level 132
1,635 SR
1,557 Elo+
Susano
Susano
DEKANMA1
Susano
Level 127
God Stats
6W - 6L
1,566 SR
Queue Stats
320W - 287L
1,594 Elo+
Party 1
Medusa
Medusa
Dyzfunkshin3702
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,564 Elo+
Party 2
Sobek
Sobek
Fuzzyjem3
Sobek
Level 148
God Stats
2W - 1L
1,860 SR
Queue Stats
57W - 47L
1,568 Elo+
Party 2
Jing Wei
Jing Wei
SambamYadig
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
SideShow222
Anubis
Level 134
God Stats
3W - 1L
1,750 SR
Queue Stats
57W - 43L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 4 / 21
14,515
806
33,285
36,411
41,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
20
17 / 4 / 12
16,560
920
32,738
15,251
8,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 21
12,946
719
8,501
16,347
26,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
TEC Garb
Fenrir
16
3 / 8 / 16
11,254
625
7,047
17,128
12,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TMoth3
Apollo
16
2 / 11 / 14
10,974
610
13,285
18,695
9,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DEKANMA1
Susano
19
9 / 6 / 17
12,490
694
23,056
25,538
15,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 4 / 11
14,188
788
30,441
20,494
9,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Fuzzyjem3
Sobek
17
3 / 7 / 14
11,006
611
10,548
24,269
32,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
SambamYadig
Jing Wei
18
1 / 6 / 11
10,952
608
11,383
19,697
9,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
19
5 / 8 / 16
12,489
694
17,399
21,065
12,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
99
31
Kills
30
30
Deaths
31
84
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
4
21
4.38
L
Susano
DEKANMA1
Susano
9
6
17
2.92
L
12
4
11
4.38
L
Sobek
Fuzzyjem3
Sobek
3
7
14
1.43
L
Jing Wei
SambamYadig
Jing Wei
1
6
11
1.08
L
Anubis
5
8
16
1.63
W
Skadi
17
4
12
5.75
W
2
3
21
4.17
W
Fenrir
TEC Garb
Fenrir
3
8
16
1.38
W
Apollo
TMoth3
Apollo
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,856
Damage
92,827
103,832
Taken
111,063
98,184
Mitigated
79,086
32,482
Healing
40,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
33,285
692
2,674
16,487
36,411
41,953
167
11,239
25,172
57,954
0
L
Susano
DEKANMA1
Susano
23,056
3,242
5,803
7,693
25,538
15,960
820
7,673
17,615
0
35,500
L
30,441
16,019
2,364
5,617
20,494
9,771
1,177
9,214
10,980
0
57,484
L
Sobek
Fuzzyjem3
Sobek
10,548
374
1,015
3,303
24,269
32,278
0
6,648
17,296
17,178
0
L
Jing Wei
SambamYadig
Jing Wei
11,383
9,392
2,589
3,385
19,697
9,064
2,221
8,236
11,311
0
21,673
L
Anubis
17,399
445
2,409
6,133
21,065
12,013
809
8,765
12,075
41,905
0
W
Skadi
32,738
13,997
1,153
3,008
15,251
8,022
4,256
4,392
10,859
0
71,982
W
8,501
781
3,345
1,358
16,347
26,718
18
2,803
13,544
24,464
0
W
Fenrir
TEC Garb
Fenrir
7,047
651
494
1,396
17,128
12,376
747
4,173
12,955
0
9,001
W
Apollo
TMoth3
Apollo
13,285
6,025
831
1,736
18,695
9,115
0
5,340
13,355
0
23,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,249
Gold Earned
61,125
200
Minions Killed
177
0
Camps Cleared
0
1,624,698
Distance Traveled
1,474,259
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,515
806
49
3
0
388,070
1
L
Susano
12,490
694
29
2
0
302,466
2
L
Medusa
14,188
788
50
3
0
299,196
5
L
Sobek
11,006
611
11
1
0
299,670
2
L
Jing Wei
10,952
608
39
2
0
307,276
0
L
Anubis
12,489
694
48
3
0
265,651
1
W
Skadi
16,560
920
73
4
0
316,692
0
W
Khepri
12,946
719
24
1
0
304,119
4
W
Fenrir
11,254
625
6
0
0
331,237
0
W
Apollo
10,974
610
48
3
0
284,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role