Player Matchup

Jormungandr
Jormungandr
Quucy F1RE
Jormungandr
Level 19
God Stats
7W - 5L
1,429 SR
Queue Stats
73W - 62L
1,237 Elo+
Party 2
Izanami
Izanami
RAGE NiNjA 11
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 115L
1,181 Elo+
Solo
Serqet
Serqet
YeBoiZay-_-
Serqet
Level 15
God Stats
3W - 8L
1,308 SR
Queue Stats
20W - 30L
1,071 Elo+
Party 2
Team Averages
Level 17
1,412 SR
1,163 Elo+

VS

Team Averages
Level 23
1,418 SR
1,078 Elo+
Thor
Thor
OFFLINE6
Thor
Level 24
God Stats
2W - 3L
1,480 SR
Queue Stats
39W - 49L
1,102 Elo+
Party 1
Neith
Neith
PsychicSuplex
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,024 Elo+
Solo
Discordia
Discordia
TRealGorilla
Discordia
Level 39
God Stats
2W - 4L
1,275 SR
Queue Stats
52W - 72L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Quucy F1RE
Jormungandr
19
2 / 1 / 5
15,070
628
13,673
26,907
25,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
15
1 / 10 / 4
13,756
573
13,812
18,269
8,243
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
17
5 / 5 / 0
14,990
625
4,746
15,437
5,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 3 / 6
14,346
598
10,717
17,560
7,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 2 / 8
12,955
540
2,242
8,847
3,338
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
TRealGorilla
Discordia
19
10 / 3 / 3
14,520
605
27,130
15,758
12,799
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
15
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
5
3
6
2.67
L
0
2
8
2
W
Jormungandr
Quucy F1RE
Jormungandr
2
1
5
4.5
W
Izanami
1
10
4
0.3
L
Discordia
TRealGorilla
Discordia
10
3
3
3.83
W
Serqet
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
40,089
60,613
Taken
42,165
39,174
Mitigated
23,710
11,049
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,717
4,342
1,170
3,455
17,560
7,573
0
5,640
11,378
0
42,386
L
2,242
200
0
717
8,847
3,338
0
2,978
5,869
0
11,110
W
Jormungandr
Quucy F1RE
Jormungandr
13,673
2,414
0
8,691
26,907
25,080
377
10,257
16,650
70,383
0
W
Izanami
13,812
6,226
255
2,103
18,269
8,243
721
10,367
7,902
0
48,139
L
Discordia
TRealGorilla
Discordia
27,130
2,319
318
1,000
15,758
12,799
134
5,161
10,069
94,853
0
W
Serqet
4,746
1,410
0
0
15,437
5,851
1,273
6,586
8,851
0
44,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
41,821
209
Minions Killed
158
0
Camps Cleared
0
1,203,709
Distance Traveled
1,064,063
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,346
598
39
2
0
344,840
0
L
Neith
12,955
540
13
1
0
367,634
1
W
Jormungandr
15,070
628
90
4
0
417,053
0
W
Izanami
13,756
573
57
2
0
338,663
0
L
Discordia
14,520
605
106
4
0
351,589
0
W
Serqet
14,990
625
62
3
0
447,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role