Player Matchup

Raijin
Raijin
I Boosting I
Raijin
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 206L
1,650 Elo+
Solo
Hou Yi
Hou Yi
LPFCow
Hou Yi
Level 26
God Stats
9W - 5L
1,875 SR
Queue Stats
80W - 69L
1,681 Elo+
Party 3
Mulan
Mulan
electricigloo093
Mulan
Level 24
God Stats
1W - 0L
1,320 SR
Queue Stats
54W - 34L
1,762 Elo+
Party 1
Ravana
Ravana
milastone
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,789 Elo+
Party 1
Yemoja
Yemoja
vanhohenheimg
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,703 Elo+
Party 3
Team Averages
Level 24
1,539 SR
1,717 Elo+

VS

Team Averages
Level 25
1,464 SR
1,697 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Alphaprime75799
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,685 Elo+
Solo
Khepri
Khepri
Diavvolo D
Khepri
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 87L
1,737 Elo+
Party 2
Scylla
Scylla
Only Good Mid
Scylla
Level 28
God Stats
2W - 1L
1,322 SR
Queue Stats
114W - 63L
1,708 Elo+
Solo
Da Ji
Da Ji
UAINTCAN2
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 52L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
0 / 1 / 4
3,700
740
842
1,916
476
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
LPFCow
Hou Yi
6
1 / 0 / 0
3,650
730
1,579
2,033
576
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 1
4,039
808
1,679
1,586
527
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
milastone
Ravana
6
4 / 0 / 0
4,397
879
1,285
1,403
334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 1
3,570
714
757
2,076
749
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
3
0 / 2 / 0
2,776
555
668
2,912
918
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
930
186
0
0
0
Khepri
Diavvolo D
Khepri
5
0 / 1 / 0
3,148
630
967
2,845
950
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,636
727
829
1,243
350
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
UAINTCAN2
Da Ji
4
0 / 4 / 1
3,110
622
1,602
3,822
912
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
0
0
0
0
L
Khepri
Diavvolo D
Khepri
0
1
0
0
W
Raijin
0
1
4
2
W
Hou Yi
LPFCow
Hou Yi
1
0
0
1
L
1
0
0
1
L
Da Ji
UAINTCAN2
Da Ji
0
4
1
0.13
W
1
0
1
1.5
W
Ravana
milastone
Ravana
4
0
0
4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,142
Damage
4,066
9,014
Taken
10,822
2,662
Mitigated
3,130
4,128
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
668
361
0
975
2,912
918
0
0
2,762
0
4,501
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Diavvolo D
Khepri
967
187
0
717
2,845
950
0
77
2,768
6,448
0
W
Raijin
842
233
0
344
1,916
476
0
570
1,346
11,611
0
W
Hou Yi
LPFCow
Hou Yi
1,579
1,066
0
761
2,033
576
158
967
1,066
0
11,805
L
829
140
0
482
1,243
350
0
829
414
13,802
0
L
Da Ji
UAINTCAN2
Da Ji
1,602
866
0
587
3,822
912
0
693
3,129
0
9,149
W
1,679
743
0
1,213
1,586
527
0
0
1,461
0
13,223
W
Ravana
milastone
Ravana
1,285
387
0
1,005
1,403
334
0
31
1,372
0
15,261
W
757
209
55
750
2,076
749
20
228
1,848
8,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,356
Gold Earned
13,600
133
Minions Killed
60
0
Camps Cleared
0
451,797
Distance Traveled
308,119
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,776
555
6
1
0
58,407
0
L
Rama
930
186
0
0
0
0
0
L
Khepri
3,148
630
11
2
0
66,723
1
W
Raijin
3,700
740
32
6
0
78,877
1
W
Hou Yi
3,650
730
24
5
0
64,654
0
L
Scylla
3,636
727
26
5
0
89,183
2
L
Da Ji
3,110
622
17
3
0
93,806
2
W
Mulan
4,039
808
28
6
0
93,113
1
W
Ravana
4,397
879
33
7
0
115,925
2
W
Yemoja
3,570
714
16
3
0
99,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role