Player Matchup

Anubis
Anubis
Gray_N_Juvia
Anubis
Level 159
God Stats
3W - 1L
1,706 SR
Queue Stats
321W - 309L
1,500 Elo+
Party 1
Agni
Agni
MrGeorgedie
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,489 Elo+
Solo
Tyr
Tyr
XxTRUMPxX
Tyr
Level 125
God Stats
3W - 3L
1,708 SR
Queue Stats
170W - 165L
1,570 Elo+
Solo
Sol
Sol
cozad11
Sol
Level 159
God Stats
12W - 6L
1,705 SR
Queue Stats
393W - 357L
1,549 Elo+
Party 1
Raijin
Raijin
honeybadger1906
Raijin
Level 151
God Stats
4W - 1L
1,500 SR
Queue Stats
236W - 232L
1,566 Elo+
Solo
Team Averages
Level 127
1,624 SR
1,535 Elo+

VS

Team Averages
Level 104
1,526 SR
1,594 Elo+
Heimdallr
Heimdallr
Derysive
Heimdallr
Level 134
God Stats
2W - 5L
1,483 SR
Queue Stats
338W - 349L
1,570 Elo+
Solo
Xbalanque
Xbalanque
ISOtopic
Xbalanque
Level 94
God Stats
2W - 4L
1,367 SR
Queue Stats
78W - 56L
1,652 Elo+
Solo
Merlin
Merlin
InfiniRyong
Merlin
Level 44
God Stats
0W - 1L
1,625 SR
Queue Stats
67W - 70L
1,553 Elo+
Solo
Hercules
Hercules
JOKER9611z
Hercules
Level 88
God Stats
4W - 4L
1,725 SR
Queue Stats
87W - 90L
1,627 Elo+
Solo
Kuzenbo
Kuzenbo
NonDairyPaper
Kuzenbo
Level 158
God Stats
1W - 4L
1,433 SR
Queue Stats
561W - 554L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 8
8,860
682
3,151
7,011
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 11
9,726
748
10,913
8,305
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 11
10,365
797
7,723
14,030
13,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
20
6 / 2 / 18
11,442
880
19,977
14,855
5,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 9
10,446
804
10,763
9,121
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Derysive
Heimdallr
17
4 / 4 / 6
9,718
748
9,223
8,865
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ISOtopic
Xbalanque
15
3 / 7 / 5
9,150
704
10,179
14,891
8,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
14
4 / 6 / 6
9,149
704
8,016
8,131
3,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
JOKER9611z
Hercules
17
4 / 4 / 6
8,957
689
10,440
15,358
10,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
15
1 / 6 / 7
9,239
711
7,873
13,378
16,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
27
Kills
16
17
Deaths
27
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Derysive
Heimdallr
4
4
6
1.75
W
Anubis
3
3
8
2.33
L
Xbalanque
ISOtopic
Xbalanque
3
7
5
0.79
L
Merlin
4
6
6
1.17
L
Hercules
JOKER9611z
Hercules
4
4
6
1.75
W
4
5
11
1.9
L
Kuzenbo
1
6
7
0.75
W
7
2
11
6.25
W
Sol
6
2
18
7.5
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,527
Damage
45,731
53,322
Taken
60,623
27,413
Mitigated
43,461
26,614
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Derysive
Heimdallr
9,223
1,272
878
1,665
8,865
4,324
398
8,103
762
0
23,723
W
Anubis
3,151
58
724
2,174
7,011
2,755
0
2,607
4,404
16,588
0
L
Xbalanque
ISOtopic
Xbalanque
10,179
2,619
493
4,630
14,891
8,225
252
10,849
4,042
0
25,601
L
Merlin
8,016
631
428
495
8,131
3,486
0
6,333
1,798
16,048
0
L
Hercules
JOKER9611z
Hercules
10,440
2,437
972
7,295
15,358
10,528
0
11,142
4,216
174
15,705
W
10,913
1,314
0
450
8,305
2,792
0
2,822
5,483
21,743
0
L
Kuzenbo
7,873
1,767
140
594
13,378
16,898
324
8,377
5,001
15,851
0
W
7,723
1,463
2,186
6,031
14,030
13,710
95
4,856
9,174
0
16,619
W
Sol
19,977
4,381
2,969
9,089
14,855
5,080
2,346
3,828
10,164
39,027
0
W
10,763
783
1,389
1,602
9,121
3,076
139
1,950
7,171
17,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
46,213
145
Minions Killed
111
0
Camps Cleared
0
1,083,002
Distance Traveled
1,062,205
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,718
748
33
3
0
233,497
0
W
Anubis
8,860
682
32
2
0
140,578
3
L
Xbalanque
9,150
704
35
3
0
210,060
1
L
Merlin
9,149
704
25
2
0
191,742
2
L
Hercules
8,957
689
9
1
0
234,518
0
W
Agni
9,726
748
31
2
0
201,972
0
L
Kuzenbo
9,239
711
9
1
0
192,388
0
W
Tyr
10,365
797
14
1
0
279,685
2
W
Sol
11,442
880
48
4
0
248,094
0
W
Raijin
10,446
804
20
2
0
212,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role