Player Matchup

Fenrir
Fenrir
Goose_Almightyy
Fenrir
Level 15
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 1
Izanami
Izanami
WhoisTravv
Izanami
Level 28
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
godhealzPete
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,491 SR
1,418 Elo+

VS

Team Averages
Level 9
1,497 SR
1,341 Elo+
Fenrir
Fenrir
Snekboy09
Fenrir
Level 6
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 3L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
gummibears322
Cthulhu
Level 16
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
Hera
Hera
streaker45
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 3 / 11
9,569
957
7,518
9,433
5,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
WhoisTravv
Izanami
12
11 / 1 / 11
9,572
957
10,553
4,254
1,486
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
5 / 3 / 14
8,452
845
5,341
4,965
2,582
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Snekboy09
Fenrir
10
5 / 10 / 2
8,279
828
5,332
16,142
6,857
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
9
0 / 11 / 3
6,276
628
2,131
12,538
4,315
9
1 / 7 / 5
6,973
697
1,785
6,797
2,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
26
Kills
6
7
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Fenrir
Snekboy09
Fenrir
5
10
2
0.6
W
Izanami
WhoisTravv
Izanami
11
1
11
16.5
W
Merlin
5
3
14
4
L
Cthulhu
0
11
3
0.14
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
9,248
18,652
Taken
35,477
9,248
Mitigated
13,630
1,572
Healing
342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,518
3,191
0
503
9,433
5,180
1,236
985
8,448
0
19,680
L
Fenrir
Snekboy09
Fenrir
5,332
1,702
0
342
16,142
6,857
88
1,801
14,341
0
10,383
W
Izanami
WhoisTravv
Izanami
10,553
9,860
0
250
4,254
1,486
297
894
3,360
0
30,503
W
Merlin
5,341
1,936
0
819
4,965
2,582
627
2,037
2,928
14,143
0
L
Cthulhu
2,131
107
0
0
12,538
4,315
30
2,485
10,053
10,578
0
L
1,785
614
0
0
6,797
2,458
107
1,055
5,742
8,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
21,528
84
Minions Killed
40
0
Camps Cleared
0
508,513
Distance Traveled
435,870
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,569
957
23
2
0
213,445
0
L
Fenrir
8,279
828
6
1
0
187,474
1
W
Izanami
9,572
957
51
5
0
169,159
0
W
Merlin
8,452
845
10
1
0
125,909
0
L
Cthulhu
6,276
628
23
2
0
137,950
0
L
Hera
6,973
697
11
1
0
110,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role