Player Matchup

Xbalanque
Xbalanque
Brickimus
Xbalanque
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
FaKeR iwnl
Mercury
Level 26
God Stats
29W - 29L
1,473 SR
Queue Stats
110W - 113L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
PintsizedCorpse
Ao Kuang
Level 23
God Stats
0W - 2L
1,308 SR
Queue Stats
75W - 84L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
TELEKAZAR
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 60L
1,596 Elo+
Party 3
Pele
Pele
iDark v Nix
Pele
Level 27
God Stats
15W - 8L
1,691 SR
Queue Stats
145W - 150L
1,458 Elo+
Party 1
Team Averages
Level 24
1,494 SR
1,494 Elo+

VS

Team Averages
Level 31
1,414 SR
1,492 Elo+
Pele
Pele
Audumm
Pele
Level 8
God Stats
8W - 4L
1,617 SR
Queue Stats
19W - 12L
1,536 Elo+
Party 2
Anhur
Anhur
CarnageVenom310
Anhur
Level 28
God Stats
6W - 6L
1,539 SR
Queue Stats
251W - 267L
1,455 Elo+
Solo
Bacchus
Bacchus
Gitrogger
Bacchus
Level 25
God Stats
21W - 31L
1,307 SR
Queue Stats
269W - 296L
1,403 Elo+
Solo
Sobek
Sobek
MrFootyFeet
Sobek
Level 24
God Stats
5W - 1L
1,109 SR
Queue Stats
37W - 22L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zadock Allen
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brickimus
Xbalanque
15
0 / 2 / 2
10,160
726
636
1,686
472
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
FaKeR iwnl
Mercury
19
6 / 3 / 4
13,656
975
15,881
23,475
7,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
18
2 / 10 / 3
12,018
858
6,233
22,550
7,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TELEKAZAR
Cthulhu
19
1 / 9 / 5
12,209
872
19,460
25,651
9,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 6 / 5
11,666
833
12,853
24,549
7,698
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Audumm
Pele
19
0 / 1 / 17
12,038
860
7,755
10,345
3,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 0 / 15
13,283
949
5,586
4,083
1,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Gitrogger
Bacchus
19
2 / 4 / 19
12,656
904
19,815
18,407
16,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 4 / 11
13,576
970
21,549
18,524
11,790
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Zadock Allen
Ah Muzen Cab
20
15 / 1 / 11
15,503
1,107
38,302
10,666
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
10
Kills
30
30
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Pele
Audumm
Pele
0
1
17
8.5
L
Xbalanque
Brickimus
Xbalanque
0
2
2
0.5
W
5
0
15
12.5
L
Mercury
FaKeR iwnl
Mercury
6
3
4
2.67
W
Bacchus
Gitrogger
Bacchus
2
4
19
2.88
W
8
4
11
3.38
L
Ao Kuang
2
10
3
0.35
L
Cthulhu
TELEKAZAR
Cthulhu
1
9
5
0.39
W
Ah Muzen Cab
Zadock Allen
Ah Muzen Cab
15
1
11
20.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,063
Damage
93,007
97,911
Taken
62,025
31,756
Mitigated
37,456
3,419
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Audumm
Pele
7,755
1,677
0
1,695
10,345
3,639
0
3,603
6,742
0
17,628
L
Xbalanque
Brickimus
Xbalanque
636
330
0
0
1,686
472
0
973
713
0
1,894
W
5,586
902
926
637
4,083
1,318
0
3,184
899
0
25,547
L
Mercury
FaKeR iwnl
Mercury
15,881
8,475
0
1,265
23,475
7,127
0
10,766
12,709
0
45,089
W
Bacchus
Gitrogger
Bacchus
19,815
2,590
0
1,662
18,407
16,694
0
6,975
11,432
35,933
0
W
21,549
2,487
1,306
3,244
18,524
11,790
0
7,049
11,475
36,906
0
L
Ao Kuang
6,233
1,967
0
1,516
22,550
7,173
0
10,227
12,323
13,911
0
L
Cthulhu
TELEKAZAR
Cthulhu
19,460
1,409
0
0
25,651
9,286
0
9,972
15,679
42,307
0
W
Ah Muzen Cab
Zadock Allen
Ah Muzen Cab
38,302
13,331
0
3,566
10,666
4,015
0
4,882
5,784
0
83,620
L
12,853
3,434
0
638
24,549
7,698
0
9,426
15,123
0
34,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,709
Gold Earned
67,056
214
Minions Killed
245
7
Camps Cleared
8
1,124,181
Distance Traveled
1,371,428
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,038
860
18
1
2
312,218
0
L
Xbalanque
10,160
726
2
0
0
27,441
0
W
Anhur
13,283
949
53
4
0
248,210
3
L
Mercury
13,656
975
71
5
1
315,145
0
W
Bacchus
12,656
904
25
2
1
269,296
2
W
Sobek
13,576
970
26
2
3
261,351
2
L
Ao Kuang
12,018
858
34
2
2
240,205
3
L
Cthulhu
12,209
872
53
4
1
257,462
0
W
Ah Muzen Cab
15,503
1,107
123
9
2
280,353
1
L
Pele
11,666
833
54
4
3
283,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role