Player Matchup

Kumbhakarna
Kumbhakarna
Classic Rando 1
Kumbhakarna
Level 16
God Stats
1W - 1L
1,671 SR
Queue Stats
22W - 21L
1,285 Elo+
Party 1
Bakasura
Bakasura
Sids the sloth
Bakasura
Level 48
God Stats
7W - 1L
1,814 SR
Queue Stats
32W - 30L
1,273 Elo+
Party 1
Heimdallr
Heimdallr
rikiplay16
Heimdallr
Level 28
God Stats
4W - 3L
1,492 SR
Queue Stats
94W - 121L
1,251 Elo+
Solo
Team Averages
Level 31
1,659 SR
1,270 Elo+

VS

Team Averages
Level 50
1,598 SR
1,163 Elo+
Hel
Hel
Anelram96
Hel
Level 95
God Stats
10W - 5L
1,637 SR
Queue Stats
69W - 80L
1,257 Elo+
Party 2
Aphrodite
Aphrodite
Lockkette
Aphrodite
Level 28
God Stats
7W - 2L
1,603 SR
Queue Stats
61W - 59L
1,300 Elo+
Party 2
Nemesis
Nemesis
lunaraku
Nemesis
Level 27
God Stats
1W - 0L
1,553 SR
Queue Stats
9W - 25L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Classic Rando 1
Kumbhakarna
15
0 / 4 / 7
11,443
545
6,200
19,461
25,296
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
16
10 / 6 / 1
13,842
659
27,354
25,013
11,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
rikiplay16
Heimdallr
15
4 / 13 / 8
12,349
588
20,378
23,550
9,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 8
15,440
735
25,281
26,628
13,557
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Lockkette
Aphrodite
19
8 / 0 / 14
14,852
707
22,404
26,805
16,462
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
lunaraku
Nemesis
14
1 / 12 / 11
12,295
585
2,918
21,407
8,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
23
23
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
14
2
8
9
L
Kumbhakarna
Classic Rando 1
Kumbhakarna
0
4
7
0.88
W
Aphrodite
Lockkette
Aphrodite
8
0
14
15
L
Bakasura
10
6
1
1.75
W
Nemesis
lunaraku
Nemesis
1
12
11
0.54
L
Heimdallr
rikiplay16
Heimdallr
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,932
Damage
50,603
68,024
Taken
74,840
46,108
Mitigated
38,356
13,675
Healing
52,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,281
1,085
10,205
9,665
26,628
13,557
705
3,088
22,133
68,458
0
L
Kumbhakarna
Classic Rando 1
Kumbhakarna
6,200
499
111
2,974
19,461
25,296
217
14,601
4,860
32,925
0
W
Aphrodite
Lockkette
Aphrodite
22,404
406
13,476
18,852
26,805
16,462
152
1,553
23,754
86,237
0
L
Bakasura
27,354
18,706
0
8,102
25,013
11,602
2,976
15,720
9,293
0
79,349
W
Nemesis
lunaraku
Nemesis
2,918
943
0
62
21,407
8,337
1,926
1,630
18,675
0
18,050
L
Heimdallr
rikiplay16
Heimdallr
20,378
6,499
135
2,353
23,550
9,210
473
18,226
5,324
0
50,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
42,587
182
Minions Killed
190
0
Camps Cleared
0
1,031,666
Distance Traveled
1,332,178
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,440
735
79
4
0
416,811
0
L
Kumbhakarna
11,443
545
36
2
0
320,465
1
W
Aphrodite
14,852
707
86
4
0
490,424
1
L
Bakasura
13,842
659
101
5
0
387,283
4
W
Nemesis
12,295
585
25
1
0
424,943
1
L
Heimdallr
12,349
588
45
2
0
323,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role