Player Matchup

Anhur
Anhur
AnaEndless
Anhur
Level 129
God Stats
1W - 0L
1,829 SR
Queue Stats
59W - 42L
1,604 Elo+
Party 1
Neith
Neith
Brudiv
Neith
Level 21
God Stats
3W - 2L
1,859 SR
Queue Stats
124W - 65L
1,722 Elo+
Party 1
Geb
Geb
CrustySheets856
Geb
Level 119
God Stats
2W - 0L
1,848 SR
Queue Stats
34W - 24L
1,531 Elo+
Party 1
Odin
Odin
Sunfl0werGal
Odin
Level 149
God Stats
3W - 3L
1,421 SR
Queue Stats
563W - 485L
1,604 Elo+
Party 1
Ao Kuang
Ao Kuang
TOXIC KING II
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 252L
1,574 Elo+
Party 1
Team Averages
Level 101
1,691 SR
1,607 Elo+

VS

Team Averages
Level 56
1,557 SR
1,464 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Ardbuhl
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,536 Elo+
Party 3
The Morrigan
The Morrigan
BREADBUHL
The Morrigan
Level 86
God Stats
3W - 2L
1,802 SR
Queue Stats
139W - 152L
1,499 Elo+
Party 3
Olorun
Olorun
VacuumBuzzard22
Olorun
Level 28
God Stats
12W - 13L
1,696 SR
Queue Stats
635W - 660L
1,391 Elo+
Solo
Zeus
Zeus
xXBigD52Xx
Zeus
Level 25
God Stats
2W - 5L
1,286 SR
Queue Stats
163W - 193L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 2 / 10
9,750
813
5,086
9,223
4,171
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Brudiv
Neith
20
16 / 2 / 7
11,883
990
25,603
15,009
7,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 3 / 14
9,552
796
5,666
14,782
17,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
1 / 3 / 12
9,052
754
5,839
10,470
11,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
TOXIC KING II
Ao Kuang
17
6 / 4 / 10
10,139
845
5,951
10,654
5,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 5 / 5
9,351
779
15,110
14,131
8,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Ardbuhl
Apollo
14
3 / 7 / 7
8,656
721
4,179
11,036
4,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
BREADBUHL
The Morrigan
15
1 / 5 / 8
8,666
722
10,574
8,604
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 4
8,742
729
7,573
10,917
4,601
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 6 / 5
7,952
663
8,482
9,028
3,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
28
Kills
12
14
Deaths
28
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
5
5
1.5
W
Anhur
2
2
10
3.5
L
Apollo
Ardbuhl
Apollo
3
7
7
0.93
L
The Morrigan
BREADBUHL
The Morrigan
1
5
8
1
W
Neith
Brudiv
Neith
16
2
7
9.75
W
3
3
14
3.33
W
1
3
12
2.33
W
Ao Kuang
TOXIC KING II
Ao Kuang
6
4
10
2.75
L
2
5
4
0.8
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,145
Damage
45,918
60,138
Taken
53,716
45,215
Mitigated
23,992
25,549
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,110
3,762
1,784
3,643
14,131
8,743
0
3,912
9,969
0
20,963
W
Anhur
5,086
1,285
865
2,309
9,223
4,171
2,563
4,631
4,492
0
22,761
L
Apollo
Ardbuhl
Apollo
4,179
1,874
756
495
11,036
4,241
0
1,077
9,959
0
8,797
L
The Morrigan
BREADBUHL
The Morrigan
10,574
766
1,244
1,447
8,604
3,284
0
1,999
6,315
24,173
0
W
Neith
Brudiv
Neith
25,603
8,900
383
7,416
15,009
7,567
2,633
5,739
9,170
0
49,853
W
5,666
229
3,301
2,361
14,782
17,026
180
7,013
7,569
18,226
0
W
5,839
610
195
2,230
10,470
11,127
0
4,446
5,874
0
9,648
W
Ao Kuang
TOXIC KING II
Ao Kuang
5,951
1,514
2,780
3,709
10,654
5,324
397
4,800
5,779
11,390
0
L
7,573
4,031
2,189
2,547
10,917
4,601
0
2,606
8,186
19,968
0
L
8,482
431
132
578
9,028
3,123
0
1,883
7,095
19,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
43,367
158
Minions Killed
109
0
Camps Cleared
0
1,103,062
Distance Traveled
1,055,058
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,351
779
20
2
0
250,554
0
W
Anhur
9,750
813
57
5
0
199,496
1
L
Apollo
8,656
721
15
1
0
210,547
0
L
The Morrigan
8,666
722
16
1
0
224,349
0
W
Neith
11,883
990
56
5
0
207,221
0
W
Geb
9,552
796
16
1
0
258,003
1
W
Odin
9,052
754
17
1
0
221,829
0
W
Ao Kuang
10,139
845
12
1
0
216,513
0
L
Olorun
8,742
729
34
3
0
184,249
0
L
Zeus
7,952
663
24
2
0
185,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role