Player Matchup

Artemis
Artemis
DSN_SlendeR
Artemis
Level 28
God Stats
30W - 29L
1,433 SR
Queue Stats
94W - 123L
1,240 Elo+
Solo
Cthulhu
Cthulhu
GbMonte6
Cthulhu
Level 14
God Stats
19W - 11L
1,500 SR
Queue Stats
133W - 153L
1,202 Elo+
Party 1
Ganesha
Ganesha
Pauladentrodeti
Ganesha
Level 17
God Stats
6W - 5L
1,158 SR
Queue Stats
176W - 175L
1,274 Elo+
Party 1
Anhur
Anhur
Rupius_br
Anhur
Level 15
God Stats
4W - 5L
1,496 SR
Queue Stats
17W - 23L
1,200 Elo+
Solo
Fenrir
Fenrir
VH SCHEIFLER
Fenrir
Level 23
God Stats
6W - 3L
1,795 SR
Queue Stats
47W - 55L
1,268 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,237 Elo+

VS

Team Averages
Level 21
1,458 SR
1,237 Elo+
Hercules
Hercules
LilithKPETINHA
Hercules
Level 24
God Stats
52W - 46L
1,458 SR
Queue Stats
53W - 52L
1,248 Elo+
Solo
Agni
Agni
Ramiro2300
Agni
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
62W - 80L
1,296 Elo+
Solo
Vulcan
Vulcan
astroboy66
Vulcan
Level 22
God Stats
5W - 6L
1,515 SR
Queue Stats
9W - 19L
1,118 Elo+
Solo
Fenrir
Fenrir
jui-2711
Fenrir
Level 22
God Stats
1W - 5L
1,521 SR
Queue Stats
17W - 52L
1,059 Elo+
Solo
Neith
Neith
shadow1717c
Neith
Level 7
God Stats
8W - 10L
1,515 SR
Queue Stats
45W - 56L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DSN_SlendeR
Artemis
19
4 / 4 / 2
12,838
558
14,171
13,833
6,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
GbMonte6
Cthulhu
19
6 / 6 / 5
13,836
602
8,217
16,938
11,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 12
13,202
574
19,383
19,342
15,541
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Rupius_br
Anhur
19
9 / 6 / 2
13,117
570
8,708
14,938
5,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
10 / 8 / 3
13,102
570
11,524
19,500
8,218
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
7 / 7 / 3
12,506
544
14,411
28,406
19,785
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 3 / 2
13,278
577
20,165
16,854
5,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
astroboy66
Vulcan
16
1 / 6 / 6
9,191
400
9,481
7,230
1,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
jui-2711
Fenrir
9
1 / 8 / 4
7,849
341
4,070
9,816
2,397
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
1 / 8 / 3
8,350
363
6,695
12,335
3,549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
32
Kills
26
27
Deaths
32
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
DSN_SlendeR
Artemis
4
4
2
1.25
W
Cthulhu
GbMonte6
Cthulhu
6
6
5
1.42
L
Hercules
7
7
3
1.21
W
3
3
12
3
L
16
3
2
5.67
W
Anhur
Rupius_br
Anhur
9
6
2
1.67
W
Fenrir
10
8
3
1.44
L
Vulcan
astroboy66
Vulcan
1
6
6
0.67
L
Fenrir
jui-2711
Fenrir
1
8
4
0.38
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,003
Damage
54,822
84,551
Taken
74,641
47,127
Mitigated
33,225
25,469
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DSN_SlendeR
Artemis
14,171
9,457
0
2,151
13,833
6,012
5,970
4,280
9,553
0
86,256
W
Cthulhu
GbMonte6
Cthulhu
8,217
1,103
1,228
2,143
16,938
11,528
929
10,669
6,269
39,162
0
L
Hercules
14,411
5,925
0
4,816
28,406
19,785
426
10,891
17,054
0
54,457
W
19,383
1,311
0
9,776
19,342
15,541
1,967
2,633
16,709
88,687
0
L
20,165
1,516
182
5,061
16,854
5,545
48
6,394
10,409
90,823
0
W
Anhur
Rupius_br
Anhur
8,708
5,379
0
3,703
14,938
5,828
4,222
8,892
6,046
0
79,028
W
Fenrir
11,524
3,450
0
6,468
19,500
8,218
1,462
3,172
16,328
0
56,490
L
Vulcan
astroboy66
Vulcan
9,481
1,876
0
375
7,230
1,949
0
1,573
5,657
39,558
0
L
Fenrir
jui-2711
Fenrir
4,070
666
0
431
9,816
2,397
0
1,350
8,466
0
10,977
L
6,695
3,213
345
1,079
12,335
3,549
699
6,504
5,455
0
25,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,095
Gold Earned
51,174
533
Minions Killed
356
0
Camps Cleared
0
1,878,746
Distance Traveled
1,725,007
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,838
558
142
6
0
326,931
0
W
Cthulhu
13,836
602
58
3
0
428,453
0
L
Hercules
12,506
544
81
4
0
378,029
0
W
Ganesha
13,202
574
84
4
0
392,351
2
L
Agni
13,278
577
150
7
0
416,755
3
W
Anhur
13,117
570
130
6
0
344,312
0
W
Fenrir
13,102
570
119
5
0
386,699
4
L
Vulcan
9,191
400
64
3
0
385,750
0
L
Fenrir
7,849
341
15
1
0
263,108
0
L
Neith
8,350
363
46
2
0
281,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role