Player Matchup

Achilles
Achilles
Iguphobia
Achilles
Level 84
God Stats
3W - 1L
1,474 SR
Queue Stats
30W - 37L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
mathal42
Baron Samedi
Level 77
God Stats
2W - 4L
1,608 SR
Queue Stats
24W - 27L
1,495 Elo+
Party 2
Artemis
Artemis
xHarmin
Artemis
Level 105
God Stats
5W - 1L
1,495 SR
Queue Stats
47W - 46L
1,470 Elo+
Party 2
Team Averages
Level 89
1,526 SR
1,456 Elo+

VS

Team Averages
Level 25
1,527 SR
1,421 Elo+
Kukulkan
Kukulkan
Doorsinho
Kukulkan
Level 18
God Stats
0W - 3L
1,438 SR
Queue Stats
7W - 10L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FEDINHO
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
VICTORMAFIUS
Bacchus
Level 49
God Stats
3W - 2L
1,642 SR
Queue Stats
6W - 14L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iguphobia
Achilles
13
7 / 3 / 9
10,059
719
5,115
8,497
8,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
mathal42
Baron Samedi
13
6 / 3 / 10
10,738
767
6,669
9,493
3,847
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
xHarmin
Artemis
14
5 / 2 / 8
10,222
730
9,588
6,350
2,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doorsinho
Kukulkan
11
0 / 7 / 3
8,104
579
3,786
8,106
2,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
FEDINHO
Tsukuyomi
12
3 / 6 / 1
9,526
680
3,224
8,440
3,230
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VICTORMAFIUS
Bacchus
12
2 / 5 / 4
9,425
673
2,292
11,637
10,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
5
8
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Doorsinho
Kukulkan
0
7
3
0.21
L
Tsukuyomi
FEDINHO
Tsukuyomi
3
6
1
0.58
W
Achilles
Iguphobia
Achilles
7
3
9
3.83
L
Bacchus
VICTORMAFIUS
Bacchus
2
5
4
0.8
W
Baron Samedi
mathal42
Baron Samedi
6
3
10
3.67
W
Artemis
xHarmin
Artemis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
9,302
24,340
Taken
28,183
15,017
Mitigated
16,057
6,549
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Doorsinho
Kukulkan
3,786
323
0
0
8,106
2,493
0
2,099
6,007
46,209
0
L
Tsukuyomi
FEDINHO
Tsukuyomi
3,224
875
0
1,131
8,440
3,230
0
1,981
6,459
0
20,965
W
Achilles
Iguphobia
Achilles
5,115
466
0
1,470
8,497
8,902
400
2,348
5,431
0
15,917
L
Bacchus
VICTORMAFIUS
Bacchus
2,292
433
0
1,128
11,637
10,334
0
2,791
8,846
5,876
0
W
Baron Samedi
mathal42
Baron Samedi
6,669
668
336
2,708
9,493
3,847
406
3,322
6,062
48,476
0
W
Artemis
xHarmin
Artemis
9,588
4,312
0
2,035
6,350
2,268
1,445
1,321
5,029
0
63,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
27,055
170
Minions Killed
125
0
Camps Cleared
0
711,529
Distance Traveled
648,017
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,104
579
82
6
0
218,882
3
L
Tsukuyomi
9,526
680
30
2
0
210,574
3
W
Achilles
10,059
719
22
2
0
248,063
5
L
Bacchus
9,425
673
13
1
0
218,561
4
W
Baron Samedi
10,738
767
71
5
0
241,196
5
W
Artemis
10,222
730
77
6
0
222,270
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role