Player Matchup

Anhur
Anhur
AntiMoite
Anhur
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 25L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Explode_BRAIN
Tsukuyomi
Level 47
God Stats
6W - 12L
1,383 SR
Queue Stats
28W - 61L
1,239 Elo+
Party 1
Chang'e
Chang'e
Not_WinnieThePoo
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,339 Elo+
Party 1
Team Averages
Level 49
1,461 SR
1,321 Elo+

VS

Team Averages
Level 109
1,432 SR
1,458 Elo+
Kuzenbo
Kuzenbo
Kriegsreisender
Kuzenbo
Level 156
God Stats
45W - 47L
1,538 SR
Queue Stats
75W - 70L
1,511 Elo+
Solo
Apollo
Apollo
Longsword97
Apollo
Level 87
God Stats
5W - 2L
1,305 SR
Queue Stats
226W - 231L
1,444 Elo+
Party 2
Merlin
Merlin
LordZoi
Merlin
Level 85
God Stats
7W - 8L
1,453 SR
Queue Stats
274W - 275L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AntiMoite
Anhur
16
4 / 8 / 2
12,762
608
10,651
17,755
6,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Explode_BRAIN
Tsukuyomi
15
2 / 6 / 2
11,703
557
12,539
19,182
7,018
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 2
11,863
565
9,014
16,286
5,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
13,455
641
11,993
17,911
26,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
18
7 / 2 / 9
14,018
668
13,869
16,600
7,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LordZoi
Merlin
15
4 / 4 / 11
13,027
620
15,907
11,272
4,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
17
17
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
AntiMoite
Anhur
4
8
2
0.63
L
Tsukuyomi
Explode_BRAIN
Tsukuyomi
2
6
2
0.5
W
6
2
11
5.75
W
Apollo
7
2
9
5.75
W
Merlin
LordZoi
Merlin
4
4
11
2.38
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,204
Damage
41,769
53,223
Taken
45,783
18,974
Mitigated
37,773
16,818
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AntiMoite
Anhur
10,651
4,016
0
1,833
17,755
6,258
0
9,192
8,563
0
47,523
L
Tsukuyomi
Explode_BRAIN
Tsukuyomi
12,539
1,617
1,030
3,740
19,182
7,018
622
11,421
7,761
0
73,234
W
11,993
2,334
1,647
3,302
17,911
26,495
473
2,946
14,903
31,746
0
W
Apollo
13,869
9,124
0
4,826
16,600
7,031
3,286
3,297
13,217
0
71,962
W
Merlin
LordZoi
Merlin
15,907
680
0
0
11,272
4,247
828
2,821
8,451
71,890
0
L
9,014
1,405
3,121
7,094
16,286
5,698
136
7,407
8,879
52,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
40,500
224
Minions Killed
209
0
Camps Cleared
0
1,107,662
Distance Traveled
1,071,591
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,762
608
71
3
0
323,345
5
L
Tsukuyomi
11,703
557
73
3
0
406,915
0
W
Kuzenbo
13,455
641
22
1
0
384,901
4
W
Apollo
14,018
668
99
5
0
360,782
6
W
Merlin
13,027
620
88
4
0
325,908
0
L
Chang'e
11,863
565
80
4
0
377,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role