Player Matchup

Sun Wukong
Sun Wukong
Big Ol Backwood
Sun Wukong
Level 17
God Stats
1W - 2L
1,496 SR
Queue Stats
14W - 21L
1,116 Elo+
Solo
Mulan
Mulan
Karla AltF48418
Mulan
Level 28
God Stats
75W - 91L
1,392 SR
Queue Stats
124W - 190L
1,094 Elo+
Party 3
Merlin
Merlin
R3DMAN08
Merlin
Level 31
God Stats
25W - 27L
1,508 SR
Queue Stats
185W - 238L
1,135 Elo+
Party 3
Kukulkan
Kukulkan
TME Xdarker7933
Kukulkan
Level 17
God Stats
33W - 39L
1,383 SR
Queue Stats
79W - 96L
1,041 Elo+
Party 3
Bakasura
Bakasura
V3ntG0bL1n
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,087 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,095 Elo+

VS

Team Averages
Level 25
1,451 SR
1,168 Elo+
Ra
Ra
FliPx AssassiN
Ra
Level 25
God Stats
23W - 14L
1,525 SR
Queue Stats
126W - 108L
1,182 Elo+
Party 2
Bellona
Bellona
Grampa NeRv
Bellona
Level 21
God Stats
4W - 6L
1,251 SR
Queue Stats
7W - 8L
1,157 Elo+
Party 1
Amaterasu
Amaterasu
NeRv cherish
Amaterasu
Level 38
God Stats
13W - 16L
1,389 SR
Queue Stats
334W - 357L
1,216 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TorN NoVa
Tsukuyomi
Level 23
God Stats
57W - 45L
1,579 SR
Queue Stats
252W - 244L
1,110 Elo+
Party 2
Sun Wukong
Sun Wukong
swauzy1981
Sun Wukong
Level 20
God Stats
4W - 1L
1,513 SR
Queue Stats
39W - 34L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big Ol Backwood
Sun Wukong
14
1 / 10 / 6
10,339
369
8,074
22,952
12,646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 4 / 2
10,913
390
7,692
16,309
16,966
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
R3DMAN08
Merlin
20
6 / 0 / 3
13,544
484
14,274
8,824
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
18
3 / 7 / 3
12,230
437
20,520
13,342
7,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
V3ntG0bL1n
Bakasura
20
16 / 6 / 4
16,047
573
24,152
31,826
16,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
14,065
502
16,882
19,594
9,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Grampa NeRv
Bellona
19
5 / 7 / 3
13,351
477
13,231
23,034
18,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
NeRv cherish
Amaterasu
18
2 / 2 / 6
13,614
486
8,719
25,420
35,043
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
TorN NoVa
Tsukuyomi
19
11 / 8 / 5
13,781
492
20,145
23,792
10,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
swauzy1981
Sun Wukong
18
2 / 9 / 0
13,076
467
10,245
18,464
21,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
28
Kills
26
27
Deaths
30
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Big Ol Backwood
Sun Wukong
1
10
6
0.4
W
6
4
8
2.5
W
Bellona
Grampa NeRv
Bellona
5
7
3
0.93
L
2
4
2
0.75
W
Amaterasu
NeRv cherish
Amaterasu
2
2
6
2.5
L
Merlin
R3DMAN08
Merlin
6
0
3
7.5
L
Kukulkan
3
7
3
0.64
W
Tsukuyomi
TorN NoVa
Tsukuyomi
11
8
5
1.69
L
Bakasura
V3ntG0bL1n
Bakasura
16
6
4
3
W
Sun Wukong
swauzy1981
Sun Wukong
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,712
Damage
69,222
93,253
Taken
110,304
56,386
Mitigated
95,741
20,971
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Big Ol Backwood
Sun Wukong
8,074
1,875
0
860
22,952
12,646
317
8,227
14,560
0
32,543
W
16,882
858
2,508
8,154
19,594
9,238
1,541
12,261
7,313
103,121
0
W
Bellona
Grampa NeRv
Bellona
13,231
5,658
0
2,215
23,034
18,586
1,736
5,326
17,428
0
91,422
L
7,692
280
945
3,505
16,309
16,966
1,486
1,190
14,819
470
34,088
W
Amaterasu
NeRv cherish
Amaterasu
8,719
3,376
951
5,498
25,420
35,043
740
9,691
15,271
0
47,905
L
Merlin
R3DMAN08
Merlin
14,274
1,257
0
1,063
8,824
3,019
1,564
907
7,861
80,165
0
L
Kukulkan
20,520
855
1,500
1,340
13,342
7,434
1,379
2,628
10,435
88,835
0
W
Tsukuyomi
TorN NoVa
Tsukuyomi
20,145
5,391
0
1,526
23,792
10,886
1,267
8,109
14,878
0
66,052
L
Bakasura
V3ntG0bL1n
Bakasura
24,152
15,440
0
11,758
31,826
16,321
933
3,930
27,598
0
118,351
W
Sun Wukong
swauzy1981
Sun Wukong
10,245
5,205
0
930
18,464
21,988
635
0
16,774
0
77,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,073
Gold Earned
67,887
581
Minions Killed
529
0
Camps Cleared
0
2,407,449
Distance Traveled
2,504,894
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,339
369
46
2
0
418,985
6
W
Ra
14,065
502
174
6
0
500,226
0
W
Bellona
13,351
477
97
3
0
486,425
1
L
Mulan
10,913
390
53
2
0
452,974
6
W
Amaterasu
13,614
486
63
2
0
578,085
1
L
Merlin
13,544
484
155
6
0
545,813
3
L
Kukulkan
12,230
437
165
6
0
407,148
7
W
Tsukuyomi
13,781
492
85
3
0
526,739
0
L
Bakasura
16,047
573
162
6
0
582,529
0
W
Sun Wukong
13,076
467
110
4
0
413,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role