Player Matchup

Cthulhu
Cthulhu
TheShadowMech
Cthulhu
Level 25
God Stats
2W - 8L
1,131 SR
Queue Stats
7W - 17L
1,027 Elo+
Solo
Serqet
Serqet
Yes2Yeshua
Serqet
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 263L
1,131 Elo+
Solo
Hera
Hera
seriouswinner65
Hera
Level 83
God Stats
74W - 63L
1,463 SR
Queue Stats
234W - 236L
1,221 Elo+
Solo
Team Averages
Level 59
1,365 SR
1,126 Elo+

VS

Team Averages
Level 40
1,500 SR
1,195 Elo+
Anubis
Anubis
TheChefBoyE
Anubis
Level 41
God Stats
24W - 25L
1,546 SR
Queue Stats
146W - 177L
1,210 Elo+
Solo
Cupid
Cupid
WaffleDude29
Cupid
Level 27
God Stats
1W - 1L
1,686 SR
Queue Stats
14W - 13L
1,229 Elo+
Solo
Kuzenbo
Kuzenbo
XxImmortallexX
Kuzenbo
Level 53
God Stats
67W - 101L
1,268 SR
Queue Stats
312W - 461L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
6 / 4 / 7
8,555
778
5,954
10,201
3,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Yes2Yeshua
Serqet
11
1 / 0 / 11
7,985
726
4,535
4,431
1,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 1 / 5
9,224
839
11,735
5,316
1,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 5 / 0
7,964
724
4,136
7,920
3,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 2
6,999
636
3,931
7,574
2,609
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 3
6,448
586
1,819
12,052
14,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
5
0
0.8
W
Cthulhu
6
4
7
2.38
L
1
4
2
0.5
L
0
6
3
0.25
W
Serqet
Yes2Yeshua
Serqet
1
0
11
6.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
9,886
19,948
Taken
27,546
6,606
Mitigated
20,042
3,887
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,136
407
270
2,030
7,920
3,187
0
5,691
2,229
20,887
0
W
Cthulhu
5,954
459
391
1,429
10,201
3,336
570
3,821
6,380
18,051
0
L
3,931
1,821
418
703
7,574
2,609
0
4,340
2,878
0
18,441
L
1,819
128
0
0
12,052
14,246
0
7,675
3,867
6,991
0
W
Serqet
Yes2Yeshua
Serqet
4,535
1,460
111
441
4,431
1,508
608
923
3,508
0
18,252
W
11,735
4,199
978
537
5,316
1,762
798
1,251
4,065
48,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
21,411
127
Minions Killed
65
0
Camps Cleared
0
598,119
Distance Traveled
490,928
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,964
724
27
2
0
160,956
0
W
Cthulhu
8,555
778
30
3
0
153,677
0
L
Cupid
6,999
636
28
3
0
174,060
0
L
Kuzenbo
6,448
586
10
1
0
155,912
0
W
Serqet
7,985
726
27
2
0
221,755
2
W
Hera
9,224
839
70
6
0
222,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role